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    • 4. 发明授权
    • Apparatus and method for fair message exchanges in distributed multi-player games
    • 分布式多玩家游戏中公平消息交换的装置和方法
    • US07801957B2
    • 2010-09-21
    • US12478130
    • 2009-06-04
    • Katherine H GuoSarit MukherjeeSanjoy PaulSampath Rangarajan
    • Katherine H GuoSarit MukherjeeSanjoy PaulSampath Rangarajan
    • G06F15/16
    • A63F13/358A63F13/12A63F2300/534G07F17/32G07F17/3269H04L29/08H04L67/10H04L67/12H04L67/322H04L67/325H04L69/329
    • The Fair-Order Service of the present invention delivers action messages to the server as soon as it is feasible. Because action messages from different players exhibit different reaction times with respect to an update message, the Fair-Ordering Service executed at the server dynamically enforces a sufficient waiting period on each action message to guarantee the fair processing of all action messages. In reality, the waiting period at the server is bounded because of the real-time nature of interactive games. The algorithms that offer Fair Ordering Service take into consideration delayed and out-of-order action messages. When action messages corresponding to multiple update messages are interleaved, the Fair-Ordering Service matches the action message to the appropriate update message. It accomplishes this by maintaining a window of update messages and using the reaction times for an action message for each of the update messages in the window. This enables state changes at the game server to be performed with fairness to all the players. The Fair-Order Service invention is based on a framework that uses a proxy architecture making it transparent to any specific game application. The service is well suited to client-server based, online multi-player games, where a fair order of player actions is critical to the game outcome.
    • 本发明的公平订购服务在可行时尽快向服务器发送动作消息。 由于来自不同玩家的动作消息对于更新消息表现出不同的反应时间,所以在服务器处执行的公正排序服务动态地对每个动作消息执行足够的等待时间,以保证所有动作消息的公平处理。 实际上,由于互动游戏的实时性,服务器的等待时间是有限的。 提供公平订购服务的算法考虑到延迟和无序操作消息。 当与多个更新消息相对应的动作消息被交织时,Fair-Ordering Service将动作消息与适当的更新消息相匹配。 它通过维护更新消息窗口并使用窗口中的每个更新消息的动作消息的反应时间来实现。 这使得游戏服务器上的状态改变能够对所有玩家公平地执行。 公平订单服务发明基于使用代理架构使其对任何特定游戏应用程序透明化的框架。 该服务非常适合基于客户端服务器的在线多玩家游戏,其中玩家动作的公平顺序对于游戏结果至关重要。
    • 5. 发明申请
    • Method and Apparatus for Synchronizing Assets Across Distributed Systems
    • 分布式系统同步资产的方法和装置
    • US20070198658A1
    • 2007-08-23
    • US11539976
    • 2006-10-10
    • Sudhir AggarwalHemant BanavarSarit MukherjeeSampath Rangarajan
    • Sudhir AggarwalHemant BanavarSarit MukherjeeSampath Rangarajan
    • G06F15/16
    • A63F13/358A63F13/12A63F13/52A63F13/573A63F2300/534A63F2300/646H04L67/1095
    • The invention includes a method and apparatus for synchronizing an asset within application space. The method includes receiving asset information comprising an original position of the asset within application space on a sending system and a trajectory of the asset within application space on the sending system, and determining an updated position adapted for placing the asset within application space on a receiving system, wherein the updated position is determined using the original position, the trajectory, and an expected propagation delay from the sending system to the receiving system. The expected propagation delay between the sending and receiving systems is determined by one or more network proxies. The original position and trajectory of the asset may be received in a data structure which may be modified to include the updated position for use by the receiving system in placing the asset within application space on the receiving system.
    • 本发明包括用于在应用空间内同步资产的方法和装置。 该方法包括接收包括发送系统上的应用空间内的资产的原始位置和发送系统上的应用空间内的资产的轨迹的资产信息,以及确定适于将资产置于应用空间内的更新位置 系统,其中使用原始位置,轨迹和从发送系统到接收系统的预期传播延迟来确定更新的位置。 发送和接收系统之间的预期传播延迟由一个或多个网络代理确定。 资产的原始位置和轨迹可以在数据结构中被接收,数据结构可以被修改为包括更新的位置供接收系统在将资产置于接收系统的应用空间内使用。
    • 7. 发明授权
    • Method and apparatus for providing adaptive VPN to enable different security levels in virtual private networks (VPNs)
    • 用于提供自适应VPN以在虚拟专用网(VPN)中实现不同安全级别的方法和装置,
    • US07478427B2
    • 2009-01-13
    • US10429815
    • 2003-05-05
    • Sarit MukherjeeSanjoy PaulSampath RangarajanAnil Takkallapalli
    • Sarit MukherjeeSanjoy PaulSampath RangarajanAnil Takkallapalli
    • G06F21/00G06F15/16H04L9/00
    • H04L63/0272H04L12/4633H04L63/164
    • A method and apparatus for providing at least two virtual private network VPN tunnels from a client device in a VPN network having an enterprise gateway and a network VPN gateway. The method and apparatus includes a client device having an Internet Key Exchange (IKE) module for establishing the at least two tunnels using an IKE protocol wherein a first tunnel is an end-to-end VPN tunnel to the enterprise gateway, and a second tunnel is a network-based tunnel to the network VPN gateway. An IPsec Network Driver Interface interfaces with the IKE module, which includes a security authentication database (SADB) that stores downloaded enterprise security policies respectively for each of the at least two tunnels. A routing table stores IP addresses of local presences and hosts respectively associated with the at least two tunnels, whereby packets are routed over the at least two tunnels based on the downloaded policies.
    • 一种用于在具有企业网关和网络VPN网关的VPN网络中从客户端设备提供至少两个虚拟专用网络VPN隧道的方法和装置。 该方法和装置包括具有互联网密钥交换(IKE)模块的客户端设备,用于使用IKE协议建立至少两个隧道,其中第一隧道是到企业网关的端到端VPN隧道,以及第二隧道 是到网络VPN网关的基于网络的隧道。 IPsec网络驱动程序接口与IKE模块接口,该IKE模块包括一个安全认证数据库(SADB),它分别为至少两个隧道中的每个隧道存储下载的企业安全策略。 路由表存储分别与至少两个隧道相关联的本地存在和主机的IP地址,由此基于所下载的策略,通过至少两个隧道路由分组。
    • 10. 发明申请
    • User specific request redirection in a content delivery network
    • 内容传送网络中的用户特定请求重定向
    • US20060020684A1
    • 2006-01-26
    • US10894725
    • 2004-07-20
    • Sarit MukherjeeSampath RangarajanPablo Rodriguez
    • Sarit MukherjeeSampath RangarajanPablo Rodriguez
    • G06F15/16
    • H04L67/06H04L67/02H04L67/2804H04L67/2814H04L67/2823H04L67/2842
    • A method and apparatus for providing user specific request redirection in a content delivery network includes parsing a page having embedded objects intended for redirection to at least one cache server, and transforming the embedded objects into relative uniform resource locators (URLs). A content-base token is inserted into an HTTP response header in response to a user request for the page. In an instance where the content-base token is not supported by the server and/or client devices, a base token is inserted into the page in response to a user request for the page. The content-base token and base token provide identification of a server or URL prefix where the embedded objects in the page are to be retrieved. The requested page is then sent to the user's browser. The browser constructs absolute URLs from the embedded URLs using either the received content-base token or base token, to retrieve embedded objects from the server.
    • 一种用于在内容传递网络中提供用户特定请求重定向的方法和装置包括:将具有用于重定向的嵌入对象的页解析到至少一个缓存服务器,以及将嵌入的对象变换为相对统一的资源定位符(URL)。 响应于用户对该页面的请求,将内容令牌插入HTTP响应头。 在服务器和/或客户端设备不支持内容库令牌的情况下,响应于用户对该页面的请求,将基本标记插入页面。 内容库令牌和基本令牌提供要检索页面中的嵌入对象的服务器或URL前缀的标识。 然后将请求的页面发送到用户的浏览器。 浏览器使用接收到的内容基础令牌或基本令牌从嵌入式URL构建绝对URL,以从服务器检索嵌入的对象。