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    • 1. 发明授权
    • Global visualization process (GVP) and system for implementing a GVP
    • 全球可视化过程(GVP)和实施GVP的系统
    • US07239311B2
    • 2007-07-03
    • US10255413
    • 2002-09-26
    • Richard S. DunnWalter P. Gatewood, Jr.Wayne ErchakDonald JacksonChristopher S. AllportJoseph A. Hamilton
    • Richard S. DunnWalter P. Gatewood, Jr.Wayne ErchakDonald JacksonChristopher S. AllportJoseph A. Hamilton
    • G06T15/00G06T17/00
    • G06T17/05G06T19/003G06T2210/36
    • A system and process that incorporates hardware and software as elements to be combined with procedures and processes to obtain, format, store, combine, control, display, record, and visualize dynamic scenarios by interacting with accurate, realistic models and actual events within, on, and above a three-dimensional surface to be observed or modeled. One application provides a user-manipulated large-scale dynamic display of systems testing in a real world environment for real time visualization by test personnel. The Global Visualization Process (GVP) system is an integrated software solution for high-performance visualization. GVP software and process is capable of displaying extremely high resolution terrain models and imagery in real time over the entire surface of the planet, as well as a large number of moving entities and their associated graphical models. The system can display imagery at 2 cm/pixel, and infinitely detailed terrain in real time over the whole surface of a planet. All displayed data is referenced to the World Geodetic System 1984 (WGS-84) ellipsoid for true round-earth effects, and can be rendered in correct asymmetric stereo. These features, combined with a network application progamming interface (API), make GVP suitable for flight simulation out-the-window displays, command and control scenarios, and mission review or rehearsal.
    • 将硬件和软件作为要素组合的系统和过程,与程序和过程相结合,以通过与准确,现实的模型和实际事件进行交互来获取,格式化,存储,组合,控制,显示,记录和可视化动态场景 ,以及待观察或建模的三维表面以上。 一个应用程序提供用户操纵的大规模动态显示在现实世界环境中的系统测试,由测试人员进行实时可视化。 全球可视化过程(GVP)系统是用于高性能可视化的集成软件解决方案。 GVP软件和过程能够在地球的整个表面以及大量移动实体及其相关的图形模型上实时显示极高分辨率的地形模型和图像。 该系统可以在地球的整个表面上实时显示2厘米/像素的图像和无限细节的地形。 所有显示的数据参考世界大地测量系统1984(WGS-84)椭圆体,用于真正的圆球效应,并且可以以正确的非对称立体声渲染。 这些功能与网络应用程序编程接口(API)相结合,使GVP适用于飞行模拟窗外显示,命令和控制场景以及任务回顾或排练。
    • 3. 发明授权
    • Method of assessing the effectiveness of a laser eye protection device
    • 评估激光眼睛保护装置有效性的方法
    • US06411450B1
    • 2002-06-25
    • US09947633
    • 2001-09-07
    • Walter P. Gatewood, Jr.Jerri A. TribbleJames B. Sheehy
    • Walter P. Gatewood, Jr.Jerri A. TribbleJames B. Sheehy
    • G02B522
    • A61F9/023
    • A method of assessing the effectiveness of a laser eye protection (LEP) device having an interference filter surface (IFS) includes (A) specifying optical densities at a number of points on the IFS for a user specified range of incident angles of a given wavelength of laser light at each of the number of points; (B) entering the specified optical densities into a computer; (C) entering properties of the IFS into the computer; (D) entering properties of an eye into the computer; (E) entering properties of the given wavelength of laser radiation into the computer; (F) defining a grid for the IFS and assigning values of optical densities to points on the IFS grid using the optical densities from step (A) and interpolation; (G) assigning different colors to different optical densities, respectively; (H) generating and displaying a three-dimensional image of the eye and IFS using a graphical user interface (GUI); (I) using the GUI, selecting an incident angle orientation for the given wavelength of laser light and coloring the IFS as a function of optical density on the IFS; (J) using the GUI, selecting an eye orientation and projecting a pupil surface onto the IFS at a point of interest along the incident angle selected in step (I); and (K) determining an average optical density for that portion of the IFS intersected by the projected pupil surface of step (J) and coloring the portion in accordance with the determined average optical density.
    • 一种评估具有干涉滤光器表面(IFS)的激光眼睛保护(LEP)装置的有效性的方法包括(A)在用户指定给定波长的入射角范围内的IFS上指定多个点上的光密度 在每个点的激光; (B)将指定的光密度输入计算机; (C)将IFS的属性输入计算机; (D)将眼睛的属性输入计算机; (E)将激光辐射的给定波长的特性输入计算机; (F)定义用于IFS的网格,并使用来自步骤(A)和内插的光密度将光密度值分配给IFS网格上的点; (G)分别将不同的颜色分配给不同的光密度; (H)使用图形用户界面(GUI)生成和显示眼睛和IFS的三维图像; (I)使用GUI,选择给定波长的激光的入射角取向并将IFS作为IFS上的光密度的函数着色; (J)使用GUI,沿着在步骤(I)中选择的入射角度,在感兴趣的点处选择眼睛取向并将瞳孔表面投影到IFS上; 和(K)确定由步骤(J)的投影光瞳表面相交的IFS部分的平均光密度,并根据所确定的平均光密度着色该部分。