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    • 2. 发明授权
    • Interface engine providing a continuous user interface
    • 接口引擎提供连续的用户界面
    • US07954066B2
    • 2011-05-31
    • US11178222
    • 2005-07-08
    • J. Bret SimisterAdam G. WolffMax David CarlsonChristopher KimmDavid T. Temkin
    • J. Bret SimisterAdam G. WolffMax David CarlsonChristopher KimmDavid T. Temkin
    • G06K15/00
    • G06F3/0481G06F8/38
    • An interface engine provides animated views in a user interface. The interface engine directs the operation of a rendering environment to create an interface in a rendering area. The interface engine includes views, layouts, animators, and constraints. Views identify child views and resources for display in the rendering area. In response to events, such as user inputs, a view modifies itself by calling layouts, animators, and constraints. A layout manages the attributes of a view's child views, including child view position and size. An animator modifies the view's appearance over a specified period of time. A constraint imposes limits on view properties. In one implementation, an Internet site delivers an interface engine to a browser to supply content and a user interface. A presentation server compiles an interface engine description and specified resources into an interface engine. The presentation server delivers the interface engine to the browser, which executes the interface engine using a plug-in—eliminating excessive interface updates found in traditional HTML pages.
    • 界面引擎在用户界面中提供动画视图。 接口引擎指导渲染环境的操作,以在渲染区域中创建一个接口。 接口引擎包括视图,布局,动画师和约束。 视图识别子视图和资源以在渲染区域中显示。 响应于诸如用户输入的事件,视图通过调用布局,动画师和约束来修改自身。 布局管理视图的子视图的属性,包括子视图位置和大小。 动画师在指定的时间段内修改视图的外观。 约束对视图属性施加了限制。 在一个实现中,因特网站点向浏览器传送接口引擎以提供内容和用户界面。 演示服务器将接口引擎描述和指定的资源编译到接口引擎中。 演示服务器将接口引擎提供给浏览器,浏览器使用插件来执行接口引擎,从而消除了传统HTML页面中发现的过多接口更新。
    • 3. 发明授权
    • Interface engine providing a continuous user interface
    • 接口引擎提供连续的用户界面
    • US06957392B2
    • 2005-10-18
    • US10092360
    • 2002-03-05
    • J. Bret SimisterAdam G. WolffMax David CarlsonChristopher KimmDavid T. Temkin
    • J. Bret SimisterAdam G. WolffMax David CarlsonChristopher KimmDavid T. Temkin
    • G06F3/033G06F3/048G06F9/44G06K15/00
    • G06F3/0481G06F8/38
    • An interface engine provides animated views in a user interface. The interface engine directs the operation of a rendering environment to create an interface in a rendering area. The interface engine includes views, layouts, animators, and constraints. Views identify child views and resources for display in the rendering area. In response to events, such as user inputs, a view modifies itself by calling layouts, animators, and constraints. A layout manages the attributes of a view's child views, including child view position and size. An animator modifies the view's appearance over a specified period of time. A constraint imposes limits on view properties. In one implementation, an Internet site delivers an interface engine to a browser to supply content and a user interface. A presentation server compiles an interface engine description and specified resources into an interface engine. The presentation server delivers the interface engine to the browser, which executes the interface engine using a plug-in—eliminating excessive interface updates found in traditional HTML pages.
    • 界面引擎在用户界面中提供动画视图。 接口引擎指导渲染环境的操作,以在渲染区域中创建一个接口。 接口引擎包括视图,布局,动画师和约束。 视图识别子视图和资源以在渲染区域中显示。 响应于诸如用户输入的事件,视图通过调用布局,动画师和约束来修改自身。 布局管理视图的子视图的属性,包括子视图位置和大小。 动画师在指定的时间段内修改视图的外观。 约束对视图属性施加了限制。 在一个实现中,因特网站点向浏览器传送接口引擎以提供内容和用户界面。 演示服务器将接口引擎描述和指定的资源编译到接口引擎中。 演示服务器将接口引擎提供给浏览器,浏览器使用插件来执行接口引擎,从而消除了传统HTML页面中发现的过多接口更新。
    • 4. 发明授权
    • String inserter for pen-based computer systems and method for providing
same
    • 基于笔的计算机系统的字符串插入和用于提供它的方法
    • US5778404A
    • 1998-07-07
    • US512269
    • 1995-08-07
    • Stephen P. CappsErnest H. BeerninkDavid T. Temkin
    • Stephen P. CappsErnest H. BeerninkDavid T. Temkin
    • G06F3/023G06F17/24G06F19/00
    • G06F3/0236G06F17/24
    • A string inserter for a computer system having a graphical user interface and a pointer capable of interacting with a graphical user interface includes an insertion marker, an insertion initiater, and an insertion implementer. The insertion marker is displayed on a screen of the computer system at an insertion point in displayed text corresponding to a string of text information. The insertion initiater is operative to detect a selection of the insertion marker with a the pointer mechanism of the computer system and to provide an insertion menu on the screen that includes a number of insertion labels. The insertion implementer is responsive to a selection of an insertion label with the pointer and is operative to insert an insertion string corresponding to the selection into the string of text information. A method for inserting an insertion string into a string of text information on a computer system includes the steps of displaying an insertion marker on a screen of the computer system, detecting a selection of the insertion marker with a pointer mechanism of the computer system and providing an insertion menu including a number of insertion labels in response thereto, and detecting a selection of an insertion label and inserting an insertion string corresponding to this selection into the string of text information.
    • 用于具有图形用户界面和能够与图形用户界面交互的指针的计算机系统的字符串插入器包括插入标记,插入启动器和插入实现器。 插入标记在与文本信息串相对应的显示文本中的插入点处显示在计算机系统的屏幕上。 插入启动器可操作以用计算机系统的指针机构来检测插入标记的选择,并且在屏幕上提供包括多个插入标签的插入菜单。 插入实现者响应于使用指针对插入标签的选择,并且可操作地将对应于选择的插入字符串插入到文本信息串中。 一种用于将插入字符串插入到计算机系统中的文本信息串中的方法包括以下步骤:在计算机系统的屏幕上显示插入标记,用计算机系统的指针机构检测插入标记的选择,并提供 包括响应于此的多个插入标签的插入菜单,以及检测插入标签的选择并将对应于该选择的插入字符串插入到文本信息串中。
    • 7. 发明授权
    • Enabling online and offline operation
    • 启用在线和离线操作
    • US07275105B2
    • 2007-09-25
    • US10105787
    • 2002-03-25
    • Eric D. BlochMax D. CarlsonPablo KangChristopher KimmOliver W. SteeleDavid T. Temkin
    • Eric D. BlochMax D. CarlsonPablo KangChristopher KimmOliver W. SteeleDavid T. Temkin
    • G06F15/16
    • G06F17/30902
    • The present invention provides software developers with the capability to create applications that can access information online and offline without having to program such capabilities into their applications. An application can gather information from various remote data sources via a network or other communication means, and still have access to all or a portion of that information when the computing device running the application is no longer connected to the network. In one embodiment, a client manages information access, caching and synchronization for the application. When connected, information accessed is stored in a local data store on (or near) the computing device. When disconnected, requests are run against the local data store instead of the remote data source. When reconnected, information is synchronized between the local data store and the remote data source.
    • 本发明为软件开发者提供了创建能够在线和离线访问信息的应用程序的能力,而无需将这样的能力编程到其应用中。 应用程序可以通过网络或其他通信手段从各种远程数据源收集信息,并且当运行应用程序的计算设备不再连接到网络时,仍然可以访问该信息的全部或部分内容。 在一个实施例中,客户端管理应用的信息访问,缓存和同步。 连接时,访问的信息存储在计算设备上(或附近)的本地数据存储中。 当断开连接时,将针对本地数据存储而不是远程数据源运行请求。 当重新连接时,信息在本地数据存储和远程数据源之间同步。
    • 9. 发明授权
    • Enabling online and offline operation
    • 启用在线和离线操作
    • US07680941B2
    • 2010-03-16
    • US11608721
    • 2006-12-08
    • Eric D. BlochMax D. CarlsonPablo KangChristopher KimmOliver W. SteeleDavid T. Temkin
    • Eric D. BlochMax D. CarlsonPablo KangChristopher KimmOliver W. SteeleDavid T. Temkin
    • G06F15/16
    • G06F17/30902
    • The present invention provides software developers with the capability to create applications that can access information online and offline without having to program such capabilities into their applications. An application can gather information from various remote data sources via a network or other communication means, and still have access to all or a portion of that information when the computing device running the application is no longer connected to the network. In one embodiment, a client manages information access, caching and synchronization for the application. When connected, information accessed is stored in a local data store on (or near) the computing device. When disconnected, requests are run against the local data store instead of the remote data source. When reconnected, information is synchronized between the local data store and the remote data source.
    • 本发明为软件开发者提供了创建能够在线和离线访问信息的应用程序的能力,而无需将这样的能力编程到其应用中。 应用程序可以通过网络或其他通信手段从各种远程数据源收集信息,并且当运行应用程序的计算设备不再连接到网络时,仍然可以访问该信息的全部或部分内容。 在一个实施例中,客户端管理应用的信息访问,缓存和同步。 连接时,访问的信息存储在计算设备上(或附近)的本地数据存储中。 当断开连接时,将针对本地数据存储而不是远程数据源运行请求。 当重新连接时,信息在本地数据存储和远程数据源之间同步。
    • 10. 发明授权
    • Enabling online and offline operation
    • 启用在线和离线操作
    • US07526561B2
    • 2009-04-28
    • US11608717
    • 2006-12-08
    • Eric D. BlochMax D. CarlsonPablo KangChristopher KimmOliver W. SteeleDavid T. Temkin
    • Eric D. BlochMax D. CarlsonPablo KangChristopher KimmOliver W. SteeleDavid T. Temkin
    • G06F15/16G06F9/44G06F9/445
    • G06F17/30902
    • The present invention provides software developers with the capability to create applications that can access information online and offline without having to program such capabilities into their applications. An application can gather information from various remote data sources via a network or other communication means, and still have access to all or a portion of that information when the computing device running the application is no longer connected to the network. In one embodiment, a client manages information access, caching and synchronization for the application. When connected, information accessed is stored in a local data store on (or near) the computing device. When disconnected, requests are run against the local data store instead of the remote data source. When reconnected, information is synchronized between the local data store and the remote data source.
    • 本发明为软件开发者提供了创建能够在线和离线访问信息的应用程序的能力,而无需将这样的能力编程到其应用中。 应用程序可以通过网络或其他通信手段从各种远程数据源收集信息,并且当运行应用程序的计算设备不再连接到网络时,仍然可以访问该信息的全部或部分内容。 在一个实施例中,客户端管理应用的信息访问,缓存和同步。 连接时,访问的信息存储在计算设备上(或附近)的本地数据存储中。 当断开连接时,将针对本地数据存储而不是远程数据源运行请求。 当重新连接时,信息在本地数据存储和远程数据源之间同步。