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    • 5. 发明申请
    • CONTENT AND CHANNEL AWARE OBJECT SCHEDULING AND ERROR CONTROL
    • 内容和通道AWARE对象调度和错误控制
    • WO2006029068A3
    • 2007-04-12
    • PCT/US2005031515
    • 2005-09-01
    • UNIV CALIFORNIADEY SUJITPANIGRAHI DEBASHIS
    • DEY SUJITPANIGRAHI DEBASHIS
    • H04B7/212H04W28/04H04W72/12
    • H04L1/0017H04L1/0009H04W72/1226
    • A method and system for wireless data communication. A request is accepted for communication of a data collection including a plurality of data objects. For each of the plurality of data objects, content importance and error resilience properties are evaluated. A transmission order of the data objects is determined based upon evaluated content importance, error resilience properties, past channel conditions and predicted channel conditions, and one or more data objects are selected based on the determined order. An error control level is selected for transmission of data packets for communicating the selected data objects based upon error resilience properties and current channel conditions to achieve communication of the data collection.
    • 一种用于无线数据通信的方法和系统。 接受包括多个数据对象的数据收集的通信的请求。 对于多个数据对象中的每一个,评估内容重要性和错误恢复性质。 基于评估的内容重要性,错误弹性属性,过去的信道条件和预测的信道条件来确定数据对象的传输顺序,并且基于确定的顺序来选择一个或多个数据对象。 选择错误控制级别用于传输用于基于错误恢复性质和当前信道条件传送所选择的数据对象的数据分组,以实现数据收集的通信。
    • 7. 发明申请
    • RENDERING AND ENCODING ADAPTATION TO ADDRESS COMPUTATION AND NETWORK BANDWIDTH CONSTRAINTS
    • 渲染和编码适应性以解决计算和网络带宽限制
    • WO2012078640A2
    • 2012-06-14
    • PCT/US2011063541
    • 2011-12-06
    • UNIV CALIFORNIADEY SUJITWANG SHAOXUAN
    • DEY SUJITWANG SHAOXUAN
    • G06T1/00G06F15/16G06T15/00
    • G06T15/005G06T1/00G06T9/00G06T2210/08H04N19/102H04N19/132H04N19/156H04N19/164H04N19/172
    • A method for graphics rendering adaptation by a server that includes a graphics rendering engine that generates graphic video data and provides the video data via a communication resource to a client. The method includes monitoring one or both of communication and computation constraint conditions associated with the graphics rendering engine and the communication resource. At least one rendering parameter used by the graphics rendering engine is set based upon a level of communication constraint or computation constraint. Monitoring and setting are repeated to adapt rendering based upon changes in one or both of communication and computation constraints. In preferred embodiments, encoding adaptation also responds to bit rate constraints and rendering is optimized based upon a given bit rate. Rendering parameters and their effect on communication and computation costs have been determined and optimized. A preferred application is for a gaming processor running on a cloud based or data center server that services mobile clients over a wireless network for graphics intensive applications, such as massively multi-player online role playing games, or augmented reality.
    • 一种由服务器进行图形渲染适配的方法,所述服务器包括产生图形视频数据并经由通信资源将视频数据提供给客户端的图形渲染引擎。 该方法包括监视与图形渲染引擎和通信资源相关联的通信和计算约束条件中的一个或两个。 基于通信约束级别或计算约束来设置由图形渲染引擎使用的至少一个渲染参数。 重复监视和设置以基于通信和计算约束中的一个或两个的变化来适应渲染。 在优选实施例中,编码自适应也响应比特率约束,并且基于给定比特率对渲染进行优化。 渲染参数及其对通信和计算成本的影响已经确定和优化。 一个优选的应用是运行在基于云的或数据中心服务器上的游戏处理器,该服务器通过无线网络服务于移动客户端以用于图形密集型应用,诸如大型多玩家在线角色扮演游戏或增强现实。
    • 9. 发明申请
    • NETWORK MONITORING SYSTEM AND METHOD
    • 网络监控系统及方法
    • WO2006055768A3
    • 2007-02-01
    • PCT/US2005041801
    • 2005-11-17
    • UNIV CALIFORNIADEY SUJITMITTAL NISHANTPANIGRAHI DEBASHIS
    • DEY SUJITMITTAL NISHANTPANIGRAHI DEBASHIS
    • G06F15/173H04L12/28
    • H04L43/106H04L43/12H04L43/16
    • A method for monitoring a wireless channel or wireless network. Preferably, the method and system monitors a web-based network. Active data probing is used to estimate bandwidth availability when no a-priori knowledge of the current channel or network condition is available, and passive monitoring is used to track ongoing web traffic in estimating the current bandwidth available. Data probes are selected that are dynamically customized based on application requirements and the network variability observed in view of a balancing between accuracy of the bandwidth estimation and the potential overhead in terms of time consumed and additional traffic used. In this way, under specified limits of overhead, the active probing attempts to achieve best-effort network bandwidth estimation, and the passive monitoring tracks ongoing web traffic in estimating the current bandwidth available.
    • 一种用于监视无线信道或无线网络的方法。 优选地,该方法和系统监视基于web的网络。 当没有当前信道或网络条件的先验知识可用时,主动数据探测用于估计带宽可用性,并且在估计当前可用带宽时,使用被动监测来跟踪正在进行的网络流量。 选择根据应用需求动态定制的数据探测器,并考虑到带宽估计精度与潜在开销之间的平衡,观察时间消耗和所使用的额外流量,可以观察到网络变异性。 以这种方式,在规定的开销限制下,主动探测尝试实现尽力而为的网络带宽估计,而被动监测跟踪正在进行的网络流量估计当前可用带宽。