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    • 7. 发明授权
    • Exposing non-authoring features through document status information in an out-space user interface
    • 通过非空间用户界面中的文档状态信息来揭示非创作功能
    • US08762880B2
    • 2014-06-24
    • US12163784
    • 2008-06-27
    • Marina DukhonPaula GuntaurJesse Clay SatterfieldAmy E. Alberts
    • Marina DukhonPaula GuntaurJesse Clay SatterfieldAmy E. Alberts
    • G06F3/048
    • G06F3/0482G06F3/04842G06F17/24
    • An out-space actuator is selected to access an out-space user interface for a document editor program. An out-space actuator is associated with an in-space user interface having a displayed document. When the out-space actuator is selected, an out-space user interface is displayed that includes an expanded feature selection surface. The out-space user interface may be used to display one or more status panes for providing status information about a document being edited in the in-space user interface. Application features for affecting changes to a given document's status may be exposed in the out-space interface in proximity to associated status information. An out-space communication user interface (UI) component may be temporarily displayed in the document in-space user interface to communicate document status information that is presently available in the out-space user interface. A message bar may be displayed in the in-space user interface for communicating information from the out-space user interface.
    • 选择外空间执行器来访问用于文档编辑器程序的空间外用户界面。 空间外致动器与具有显示文档的空间内用户界面相关联。 当选择外空间执行器时,显示包括扩展的特征选择表面的空间外用户界面。 外部空间用户界面可以用于显示一个或多个状态窗格,用于提供关于在空间内用户界面中正在编辑的文档的状态信息。 用于影响给定文档状态更改的应用程序功能可能会在相关状态信息附近的外空界面中公开。 空间间通信用户界面(UI)组件可以临时显示在文档空间内用户界面中,以传达当前在超空间用户界面中可用的文档状态信息。 可以在空间间用户界面中显示消息栏,用于从空间外用户界面传送信息。
    • 10. 发明申请
    • EDGE-BASED HOOKING GESTURES FOR INVOKING USER INTERFACES
    • 基于边缘的用于接收用户界面的挂钩
    • US20130179781A1
    • 2013-07-11
    • US13345383
    • 2012-01-06
    • Jennifer NanJesse Clay SatterfieldZach RobinsonRobert JarrettPatrice L. Miner
    • Jennifer NanJesse Clay SatterfieldZach RobinsonRobert JarrettPatrice L. Miner
    • G06F3/048
    • G06F3/04812G06F3/0482G06F3/0484G06F3/04842
    • Presented herein are techniques for invoking user interfaces in graphical computing environments involving “hooking” gestures applicable to an edge of a display. These gestures involve positioning a pointer near an edge of the display depicting the environment, and then moving the cursor to a second location that is distanced from but near the first location (e.g., moving the pointer into a corner of the display, and then toward the center of the display, or to a midpoint of an adjacent edge of the display), resulting in the presentation of the user interface under the pointer at the second location. Variations include presenting a preview of the user interface (e.g., a subset of a user interface menu) at the second location while the pointer is in the first location, and refraining from presenting the user interface upon failing to complete the gesture or receiving extraneous input before completing the gesture.
    • 这里提出的是用于在图形计算环境中调用用户界面的技术,其涉及适用于显示器边缘的“挂钩”手势。 这些手势涉及将指示器靠近描绘环境的显示器的边缘定位,然后将光标移动到远离但接近第一位置的第二位置(例如,将指针移动到显示器的角部,然后朝向 显示器的中心,或显示器的相邻边缘的中点),导致在第二位置处的指针下方的用户界面的呈现。 变化包括在指针处于第一位置时在第二位置呈现用户界面的预览(例如,用户界面菜单的子集),并且在未能完成手势或接收外部输入时避免呈现用户界面 在完成手势之前。