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    • 2. 发明申请
    • METHOD FOR MOVIE ANIMATION
    • 电影动画的方法
    • WO2007092795A2
    • 2007-08-16
    • PCT/US2007/061580
    • 2007-02-02
    • NEURIC TECHNOLOGIES, LLCVISEL, Thomas, A.DAVAR, VijayWOMACK, Lukas, K.FETTIG, MatthewHAMILTON, Gene, P.
    • VISEL, Thomas, A.DAVAR, VijayWOMACK, Lukas, K.FETTIG, MatthewHAMILTON, Gene, P.
    • G06N5/00
    • G06N3/004
    • A method for modeling human emotion for emulating human behavior, comprising the steps of recognizing the existence of a condition capable of being sensed at least in the abstract in a surrounding environment in which the human behavior is emulated. A first step comprises representing a plurality of human emotions, each with a temporally varying emotion level. A second step comprises representing the condition as having a predetermined relationship with respect to one or more of a linked one of the plurality of human emotions, the predetermined relationship defining the effect that the recognized existence of the condition will have on the linked one or more of the plurality of human emotions. The step of recognizing results in a temporal change to the temporally varying emotion level of the linked one of the plurality of human emotions, such that the presence of conditions in the surrounding environment is reflected in the temporally varying emotion levels of one or more of the represented human emotions. Thereafter, a final step is provided for utilizing the emotion levels to parameterize the operation of a system.
    • 一种用于模拟人类情绪以模拟人类行为的方法,包括以下步骤:至少在模拟人类行为的周围环境中的摘要中识别能够被感测的条件的存在。 第一步骤包括表示多个人情绪,每个情绪具有时间上不同的情绪水平。 第二步骤包括将所述条件表示为相对于所述多个人类情绪中的一个或多个链接的一个或多个具有预定关系,所述预定关系定义所识别的条件存在将对所链接的一个或多个 在多种人类情感中。 识别的步骤导致对多个人类情绪中所关联的一个的时间变化的情绪水平的时间变化,使得周围环境中的条件的存在反映在一个或多个人类情绪的时间变化的情绪水平中 代表了人类的情感。 此后,提供了一个最后的步骤,利用情绪级别来参数化系统的操作。