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    • 3. 发明申请
    • GAME FEEDER
    • 游戏进给者
    • US20140116343A1
    • 2014-05-01
    • US13661510
    • 2012-10-26
    • David Collins
    • David Collins
    • A01K5/02
    • A01K5/0225
    • A game feeder can include a housing having a cavity, an input aperture, and an output aperture; a base attached to the housing; a spreader below the output aperture; and a motor, attached to the feeder and the spreader, and configured to rotate the spreader. A feeder can include a varmint guard disposed below the output aperture, such that the spreader is between the guard and housing, to minimize interference and/or damage to the spreader or feeder by a varmint. A base can be provided as a single piece or base components configured to securely connect together to form the base.
    • 游戏进给器可以包括具有空腔,输入孔和输出孔的壳体; 底座附接到壳体; 输出孔下方的吊具; 以及附接到所述进料器和所述吊具的电动机,并且构造成使所述吊具旋转。 进料器可以包括设置在输出孔下方的变幅保护罩,使得吊具位于防护罩和壳体之间,以通过变形体来最小化对吊具或进料器的干扰和/或损坏。 基座可以被提供为单件或基础部件,其构造成牢固地连接在一起以形成基部。
    • 9. 发明申请
    • Systems and methods for reducing waste in solid freeform fabrication
    • 减少固体自由形成废弃物的系统和方法
    • US20050087897A1
    • 2005-04-28
    • US10691761
    • 2003-10-23
    • Jeffrey NielsenDavid Collins
    • Jeffrey NielsenDavid Collins
    • B29C67/00B29C41/02
    • B29C64/40B29C64/153
    • Systems and methods for producing three-dimensional objects are provided. One exemplary system, among others, includes a layer forming system. The layer forming system is operative to implement criteria for forming the three-dimensional object. The three-dimensional object includes a plurality of layers and each layer includes layers selected from a shell layer and an interior layer. The shell layer includes at least one shell voxel, and the interior layer includes at least one interior voxel. In addition, the layer forming system is operative to form the layers in an iterative manner according to the criteria, plane at least one layer in a manner according to the criteria, control waste produced by controlling the formation of the layers using the criteria provided, and form the object.
    • 提供了制作三维物体的系统和方法。 一个示例性系统,其中包括层形成系统。 层形成系统可操作以实现用于形成三维物体的标准。 三维物体包括多层,每层包括从壳层和内层选择的层。 壳层包括至少一个壳体素,并且内层包括至少一个内部体素。 此外,层形成系统可操作以根据标准以迭代的方式形成层,以根据标准的方式平面至少一层,通过使用所提供的标准控制层的形成来控制废弃物, 并形成对象。