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    • 5. 发明授权
    • Gaming terminal and method of providing notification
    • 游戏终端和提供通知的方法
    • US09208638B2
    • 2015-12-08
    • US13545057
    • 2012-07-10
    • Masumi FujisawaTakehisa ItagakiKensaku YoshikawaDaisyun OkamotoHiroki MunakataGou Miyamoto
    • Masumi FujisawaTakehisa ItagakiKensaku YoshikawaDaisyun OkamotoHiroki MunakataGou Miyamoto
    • G07F17/34G07F17/32
    • G07F17/3209G07F17/323G07F17/34
    • A gaming terminal includes: a terminal image display panel; a lever-type operation device configured to receive an operation of a player; a support mechanism which rotatably supports the operation device at one end portion of the operation device and includes a restriction member configured to restrict inclination of the operation device, the restriction member being positioned so that the operation device abuts the restriction member when the operation device is inclined at a first angle; an inclination detecting mechanism which detects an angle of inclination of the operation device; and a controller which causes the terminal image display panel to output a predetermined sound and/or to give a visual indication to give a warning to the player when the angle of inclination of the operation device detected by the inclination detecting mechanism is greater than a second angle which is equal to or greater than the first angle.
    • 游戏终端包括:终端图像显示面板; 配置为接收玩家的操作的杠杆式操作装置; 支撑机构,其在操作装置的一个端部处可旋转地支撑操作装置,并且包括限制构件,其构造成限制操作装置的倾斜,所述限制构件被定位成使得当操作装置是操作装置时操作装置与限制构件抵接 以第一角度倾斜; 检测所述操作装置的倾斜角度的倾斜检测机构; 以及控制器,其使得终端图像显示面板输出预定声音和/或给出当由倾斜检测机构检测到的操作装置的倾斜角度大于第二时间时向玩家发出警告的视觉指示 角度等于或大于第一角度。
    • 7. 发明授权
    • Gaming machine capable of transfer from base game
    • 游戏机能够从基本游戏转移
    • US08608539B2
    • 2013-12-17
    • US13351740
    • 2012-01-17
    • Takehisa ItagakiHiroki MunakataMasumi Fujisawa
    • Takehisa ItagakiHiroki MunakataMasumi Fujisawa
    • A63F13/10
    • G07F17/326G07F17/3267
    • A gaming machine is provided which is capable of providing a rendering in such a manner that a story gradually extends together with a bonus game in a case where rendering processing is executed in parallel with the bonus game. The routine transfers to a free game, as triggered by establishment of a condition for rearranging a specific symbol in a base game. Next, the routine transfers to a bonus game, as triggered by establishment of a first transfer condition in the free game. Then, the routine transfers to another free game, as triggered by establishment of a second transfer condition in the bonus game. In this manner, an extended game loop in which the free game and the bonus game enter extended games is formed.
    • 提供一种游戏机,其能够以与奖励游戏并行执行渲染处理的情况下的故事逐渐与奖励游戏一起延伸的方式提供呈现。 例程转移到免费游戏,如通过建立在基本游戏中重新排列特定符号的条件触发的。 接下来,通过在免费游戏中建立第一转移条件来触发例程,转移到奖励游戏。 然后,例程转移到另一个免费游戏,如在奖励游戏中建立第二转移条件所触发的。 以这种方式,形成游戏和免费游戏进入扩展游戏的扩展游戏循环。
    • 8. 发明申请
    • GAMING MACHINE CAPABLE OF TRANSFER FROM BASE GAME
    • 可以从基地游戏转移的游戏机
    • US20120184369A1
    • 2012-07-19
    • US13351740
    • 2012-01-17
    • Takehisa ITAGAKIHiroki MunakataMasumi Fujisawa
    • Takehisa ITAGAKIHiroki MunakataMasumi Fujisawa
    • A63F13/00
    • G07F17/326G07F17/3267
    • A gaming machine is provided which is capable of providing a rendering in such a manner that a story gradually extends together with a bonus game in a case where rendering processing is executed in parallel with the bonus game. The routine transfers to a free game, as triggered by establishment of a condition for rearranging a specific symbol in a base game. Next, the routine transfers to a bonus game, as triggered by establishment of a first transfer condition in the free game. Then, the routine transfers to another free game, as triggered by establishment of a second transfer condition in the bonus game. In this manner, an extended game loop in which the free game and the bonus game enter extended games is formed.
    • 提供一种游戏机,其能够以与奖励游戏并行执行渲染处理的情况下的故事逐渐与奖励游戏一起延伸的方式提供呈现。 例程转移到免费游戏,如通过建立在基本游戏中重新排列特定符号的条件触发的。 接下来,通过在免费游戏中建立第一转移条件来触发例程,转移到奖励游戏。 然后,例程转移到另一个免费游戏,如在奖励游戏中建立第二转移条件所触发的。 以这种方式,形成游戏和免费游戏进入扩展游戏的扩展游戏循环。