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    • 4. 发明申请
    • AMBIENCE RENDERING CONTROL SYSTEM
    • 环境渲染控制系统
    • US20140039684A1
    • 2014-02-06
    • US14111303
    • 2012-04-10
    • Bartel Marinus Van De SluisWinifried Antonius Henricus BerkvensEvert Jan Van LoenenIngrid Christina Maria FlinsenbergNicolle Hanneke Van Schijndel
    • Bartel Marinus Van De SluisWinifried Antonius Henricus BerkvensEvert Jan Van LoenenIngrid Christina Maria FlinsenbergNicolle Hanneke Van Schijndel
    • G05B11/01G05B13/02
    • G05B11/01G05B13/028H05B37/029
    • The present invention relates to a method of operating an ambience control system (10) comprising an ambience rendering system (14) configured to adapt the ambience in an area (16) so as to establish a current ambience state, a data storage (12) comprising data relating to occurrence of events and ambience states, each of the events being associated with a specific ambience state, and a processor configured to determine estimated time to next event based on the data relating to occurrence of events, provided that the next event relates to an ambience state different from the current ambience state the ambience rendering system (14) (10) being configured to gradually adapt the ambience in the area (16) to match the next ambient state, the method comprising determining current ambience state, determining estimated time to next event, and operating the area (16) ambience system (10) based on the estimated time to next event. The present invention further relates to an ambience control system (10) comprising a data storage (12) comprising data relating to occurrence of events and ambience states, the events being associated with a specific ambience state, an ambience rendering system (14) configured to adapt the ambience in an area (16) corresponding to the specific ambience state, a processor configured to determine estimated time to next event based on the data relating to occurrence of event, provided that the next event relates to an ambience state being different from the current ambience state the area ambience system being configured to gradually adapt the ambience in the area (16) to match the next ambient state.
    • 本发明涉及一种操作环境控制系统(10)的方法,该环境控制系统(10)包括环境渲染系统(14),其被配置成在区域(16)中调整环境以便建立当前环境状态,数据存储器(12) 包括与事件和环境状态的发生相关的数据,每个事件与特定的环境状态相关联,以及处理器,被配置为基于与事件的发生有关的数据来确定对下一个事件的估计时间,只要下一个事件相关 环境渲染系统(14)(10)被配置为逐渐调整区域(16)中的氛围以匹配下一环境状态,该方法包括确定当前环境状态,确定估计的当前环境状态 时间到下一个事件,以及基于预计到下一个事件的时间来操作区域(16)环境系统(10)。 本发明还涉及一种环境控制系统(10),其包括数据存储器(12),其包括与事件和环境状态的发生相关的数据,所述事件与特定的环境状态相关联,环境渲染系统(14)被配置为 在与特定氛围状态相对应的区域(16)中适应环境,处理器被配置为基于与事件发生相关的数据来确定对下一事件的估计时间,只要下一个事件与不同于 当前氛围状态区域环境系统被配置为逐渐适应区域(16)中的氛围以匹配下一环境状态。
    • 6. 发明申请
    • INTERACTION SYSTEM AND METHOD
    • 交互系统与方法
    • US20110063442A1
    • 2011-03-17
    • US12992092
    • 2009-05-07
    • Ronaldus Maria AartsBartel Marinus Van De Sluis
    • Ronaldus Maria AartsBartel Marinus Van De Sluis
    • H04N7/18G08B23/00
    • A47F11/06
    • The invention relates to an interaction system and method for automatically generating a soundscape and lighting, which are adapted to an action of a viewer of displayed items, in order to attract the attention of the viewer to one or more of the displayed items, such as products presented in a shop or displayed in a shopping window. A basic idea of this invention is refining interactivity by triggering the generation of a lighting and soundscape upon detection of a certain viewer or user action and to adapt the generated lighting and soundscape to the viewer or user action. The invention provides in an embodiment an interaction system (10) comprising—at least one detector (12) being adapted to detect an action of at least one viewer (14) showing interest in displayed items (16) and—a controller (18) being adapted to control a light (20) and sound (22) system in response to information received from the at least one detector such that a soundscape and lighting adapted to the detected action is generated.
    • 本发明涉及一种用于自动生成声景和照明的交互系统和方法,其适于显示项目的观看者的动作,以便将观看者的注意力吸引到一个或多个所显示的项目,诸如 在商店展示的产品或在购物窗中显示的产品。 本发明的基本思想是通过在检测到某个观看者或用户动作时触发照明和声景的产生来改善交互性,并且使生成的照明和声景适应观众或用户动作。 本发明在一个实施例中提供了一种交互系统(10),其包括 - 至少一个检测器(12),适于检测显示项目(16)和 - 控制器(18)的兴趣的至少一个观察者(14)的动作, 适于响应于从所述至少一个检测器接收的信息来控制光(20)和声音(22)系统,使得产生适合于检测到的动作的声景和照明。
    • 8. 发明申请
    • SYSTEM AND METHOD FOR AUTOMATICALLY CREATING AN ATMOSPHERE SUITED TO SOCIAL SETTING AND MOOD IN AN ENVIRONMENT
    • 用于自动创建环境中社会环境和环境的大气的系统和方法
    • US20110190913A1
    • 2011-08-04
    • US12812043
    • 2009-01-13
    • Bartel Marinus Van De SluisRonaldus Maria Aarts
    • Bartel Marinus Van De SluisRonaldus Maria Aarts
    • G06F17/00
    • A63J17/00H05B37/0227H05B37/0236H05B37/029
    • The invention relates to the automatic creation of an atmosphere such as a lighting atmosphere combined with music, which is suited to social setting and mood in an environment such as a room. An embodiment of the invention provides a system (10) for automatically creating an atmosphere suited to social setting and mood in an environment (12), comprising —a sound receiving unit (14) being adapted for receiving sound (161, 162, 163) from the environment (12) and generating an audio signal (18) representing the received sound, —an audio signal processing unit (20) being adapted for receiving and analyzing the audio signal (18) for social setting and mood in the environment (12), and —an atmosphere creation unit (22) being adapted for automatically generating control signals (24) for an atmosphere creation system (26) for creating an atmosphere based on the result (28) of the analysis of the audio signal (18). This system allows a comfortable and automatic creation of an atmosphere, which is suited to social setting and mood in an environment, for example in a room.
    • 本发明涉及自动创建诸如与音乐结合的照明氛围的气氛,其适合于诸如房间的环境中的社会环境和情绪。 本发明的一个实施例提供了一种用于在环境(12)中自动创建适合于社交环境和情绪的气氛的系统(10),包括 - 适于接收声音(161,162,163)的声音接收单元(14) (12)并产生表示接收到的声音的音频信号(18), - 音频信号处理单元(20),用于接收和分析音频信号(18)以用于社会环境和环境中的情绪(12) )和 - 大气创建单元(22)适于根据音频信号(18)的分析结果(28)自动生成用于创建大气的气氛创建系统(26)的控制信号(24) 。 该系统允许舒适和自动地创建一种适合于环境中的社会环境和情绪的气氛,例如在房间中。