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    • 1. 发明申请
    • REPORTING ON SPOOFED E-MAIL
    • 报告电子邮件
    • US20090216842A1
    • 2009-08-27
    • US12035941
    • 2008-02-22
    • Mark E. RisherMark DelanyAnirban KunduMiles A. Libbey, IVMasumi Taketomi
    • Mark E. RisherMark DelanyAnirban KunduMiles A. Libbey, IVMasumi Taketomi
    • G06F15/16
    • G06Q10/107H04L51/12H04L51/28
    • Embodiments are directed towards detecting and reporting use by a domain of a message authentication mechanism, such as DomainKeys (DK), and/or DomainKeys Identified Mail (DKIM), and enabling subsequent blocking of messages based, in part, on its usage. When a message is received by an inbound message server, a message source is determined for the message. In one embodiment, the message source is a domain name associated with the sender of the message. Statistics are recorded about the message, including the message source, whether the message is suspect, includes a forged source identifier, employs DK/DKIM message authentication, and the like. The reports may ten be sent to various message sources to enable them to determine the extent of use of DK/DKIM message authentication, and to selectively block, re-direct, or forward the messages based, in part, on the use of DK/DKIM message authentication mechanism.
    • 实施例旨在检测和报告诸如DomainKeys(DK)和/或DomainKeys Identified Mail(DKIM)之类的消息认证机制的域的使用,并且部分地基于其使用来启用消息的后续阻塞。 当入站消息服务器接收到消息时,确定消息的消息源。 在一个实施例中,消息源是与消息的发送者相关联的域名。 记录关于消息的统计信息,包括消息源,消息是否可疑,包括伪造的源标识符,使用DK / DKIM消息认证等。 然后可以将报告发送到各种消息源,以使它们能够确定DK / DKIM消息认证的使用程度,并且部分地基于DK / DKIM消息认证的使用来选择性地阻止,重新引导或转发消息, DKIM消息认证机制。
    • 2. 发明授权
    • Blocking of spoofed E-mail
    • 阻止欺骗性电子邮件
    • US08381262B2
    • 2013-02-19
    • US12034602
    • 2008-02-20
    • Mark E. RisherMark DelanyAnirban KunduMiles A. Libbey, IVMasumi Taketomi
    • Mark E. RisherMark DelanyAnirban KunduMiles A. Libbey, IVMasumi Taketomi
    • H04L29/06
    • H04L51/12H04L63/126
    • Embodiments are directed towards detecting and reporting use by a domain of a message authentication mechanism, such as DomainKeys (DK), and/or DomainKeys Identified Mail (DKIM), and enabling subsequent blocking of messages based, in part, on its usage. When a message is received by an inbound message server, a message source is determined for the message. In one embodiment, the message source is a domain name associated with the sender of the message. Statistics are recorded about the message, including the message source, whether the message is suspect, includes a forged source identifier, employs DK/DKIM message authentication, and the like. The reports may then be sent to various message sources to enable them to determine the extent of use of DK/DKIM message authentication, and to selectively block, re-direct, or forward the messages based, in part, on the use of DK/DKIM message authentication mechanism.
    • 实施例旨在检测和报告诸如DomainKeys(DK)和/或DomainKeys Identified Mail(DKIM)之类的消息认证机制的域的使用,并且部分地基于其使用来启用消息的后续阻止。 当入站消息服务器接收到消息时,确定消息的消息源。 在一个实施例中,消息源是与消息的发送者相关联的域名。 记录关于消息的统计信息,包括消息源,消息是否可疑,包括伪造的源标识符,使用DK / DKIM消息认证等。 然后可以将报告发送到各种消息源,以使它们能够确定DK / DKIM消息认证的使用程度,并且部分地基于DK / DKIM消息认证的使用来选择性地阻止,重新引导或转发消息, DKIM消息认证机制。
    • 3. 发明授权
    • Reporting on spoofed e-mail
    • 报告欺骗性的电子邮件
    • US07950047B2
    • 2011-05-24
    • US12035941
    • 2008-02-22
    • Mark E. RisherMark DelanyAnirban KunduMiles A. Libbey, IVMasumi Taketomi
    • Mark E. RisherMark DelanyAnirban KunduMiles A. Libbey, IVMasumi Taketomi
    • G06F7/04G06F15/16G06F17/30H04L29/06
    • G06Q10/107H04L51/12H04L51/28
    • Embodiments are directed towards detecting and reporting use by a domain of a message authentication mechanism, such as DomainKeys (DK), and/or DomainKeys Identified Mail (DKIM), and enabling subsequent blocking of messages based, in part, on its usage. When a message is received by an inbound message server, a message source is determined for the message. In one embodiment, the message source is a domain name associated with the sender of the message. Statistics are recorded about the message, including the message source, whether the message is suspect, includes a forged source identifier, employs DK/DKIM message authentication, and the like. The reports may ten be sent to various message sources to enable them to determine the extent of use of DK/DKIM message authentication, and to selectively block, re-direct, or forward the messages based, in part, on the use of DK/DKIM message authentication mechanism.
    • 实施例旨在检测和报告诸如DomainKeys(DK)和/或DomainKeys Identified Mail(DKIM)之类的消息认证机制的域的使用,并且部分地基于其使用来启用消息的后续阻止。 当入站消息服务器接收到消息时,确定消息的消息源。 在一个实施例中,消息源是与消息的发送者相关联的域名。 记录关于消息的统计信息,包括消息源,消息是否可疑,包括伪造的源标识符,使用DK / DKIM消息认证等。 然后可以将报告发送到各种消息源,以使它们能够确定DK / DKIM消息认证的使用程度,并且部分地基于DK / DKIM消息认证的使用来选择性地阻止,重新引导或转发消息, DKIM消息认证机制。
    • 4. 发明申请
    • BLOCKING OF SPOOFED E-MAIL
    • 封闭的电子邮件
    • US20090210501A1
    • 2009-08-20
    • US12034602
    • 2008-02-20
    • Mark E. RisherMark DelanyAnirban KunduMiles A. Libbey, IVMasumi Taketomi
    • Mark E. RisherMark DelanyAnirban KunduMiles A. Libbey, IVMasumi Taketomi
    • G06F15/16
    • H04L51/12H04L63/126
    • Embodiments are directed towards detecting and reporting use by a domain of a message authentication mechanism, such as DomainKeys (DK), and/or DomainKeys Identified Mail (DKIM), and enabling subsequent blocking of messages based, in part, on its usage. When a message is received by an inbound message server, a message source is determined for the message. In one embodiment, the message source is a domain name associated with the sender of the message. Statistics are recorded about the message, including the message source, whether the message is suspect, includes a forged source identifier, employs DK/DKIM message authentication, and the like. The reports may then be sent to various message sources to enable them to determine the extent of use of DK/DKIM message authentication, and to selectively block, re-direct, or forward the messages based, in part, on the use of DK/DKIM message authentication mechanism.
    • 实施例旨在检测和报告诸如DomainKeys(DK)和/或DomainKeys Identified Mail(DKIM)之类的消息认证机制的域的使用,并且部分地基于其使用来启用消息的后续阻止。 当入站消息服务器接收到消息时,确定消息的消息源。 在一个实施例中,消息源是与消息的发送者相关联的域名。 记录关于消息的统计信息,包括消息源,消息是否可疑,包括伪造的源标识符,使用DK / DKIM消息认证等。 然后可以将报告发送到各种消息源,以使它们能够确定DK / DKIM消息认证的使用程度,并且部分地基于DK / DKIM消息认证的使用来选择性地阻止,重新引导或转发消息, DKIM消息认证机制。
    • 5. 发明授权
    • Using currency in online fantasy sports games
    • 在线幻想运动游戏中使用货币
    • US08052521B2
    • 2011-11-08
    • US12163754
    • 2008-06-27
    • Brian A. WebbMiles A. Libbey, IV
    • Brian A. WebbMiles A. Libbey, IV
    • A63F13/12
    • A63F13/85A63F13/12A63F13/65A63F13/79A63F13/828A63F2300/407G06Q40/04
    • Techniques are provide for linking actions in an online fantasy sports game to a currency balance associated with a user of the game. The techniques adjust the balance by a first quantity in response to a sports player action, where the first quantity is based upon the player action, and adjust the balance by a second quantity in response to transfer of a sports player to or from a fantasy sports team associated with the user, where the second quantity is based upon a value of the sports player; and, prevent transfer of the sports player to the fantasy sports team in response to the second quantity being greater than the balance. The currency balance may be increased by the first quantity in response to the sports player action. The sports player action may include scoring a number of game points, and the first quantity may be based upon the number of game points.
    • 提供了将在线幻想运动游戏中的动作与与游戏用户相关联的货币平衡的技术。 所述技术根据运动员的动作来调节平衡,其中第一数量是基于玩家动作的第一数量,并且响应于运动员转移到幻想运动或从幻想运动转移到第二数量来调整余额第二数量 与用户相关联的团队,其中第二数量基于运动员的价值; 并且防止体育运动员响应于第二数量大于平衡而转移到幻想运动队。 根据体育选手的行动,货币余额可能会增加第一个数量。 运动员动作可以包括对多个游戏点进行评分,并且第一数量可以基于游戏点的数量。
    • 6. 发明申请
    • USING CURRENCY IN ONLINE FANTASY SPORTS GAMES
    • 在线虚拟运动游戏中使用货币
    • US20090325685A1
    • 2009-12-31
    • US12163754
    • 2008-06-27
    • Brian A. WebbMiles A. Libbey, IV
    • Brian A. WebbMiles A. Libbey, IV
    • A63F9/24
    • A63F13/85A63F13/12A63F13/65A63F13/79A63F13/828A63F2300/407G06Q40/04
    • Techniques are provide for linking actions in an online fantasy sports game to a currency balance associated with a user of the game. The techniques adjust the balance by a first quantity in response to a sports player action, where the first quantity is based upon the player action, and adjust the balance by a second quantity in response to transfer of a sports player to or from a fantasy sports team associated with the user, where the second quantity is based upon a value of the sports player; and, prevent transfer of the sports player to the fantasy sports team in response to the second quantity being greater than the balance. The currency balance may be increased by the first quantity in response to the sports player action. The sports player action may include scoring a number of game points, and the first quantity may be based upon the number of game points.
    • 提供了将在线幻想运动游戏中的动作与与游戏用户相关联的货币平衡的技术。 所述技术根据运动员的动作来调节平衡,其中第一数量是基于玩家动作的第一数量,并且响应于运动员转移到幻想运动或从幻想运动转移到第二数量来调整余额第二数量 与用户相关联的团队,其中第二数量基于运动员的价值; 并且防止体育运动员响应于第二数量大于平衡而转移到幻想运动队。 根据体育选手的行动,货币余额可能会增加第一个数量。 运动员动作可以包括对多个游戏点进行评分,并且第一数量可以基于游戏点的数量。