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    • 7. 发明授权
    • Method and apparatus for providing force sensations in virtual
environments in accordance with host software
    • 根据主机软件在虚拟环境中提供力感觉的方法和装置
    • US6057828A
    • 2000-05-02
    • US784803
    • 1997-01-16
    • Louis B. RosenbergBernard G. Jackson
    • Louis B. RosenbergBernard G. Jackson
    • A61B19/00B25J9/16G01B21/04G05B19/42G05G9/047G06F3/00G06F3/01G06F3/038G09B9/28G09B23/28G09G5/00
    • G06F3/016B25J9/1692G01B21/04G05B19/4207G06F3/0346G06F3/038G06F3/0383G09B23/28G09B9/28A61B90/50G05G2009/0474G05G2009/04766G05G9/047G05G9/04737G06F2203/015H01H2003/008
    • A method and apparatus for providing force sensations in virtual environments includes a human/computer interface device and method used in conjunction with a host computer and which can provide feel sensations to a user of the device. A user manipulatable object physically contacted by a user, such as a joystick, stylus, pool cue, or other object, is movable in multiple degrees of freedom using a gimbal mechanism. A local microprocessor, separate from the host computer, enables communication with the host computer and receives commands from the host, decodes the commands, outputs actuator signals in accordance with commands, receives sensor signals, and reports data to the host in response to commands. Actuators generate feel sensations by providing a force on the user object in response to actuator signals from the local microprocessor, and sensors detect the motion of the user object and reports sensor signals to the local microprocessor. Memory is included locally to the local microprocessor for storing program instructions and routines enabling feel sensations and host-microprocessor communication. The feel sensation generated on the user is, in one embodiment, a damping sensation simulating a feel of motion through a fluid. In another embodiment, the feel sensation is a wall sensation simulating the feel of impacting a surface or obstruction.
    • 用于在虚拟环境中提供力感觉的方法和装置包括与主机结合使用并且可以为设备的用户提供感觉的人/计算机接口设备和方法。 由用户物理接触的用户可操纵对象(诸如操纵杆,触控笔,游泳池提示或其他对象)可以使用万向节机制在多个自由度上移动。 与主机分离的本地微处理器使得能够与主计算机进行通信并从主机接收命令,解码命令,根据命令输出执行器信号,接收传感器信号,并根据命令向主机报告数据。 致动器通过响应于来自本地微处理器的致动器信号在用户对象上提供力而产生感觉,并且传感器检测用户对象的运动并将传感器信号报告给本地微处理器。 存储器本地包括在本地微处理器中,用于存储程序指令和程序,使得能够感觉到感觉和主机 - 微处理器通信。 在一个实施例中,在用户身上产生的感觉是通过流体模拟运动感的阻尼感。 在另一个实施例中,感觉是模拟影响表面或障碍物的感觉的壁感觉。