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    • 2. 发明授权
    • Game machine
    • 游戏机
    • US5558340A
    • 1996-09-24
    • US514269
    • 1995-08-11
    • Takaya IbeKazuyoshi TanakaKaname OtaGoujun YamamotoToshihiro Okabe
    • Takaya IbeKazuyoshi TanakaKaname OtaGoujun YamamotoToshihiro Okabe
    • A63F9/00A63F9/30B25J9/02G07F17/32
    • A63F9/30B25J9/026G07F17/32
    • A game machine includes a housing; a grip mechanism including two hands for gripping articles mounted on a rear wall of the housing; a drive mechanism for moving the grip mechanism vertically and/or horizontally, and depthwise in the housing; a control mechanism for controlling starting and stopping of the drive mechanism; and an input mechanism manually controlled by a game user for sending signals to the control mechanism to start and stop vertical and/or horizontal movement of the grip mechanism. Depthwise movement of the grip mechanism is actuated by the control mechanism after horizontal and vertical movement is stopped. A sensor mechanism on the grip mechanism senses the presence of a prize between the two hands and sends a signal to the control mechanism to close the hands to grip the article whereupon the grip mechanism is returned to a home position, the hands are released and the prize is delivered to the user.
    • 游戏机包括壳体; 夹持机构,其包括用于夹持安装在所述壳体的后壁上的物品的两只手; 用于在所述壳体中垂直和/或水平和深度地移动所述夹持机构的驱动机构; 用于控制驱动机构的起动和停止的控制机构; 以及由游戏者手动控制的用于向控制机构发送信号以启动和停止握持机构的垂直和/或水平移动的输入机构。 在水平和垂直运动停止之后,握持机构的深度运动由控制机构致动。 夹持机构上的传感器机构感测到两只手之间存在奖品,并向控制机构发送信号以闭合手抓住物品,由此把手机构返回到原始位置,释放手并且 奖品交付给用户。