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    • 1. 发明授权
    • Game machine, and image processing method for use with the game machine
    • 游戏机,以及用于游戏机的图像处理方法
    • US06890263B2
    • 2005-05-10
    • US10042743
    • 2002-10-16
    • Kazukuni HiraokaSatoru Tashiro
    • Kazukuni HiraokaSatoru Tashiro
    • A63F13/00A63F13/10G06T13/20A63F9/24
    • A63F13/52A63F13/10A63F2300/66A63F2300/8076
    • A game machine capable of providing three-dimensional animated representations according to the progress of a game, considering focus. The game machine includes a memory device for storing three-dimensional data related to a plurality of objects and a game program; a player input section; a display section; and a computational processing device that perspectively converts the objects from a game program world coordinate system to a projection surface, and represents the perspectively-converted image data in an animated manner. The computational processing device performs settings such that a specific object or portion thereof is brought into focus, and the plurality of objects placed in the world space are blurred according to their depths relative to the specific object or portion thereof.
    • 一种能够根据游戏进度提供三维动画表示的游戏机,考虑重点。 游戏机包括用于存储与多个对象相关的三维数据的存储装置和游戏程序; 玩家输入部分; 显示部分 以及从游戏程序世界坐标系向投影面透视地转换物体的计算处理装置,以动画方式表示透视转换后的图像数据。 计算处理装置执行使特定对象或其部分被聚焦的设置,并且放置在世界空间中的多个对象根据其相对于特定对象或其部分的深度而被模糊。
    • 2. 发明授权
    • Shooting apparatus
    • 射击装置
    • US06226455B1
    • 2001-05-01
    • US08983344
    • 1998-08-06
    • Kouichi IshimotoHiroaki KimuraKenta FujimotoHamao HoriguchiShigekazu MatsumotoKazukuni Hiraoka
    • Kouichi IshimotoHiroaki KimuraKenta FujimotoHamao HoriguchiShigekazu MatsumotoKazukuni Hiraoka
    • G03B1500
    • H04N1/3872
    • A device for producing printed images of a subject is described. The device includes a housing containing an imaging apparatus, and a frame carrying a hood configured to exclude outside light from illuminating a subject. The frame is rotationally spring loaded and counterbalanced on the housing, allowing the frame to be pulled downward without pulling the housing over onto the subject. The hood is configured to indirectly illuminate the subject by reflecting light onto the subject. The imaging apparatus includes a camera configured to take subject image data (i.e., a picture of the subject), a device to provide component-image data (i.e., background, foreground or framing images) to be synthesized with the picture of the subject, a device to synthesize the picture with the component-images, and a printer to print the resulting synthesized images. A cassette unit that contains a plurality of read-only memory chips is removably plugged into the device. The read-only memory contains a large number of component-images for the subject to choose from. The subject selects four different component-images from the read-only memory for synthesizing with the subject's picture. In order to take the picture of the subject, the camera-eye view of the subject is shown on a screen. The subject is forewarned of the time that the camera will take the picture by both a textual message on the screen and an audio message. Once the picture is taken, it is stored in a first digital memory. A circuit synthesizes each of the four component-images with the subject's picture, producing four synthesized images that are stored in a second digital memory. Optionally, the circuit can process the four synthesized images to create monochrome pictures. The imaging apparatus then prints a composite image composed of four rows of each of the four synthesized images.
    • 描述用于产生被摄体的打印图像的装置。 该装置包括容纳成像装置的壳体,以及承载被构造成排除外部光以照射被摄体的罩的框架。 框架被旋转地弹簧加载并平衡在壳体上,允许框架被向下拉,而不将壳体拉到主体上。 罩被配置为通过将光反射到被摄体上来间接照射被摄体。 成像装置包括被配置为拍摄被摄体图像数据(即,被摄体的图像)的照相机,用于提供要与被摄体的图像合成的分量图像数据(即,背景,前景或成帧图像)的设备, 用于将图像与分量图像合成的装置,以及打印机,用于打印所得到的合成图像。一种包含多个只读存储器芯片的盒单元可移除地插入到该装置中。 只读存储器包含大量的组件图像供主体选择。 被摄对象从只读存储器中选择四个不同的分量图像,以与被摄体的图像合成。为了拍摄被摄对象,拍摄对象的照相机视图显示在屏幕上。 在相机将通过屏幕上的文本信息和音频信息拍摄照片的时间,该主题被预先警告。 拍摄照片后,将其存储在第一个数字存储器中。 电路将四个分量图像中的每一个与被摄体的图像合成,产生存储在第二数字存储器中的四个合成图像。 可选地,电路可以处理四个合成图像以创建单色图像。 然后,成像装置打印由四个合成图像中的每一个组成的合成图像。