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    • 4. 发明申请
    • Application Form Processing
    • 申请表格处理
    • US20150085323A1
    • 2015-03-26
    • US14037598
    • 2013-09-26
    • Kaoru Watanabe
    • Kaoru Watanabe
    • H04N1/32H04N1/00H04N1/21
    • H04N1/00244G06Q10/10G06Q50/2053H04N2201/0081
    • An end-to-end approach for processing application forms allows a user to have a plurality of printed application forms scanned at scanning device, and have the scanned document data generated by the scanning device automatically processed by an application form processing service implemented on a network. The application form processing service causes application form data to be obtained from the scanned document data, for example by using one or more data capture services, and the application form data to be stored on network storage and/or a database management system. Users may access and manage the application form data stored on the network storage and/or a database management system via client devices. This may include using a search tool to locate particular application form data of interest and editing, deleting, or adding to the particular application form data.
    • 用于处理应用程序表单的端到端方法允许用户具有在扫描设备上扫描的多个打印的应用程序表单,并且由扫描设备生成的扫描文档数据由网络上实现的应用程序表单处理服务自动处理 。 申请表处理服务使得例如通过使用一个或多个数据捕获服务以及要存储在网络存储器和/或数据库管理系统上的应用程序表单数据从扫描的文档数据获得应用程序表单数据。 用户可以通过客户端设备访问和管理存储在网络存储器和/或数据库管理系统上的应用程序表单数据。 这可能包括使用搜索工具来定位感兴趣的特定应用程序表单数据,并编辑,删除或添加特定的应用程序表单数据。
    • 5. 发明授权
    • Display device, and game machine
    • 显示设备和游戏机
    • US06866582B2
    • 2005-03-15
    • US09927259
    • 2001-08-13
    • Kaoru WatanabeTakashi UchiyamaKeiji Fujimori
    • Kaoru WatanabeTakashi UchiyamaKeiji Fujimori
    • A63F5/04G07F17/32A63F9/24
    • G07F17/3211G07F17/3227
    • In a slot machine, when a player actuates a start lever, three reels spin, thereby effecting internal drawing operation and determining a winning combination. When the player actuates stop buttons, predetermined stop control operations are performed. A combination of symbols corresponding to the winning combination are achieved along anyone of winning lines. A plurality of image data sets which can be displayed on a liquid-crystal display (21) are recorded in an image data ROM (44) provided in a liquid-crystal display unit (20) of the slot machine. When the player actuates a changeover switch (23), switch setting information is sent to a CPU (41). An image display LSI (45) reads out from the image data ROM image data corresponding to the setting information, thereby using the thus-read image data for display contents of the liquid-crystal display.
    • 在老虎机中,当玩家致动启动杆时,三个卷轴旋转,从而进行内部绘制操作并确定获胜组合。 当播放器启动停止按钮时,执行预定的停止控制操作。 获胜组合对应的符号的组合可以沿着任何获胜线实现。 可以在液晶显示器(21)上显示的多个图像数据组被记录在设置在老虎机的液晶显示单元(20)中的图像数据ROM(44)中。 当播放器启动转换开关(23)时,开关设置信息被发送到CPU(41)。 图像显示LSI(45)从与设置信息相对应的图像数据ROM图像数据中读出,从而使用这样读取的液晶显示器的显示内容的图像数据。
    • 6. 发明授权
    • Input apparatus for game systems
    • 游戏系统输入装置
    • US06758753B1
    • 2004-07-06
    • US09594389
    • 2000-06-15
    • Kenji NagataKaoru WatanabeKouki AtobeTerukazu Shimada
    • Kenji NagataKaoru WatanabeKouki AtobeTerukazu Shimada
    • A63F1300
    • G10H1/348H01H3/142
    • There is provided an input apparatus for game systems, which are simplified in construction. The input apparatus has a base (21) having a plurality of panel-attaching sections (26), a plurality of foot panels (50) arranged respectively at a plurality of panel-attaching sections (26), and tape switches (30) not only arranged between a panel supporting surface (27a) formed on each of a plurality of panel-attaching sections (26) and each of the foot panels but also outputting a predetermined detection signal responsively to changes in pushing load onto each foot panel (50). The tape switch (30) has a sensing element (31) and an elastic-material-made coating member (32) covering the sensing element (31) and functioning as a medium transmitting a load applied to each foot panel 50 to the sensing element (31). The coating element (32) supports the foot panel (50) by contacting with each foot panel (50). Ribs (32a, 32b) are formed on the coating member (32), so that a load is intensively transmitted to a desired position on the sensing element (31).
    • 提供了一种用于游戏系统的输入装置,其结构简化。 所述输入装置具有基座(21),所述底座具有多个面板安装部(26),分别布置在多个面板安装部(26)上的多个脚面板(50) 仅布置在形成在多个面板安装部分(26)中的每个面板安装部分(26)上的面板支撑表面(27a)和每个脚板之间,而且响应于每个脚踏板(50)上的推动负载变化而输出预定的检测信号, 。 磁带开关(30)具有感测元件(31)和覆盖感测元件(31)的弹性材料制成的涂层构件(32),并且用作将施加到每个脚板50的负载传递到感测元件 (31)。 涂覆元件(32)通过与每个脚板(50)接触来支撑脚板(50)。 肋(32a,32b)形成在涂层构件(32)上,使得负载集中地传递到感测元件(31)上的期望位置。
    • 8. 发明授权
    • Connector
    • 连接器
    • US5279506A
    • 1994-01-18
    • US964442
    • 1992-10-21
    • Hajime KawaseKaoru Watanabe
    • Hajime KawaseKaoru Watanabe
    • H01R13/629H01R13/631H01R13/00
    • H01R13/62938H01R13/631
    • A connector with a lever for reducing the force required for connection between the first and second interlocking connectors. The second connector includes a freely-pivoting lever with a pair of connector guide holes. The first connector includes a pair of guide pins. A connector box secured at any given location includes a connector cavity, with an opening on the mating member side, for the first and second connectors. Guide rails are provided in the connector box housing for guiding the first and second connectors. A lever guide is further provided in the housing for guiding the lever according to the movement of second connector. When the first connector member is pressed against the second connector member housed in the housing, the guide holes engage with the guide pins and the force pulls the first connector member to the second connector member according to the moving position of thereof.
    • 具有用于减小第一和第二互锁连接器之间的连接所需的力的杠杆的连接器。 第二连接器包括具有一对连接器引导孔的自由转动的杆。 第一连接器包括一对引导销。 固定在任何给定位置的连接器盒包括连接器腔,在配合构件侧具有用于第一和第二连接器的开口。 导轨设置在连接器盒壳体中,用于引导第一和第二连接器。 杠杆引导件还设置在壳体中,用于根据第二连接器的移动来引导杆。 当第一连接器构件被压靠在容纳在壳体中的第二连接器构件时,导向孔与导销接合,并且力根据其移动位置将第一连接器构件拉到第二连接器构件。