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    • 1. 发明授权
    • Integration of secondary content into a catalog system
    • 将次要内容集成到目录系统中
    • US08856039B1
    • 2014-10-07
    • US13012597
    • 2011-01-24
    • Kamlesh T. TalrejaMark ChienRyuichi HiranoSean M. ScottQiang Zhao
    • Kamlesh T. TalrejaMark ChienRyuichi HiranoSean M. ScottQiang Zhao
    • G06F17/30
    • G06F17/30893
    • A system is disclosed that integrates secondary content, such as articles retrieved from a collaborative encyclopedia or other content site, into an electronic catalog system or site that hosts an interactive electronic catalog. In some embodiments, the system operates by retrieving secondary content articles from an external system or site, and by supplementing these articles with interactive display elements for accessing related catalog content and/or functions. For example, if an article mentions a particular catalog item or group of catalog items, it may be supplemented with a selectable display element for viewing catalog content associated with the referenced item or item group. The supplemented articles are made available to users via pages of the electronic catalog system or site.
    • 公开了将辅助内容(例如从协作百科全书或其他内容站点检索的文章)集成到承载交互式电子目录的电子目录系统或站点的系统。 在一些实施例中,系统通过从外部系统或站点检索次要内容文章并且通过用用于访问相关目录内容和/或功能的交互式显示元素补充这些文章来进行操作。 例如,如果文章提到特定目录项目或目录项目组,则可以用可选择的显示元素补充以查看与所引用的项目或项目组相关联的目录内容。 补充的文章通过电子目录系统或站点的页面提供给用户。
    • 2. 发明授权
    • Efficiently caching data at a client device
    • 在客户端设备上高效缓存数据
    • US08935480B1
    • 2015-01-13
    • US13346016
    • 2012-01-09
    • Mark ChienSean ScottDevraj Varadhan
    • Mark ChienSean ScottDevraj Varadhan
    • G06F12/00G06F13/00G06F13/28
    • H04L67/2857G06F17/30876G06F17/30902G06N7/005H04L67/02
    • A merchant system computes various probabilities that visitors to a Web site will request individual Web pages of the Web site. The computed probabilities are then utilized to cache Web pages having the highest probabilities of being requested to a client device. The probability data may include aggregate probability data that defines the probability that any visitor to the Web site will request a Web page, customer segment probability data that defines the probability that customers in a particular customer segment will visit the Web pages, and/or customer-specific probability data that defines the probability that a specific customer of the Web site will visit the Web pages. Only Web pages having a computed probability greater than a caching threshold may be cached at the client device. Additionally, the Web pages may also be cached at the client device based upon the actual interaction with the Web site by a visitor.
    • 商家系统计算访问网站的各种概率将请求网站的各个网页。 然后将所计算的概率用于将具有被请求的最高概率的网页缓存到客户端设备。 概率数据可以包括聚合概率数据,其定义网站的任何访问者将请求网页的概率,定义特定客户分段中的客户访问网页的可能性的客户分段概率数据和/或客户 特定概率数据,其定义网站的特定客户访问网页的概率。 只有具有大于高速缓存阈值的计算概率的网页可以被缓存在客户端设备处。 此外,网页也可以根据访问者与网站的实际交互而被缓存在客户端设备处。
    • 3. 发明申请
    • Method and system for real time graphical visualization of reservoir simulation data
    • 油藏模拟数据实时图形可视化方法与系统
    • US20070032995A1
    • 2007-02-08
    • US11196834
    • 2005-08-04
    • Mark Chien
    • Mark Chien
    • G06G7/48
    • G06F17/5009G06F2217/16H04L69/16
    • A method for real time graphical visualizing of reservoir simulation data is disclosed. The method comprises the following exemplary steps. First, a TCP/IP network layer is added to the reservoir simulator. The network layer has a listening port that is actively listening to the messages from graphical visualization tools once the simulation is started. Second, a TCP/IP network layer is added to the graphical visualization tool. The network layer is a vehicle for transmitting information to and from a reservoir simulator. Once started, the graphical visualization tool will make a network connection to the reservoir simulator via the listening port of the simulator. Subsequently, the graphical visualization tool makes request to the reservoir simulator for reservoir simulation information for the purpose of display. The reservoir simulator will send reservoir simulation information as requested. The graphical visualization tool then displays this information in graphical form. Intermittently, the graphical visualization tool can send various requests to the simulator to alter the state of simulation such as pausing simulation or changing simulation input data.
    • 公开了一种油藏模拟数据的实时图形可视化方法。 该方法包括以下示例性步骤。 首先,将一个TCP / IP网络层添加到存储器模拟器中。 一旦模拟开始,网络层就有一个监听端口,该侦听端口正在从图形可视化工具中积极收听消息。 其次,将TCP / IP网络层添加到图形可视化工具中。 网络层是向储层模拟器传送信息的载体。 一旦开始,图形可视化工具将通过模拟器的侦听端口与储层模拟器建立网络连接。 随后,图形可视化工具向存储器模拟器请求存储器模拟信息以用于显示。 油藏模拟器将根据要求发送油藏模拟信息。 然后,图形可视化工具以图形形式显示此信息。 间歇地,图形可视化工具可以向模拟器发送各种请求以改变模拟状态,例如暂停模拟或改变模拟输入数据。
    • 4. 发明申请
    • Method and system for facilitating transmission of video data over a network
    • 用于通过网络传输视频数据的方法和系统
    • US20070110302A1
    • 2007-05-17
    • US11406572
    • 2006-04-18
    • Mark Chien
    • Mark Chien
    • G06K9/00G06K9/36
    • H04N1/644
    • A method for facilitating transmission of video data over a computer network is disclosed. The method comprises the following exemplary steps. First, all the distinct colors in a region are identified. Second, the n most frequently occurring distinct colors are selected, where n is an integer parameter which is less than or equal to sixteen (16). Then, the next 16-n distinct colors are selected from the remaining distinct colors. These next 16-n distinct colors are colors that differ the most from the n selected distinct colors. The sixteen (16) selected distinct colors collectively represent a color map for the region. For each pixel within the region, one of the sixteen (16) selected distinct colors is assigned to that pixel, i.e., each pixel is represented by a 4-bit color. The assignment is based on which one of the sixteen (16) selected distinct colors is closest to the original color of the pixel. Once all the pixels in the region have been assigned their respective distinct colors, the region is now represented by a 4-bit bitmap. The color map and the 4-bit bitmap can then be compressed by a PNG compression algorithm for transmission to the intended destination(s).
    • 公开了一种便于通过计算机网络传输视频数据的方法。 该方法包括以下示例性步骤。 首先,识别一个区域中的所有不同颜色。 第二,选择n个最常出现的不同颜色,其中n是小于或等于十六(16)的整数参数。 然后,从剩余的不同颜色中选择下一个16-n个不同的颜色。 这些下一个16-n不同的颜色是与n个选择的不同颜色最差的颜色。 十六(16)种不同的颜色统称为该地区的颜色图。 对于该区域内的每个像素,十六(16)个选择的不同颜色之一被分配给该像素,即每个像素由4位颜色表示。 该分配基于十六(16)个选择的不同颜色中的哪一个最接近像素的原始颜色。 一旦区域中的所有像素分配了各自的不同颜色,该区域现在由4位位图表示。 然后可以通过PNG压缩算法压缩彩色图和4位位图,以便传输到预期的目的地。