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    • 1. 发明授权
    • Integrating social communities and wagering games
    • 整合社会团体和投注游戏
    • US08393948B2
    • 2013-03-12
    • US13386234
    • 2010-07-20
    • Jeffrey L. AllenBrian J. BarclayMark B. GagnerAndrew C. Guinn
    • Jeffrey L. AllenBrian J. BarclayMark B. GagnerAndrew C. Guinn
    • A63F9/24
    • G07F17/32A63F13/12A63F13/87G07F17/3223G07F17/3225G07F17/3244G07F17/3276H04L51/32
    • A wagering game system and its operations are described herein. In embodiments, the operations can include determining that an online communal wagering game (communal game) requests additional players. The online communal wagering game can be provided by a wagering game provider. The operations can further include determining one or more social network user accounts (social network accounts) available to play in the online communal wagering game. The social network accounts can from different social network websites, servers, etc., across the Internet, or other communications networks. The operations can further include aggregating the one or more social network accounts into a communal wagering game session, controlling the communal game with bets from the aggregated social network accounts, and providing social communication content that the social network accounts can use to communicate, receive notifications, view game replays, trade items, etc. The operations can also include using jurisdictional rules to control wagering functionality.
    • 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括确定在线公用投注游戏(公共游戏)请求附加玩家。 在线公开投注游戏可以由投注游戏提供商提供。 该操作可以进一步包括确定在线公共投注游戏中可以玩的一个或多个社交网络用户帐户(社交网络帐户)。 社交网络帐户可以来自互联网或其他通信网络的不同社交网站,服务器等。 这些操作可以进一步包括将一个或多个社交网络帐户聚合成公共投注游戏会话,通过来自聚合的社交网络账户的投注来控制公共游戏,以及提供社交网络帐户可用于通信的社交通信内容,接收通知 ,查看游戏重放,交易项目等。操作还可以包括使用管辖规则来控制投注功能。
    • 2. 发明申请
    • INTEGRATING SOCIAL COMMUNITIES AND WAGERING GAMES
    • 整合社会团体和华人游戏
    • US20120202587A1
    • 2012-08-09
    • US13386234
    • 2010-07-20
    • Jeffrey L. AllenBrian J. BarclayMark B. GagnerAndrew C. Guinn
    • Jeffrey L. AllenBrian J. BarclayMark B. GagnerAndrew C. Guinn
    • A63F13/00
    • G07F17/32A63F13/12A63F13/87G07F17/3223G07F17/3225G07F17/3244G07F17/3276H04L51/32
    • A wagering game system and its operations are described herein. In embodiments, the operations can include determining that an online communal wagering game (communal game) requests additional players. The online communal wagering game can be provided by a wagering game provider. The operations can further include determining one or more social network user accounts (social network accounts) available to play in the online communal wagering game. The social network accounts can from different social network websites, servers, etc., across the Internet, or other communications networks. The operations can further include aggregating the one or more social network accounts into a communal wagering game session, controlling the communal game with bets from the aggregated social network accounts, and providing social communication content that the social network accounts can use to communicate, receive notifications, view game replays, trade items, etc. The operations can also include using jurisdictional rules to control wagering functionality.
    • 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括确定在线公用投注游戏(公共游戏)请求附加玩家。 在线公开投注游戏可以由投注游戏提供商提供。 该操作可以进一步包括确定在线公共投注游戏中可以玩的一个或多个社交网络用户帐户(社交网络帐户)。 社交网络帐户可以来自互联网或其他通信网络的不同社交网站,服务器等。 这些操作可以进一步包括将一个或多个社交网络帐户聚合成公共投注游戏会话,通过来自聚合的社交网络账户的投注来控制公共游戏,以及提供社交网络帐户可用于通信的社交通信内容,接收通知 ,查看游戏重放,交易项目等。操作还可以包括使用管辖规则来控制投注功能。
    • 8. 发明申请
    • CONTROLLING WAGERING GAME PLAY CONTINUATION
    • 控制游戏玩家连续性
    • US20120184349A1
    • 2012-07-19
    • US13499127
    • 2011-04-11
    • Brian J. BarclayAndrew C. GuinnRichard B. Robbins
    • Brian J. BarclayAndrew C. GuinnRichard B. Robbins
    • A63F9/24
    • G07F17/3281G07F17/3204G07F17/323
    • A wagering game system and its operations are described herein. In embodiments, the operations can include a recording of a first wagering game content from a first wagering game played during a wagering game session and generating an electronic (e.g., an “e-mail”) message, after the wagering game session ends. The operations can also include embedding in the electronic message an object that provides access to a second wagering game content. The second wagering game content includes a recording of the first wagering game. The operations can further include sending the electronic message to an electronic address for a wagering game player account associated with the wagering game session, and detecting access to the second wagering game content, via the electronic message. The second wagering game content can re-present the portion of the first wagering game content as part of the second wagering game content.
    • 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括在投注游戏会话期间播放的第一投注游戏的第一投注游戏内容的记录,并且在投注游戏会话结束之后生成电子(例如,“电子邮件”)消息。 操作还可以包括在电子消息中嵌入提供对第二投注游戏内容的访问的对象。 第二投注游戏内容包括第一投注游戏的记录。 该操作可以进一步包括将电子消息发送到与投注游戏会话相关联的投注游戏玩家帐户的电子地址,以及经由电子消息检测对第二投注游戏内容的访问。 第二投注游戏内容可以重新呈现第一投注游戏内容的部分,作为第二投注游戏内容的一部分。
    • 10. 发明授权
    • Autoplay mechanism for wagering game systems
    • 自动播放机制,用于投注游戏系统
    • US09028321B2
    • 2015-05-12
    • US13386275
    • 2010-07-21
    • Peter R. AndersonBrian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • Peter R. AndersonBrian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • A63F13/00G07F17/32
    • G07F17/3225G07F17/32G07F17/3262
    • A wagering game system and its operations are described. In some embodiments, the operations include initiating a wagering game title for presentation on a display device of a gaming machine, and receiving, from the gaming machine, player input indicating autoplay settings selected by a player for the wagering game title. The operations include initiating an autoplay mode for the wagering game title in response to receiving an autoplay trigger from the gaming machine, managing the autoplay mode for the player according to the autoplay setting selected by the player, and generating results for each wagering game of the wagering game title played during the autoplay mode. The operations include monitoring game events associated with the wagering games played during the autoplay mode to determine when to stop the autoplay mode, and stopping the autoplay mode for the player based on the autoplay settings selected by the player.
    • 描述一个投注游戏系统及其操作。 在一些实施例中,操作包括启动用于在游戏机的显示设备上呈现的投注游戏标题,以及从游戏机接收指示由玩家为投注游戏标题选择的自动播放设置的玩家输入。 操作包括:响应于从游戏机接收到自动播放触发,启动投注游戏标题的自动播放模式,根据玩家选择的自动播放设置管理播放器的自动播放模式,并且生成针对游戏者的每个投注游戏的结果 在自动播放模式下播放游戏标题。 操作包括监视与在自动播放模式期间播放的投注游戏相关联的游戏事件,以确定何时停止自动播放模式,以及基于玩家选择的自动播放设置来停止播放器的自动播放模式。