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    • 1. 发明授权
    • Rolling toys
    • 滚动玩具
    • US4169334A
    • 1979-10-02
    • US867523
    • 1978-01-06
    • Jeffrey D. BreslowWayne A. KunaEugene Jaworski
    • Jeffrey D. BreslowWayne A. KunaEugene Jaworski
    • A63H15/06A63H33/00A63H11/10
    • A63H33/00A63H15/06
    • A rolling toy comprises a pair of wheels mounted on a common axle with inside faces of the wheels in spacedapart relation. A body is mounted for free rotation on the axle between the inside faces of the wheels and includes a head portion projecting upwardly of the wheels and a lower portion below the axle. Balance weight means is provided in the lower portion for maintaining the head portion in an upright position as the wheels rotate. The head portion may be fashioned in a variety of different ways to represent clowns, elfs and other characters, and the rolling toys are adapted to be coaxially aligned and engaged with one another in a side by side cluster to roll in unison as a group.In addition, the toys are especially adapted for use with a variety of different types of play apparatus such as wheeled vehicles, rolling rings, swings, ramps, cages and the like. The rolling toys individually, in groups and in combination with the various other play apparatus of the invention provide entertainment and interest for young children.
    • 一种滚动玩具包括一对轮,其安装在公共轴上,轮的内表面间隔开。 安装在车轮内表面之间的轴上自由旋转的主体,并且包括从车轮向上突出的头部和在车轴下方的下部。 平衡配重装置设置在下部,用于当车轮旋转时将头部保持在直立位置。 头部可以以各种不同的方式形成以表示小丑,小精灵和其他角色,并且滚动玩具适于同时对准并且彼此并排地并排,并且作为一组一致地滚动。
    • 4. 发明授权
    • Board game apparatus and chance means
    • 棋盘游戏机和机会手段
    • US4171813A
    • 1979-10-23
    • US876411
    • 1978-02-10
    • Wayne A. KunaHoward J. MorrisonJeffrey D. Breslow
    • Wayne A. KunaHoward J. MorrisonJeffrey D. Breslow
    • A63F5/00A63F5/04A63F3/00
    • A63F5/04A63F5/0041
    • A chance device for randomly selecting one of a plurality of radial directions on a game board. The device includes a housing defining an internal cavity and a plurality of light transmitting apertures defined generally around the periphery of the housing. An illuminator is rotatably mounted within the housing by an indexing mechanism causing the illuminator to stop adjacent one of the apertures. The chance device further includes a switch for alternately energizing the illuminating device at the termination of rotation to direct a flashing beam through the selected aperture. The game board includes a position for mounting the chance device and radial indicia extending away from the chance device in directions aligned with the apertures defined in the housing.
    • 一种用于在游戏板上随机选择多个径向方向之一的机会装置。 该装置包括限定内腔的壳体和大致围绕壳体的周边限定的多个透光孔。 照明器通过分度机构可旋转地安装在壳体内,使得照明器停止在一个孔附近。 机会装置还包括用于在旋转终止时交替地激励照明装置以将闪光束引导通过所选择的光圈的开关。 游戏板包括用于安装机会装置的位置和沿着与限定在壳体中的孔对准的方向远离机会装置延伸的径向标记。
    • 5. 发明授权
    • Children's stuffed-art craft set
    • 儿童毛绒工艺套装
    • US4514175A
    • 1985-04-30
    • US572302
    • 1984-01-20
    • John V. ZarubaSteven P. HansonBeth E. LueckeWayne A. Kuna
    • John V. ZarubaSteven P. HansonBeth E. LueckeWayne A. Kuna
    • B44C3/10G09B11/00
    • G09B11/00B44C3/10
    • A children's stuffed-art craft set includes a background board having two-dimensional graphics on a face surface with openings of various shapes forming elements of the graphics extending through the board to the opposite surface. Backing pieces, and relatively soft, stuffing pieces which are readily compressible compared to the background board and backing pieces, are shaped to fit into background board openings. Pieces of fabric or other material, larger than the openings and of various colors, patterns and textures are also supplied. A selected fabric piece is placed over the conforming stuffing and backing pieces and then inserted through the opening in the backing board from the opposite surface. The thickness of the extra fabric is wedged between the opening and the conforming backing piece to stretch the fabric, compress the stuffing and secure the combination in place creating a soft relief element of the picture or design following the two-dimensional graphics on the face of the background board.
    • 儿童毛绒工艺套件包括背面板,其具有在表面上的具有二维图形的背景板,其具有各种形状的开口,形成通过板延伸到相对表面的图形元素。 与背景板和背衬片相比,可容易压缩的背衬件和相对柔软的填充件被成形为适合背景板开口。 还提供了比开口和各种颜色,图案和纹理更大的织物或其他材料的片。 将选定的织物片放置在适合的填充物和背衬片上,然后从相对表面插入背衬板中的开口。 额外织物的厚度楔入开口和合适的背衬片之间以拉伸织物,压缩填料并将组合固定在适当位置,从而形成图像或设计的柔软的浮雕元件,遵循二维图形 背景板。
    • 6. 发明授权
    • Image matching video game
    • 图像匹配视频游戏
    • US4508353A
    • 1985-04-02
    • US452390
    • 1982-12-22
    • Steven M. MeyerWayne A. KunaRobert S. MorrisonHoward J. MorrisonRichard A. DittonElaine A. Ditton
    • Steven M. MeyerWayne A. KunaRobert S. MorrisonHoward J. MorrisonRichard A. DittonElaine A. Ditton
    • A63F13/00A63F9/22
    • A63F13/837A63F13/005A63F13/44A63F2300/8076
    • A game includes the player's successive selection of matching images within a short time interval initiated by the first selection. Failure to select the proper matching image within the interval results in a mixing of the images. In an electronic video game version of the target shooting type a plurality of sets of matching targets are initially displayed. Each target has mating components. If the targets hit within the time interval do not match, components of each of the hit targets are exchanged to form a mixed target. The successively hit matched targets are removed but are replaced by another form of targets after the first rack. All of the prior form targets must be removed before the succeeding form can be removed from the screen. In still later racks, the initially displayed targets include ones with mixed components to increase the challenge. The player controls the movement of a shooter among the targets and directs the firing of projectiles at the targets. Collision of the shooter with a target ends the player's turn. A sequence of progressively closer views of a background scene that is partially shown in the distance of the present rack are included to enhance the enjoyment of the game.
    • 游戏包括玩家在由第一选择开始的短时间间隔内连续选择匹配图像。 不能在间隔内选择适当的匹配图像导致图像的混合。 在目标拍摄类型的电子游戏版本中,最初显示多组匹配对象。 每个目标都有配对组件。 如果在时间间隔内击中的目标不匹配,则每个命中目标的组件被交换以形成混合目标。 连续击中的匹配目标被删除,但在第一个机架之后被另一种形式的目标替换。 必须删除所有先前的表单目标,才能从屏幕中删除成功的表单。 在后来的机架中,最初显示的目标包括具有混合组件的目标,以增加挑战。 玩家控制射击者在目标之间的移动,并指挥射弹射击目标。 射击者与目标的碰撞结束了玩家的轮到。 包括在本架的距离中部分显示的背景场景的逐渐更近的视图的序列以增强游戏的享受。
    • 7. 发明授权
    • Eating doll
    • 吃娃娃
    • US4244139A
    • 1981-01-13
    • US117437
    • 1980-02-01
    • Erick E. EricksonWayne A. Kuna
    • Erick E. EricksonWayne A. Kuna
    • A63H3/20A63H3/24A63H13/02
    • A63H3/24A63H3/20
    • An animated doll includes a hollow head and body formed with a wall of thin flexible material and having a face with a forward side with a mouth cavity defined therein including movable upper and lower lips. The mouth cavity is adapted to hold a quantity of food and includes a wall portion which is deflectable to expel food from the mouth between the lips simulating the action of a young child learning to eat solid food. The doll includes a first operator for moving the lips to open and close to animate chewing and a second operator for moving the inside wall of the mouth outwardly between the lips to eject or spit out food with an outward tongue thrust.
    • 动画娃娃包括形成有薄柔性材料的壁的中空头部和主体,并且具有面向前侧的面,其中限定有口腔,其中包括可移动的上唇和下唇。 口腔适于容纳一定数量的食物,并且包括壁部分,该壁部分可偏转以从食物之间的口部排出模仿学习吃固体食物的幼儿的动作。 娃娃包括用于移动嘴唇打开并接近动画咀嚼的第一操作者,以及第二操作者,用于在嘴唇之间向外移动嘴唇的内壁,以以向外的舌头推力喷射或吐出食物。
    • 8. 发明授权
    • Articulated figure toy
    • 铰接式玩具
    • US4120117A
    • 1978-10-17
    • US762407
    • 1977-01-26
    • Rouben T. TerzianHoward J. MorrisonPalmer J. SchoenfieldWayne A. Kuna
    • Rouben T. TerzianHoward J. MorrisonPalmer J. SchoenfieldWayne A. Kuna
    • A63H3/16A63H3/46A63H13/12A63H13/16
    • A63H3/16A63H13/12A63H3/46
    • A figure toy adapted to change its posture upon impact includes a central body or mid-torso portion having an upper torso or body portion and a lower torso or hip portion pivotally coupled thereto. The figure toy further includes a bistable, force-applying element that pivots the upper and lower torso portions relative to the central body portion upon impact to the figure toy. The figure toy further includes a pair of arms, pivoted to the upper torso portion and a pair of legs, pivoted to the hip portion, which are actuated by the force applying element. A launching device is provided including a biased figure toy mounting platform which is held in a prelaunching position by a latch. The latch is depressed by a selectively actuable element to release the platform and launch the figure toy. A second launching device is disclosed which includes a figure toy mounting platform pivotally coupled to a base. The platform includes a device for holding the doll onto the platform until the platform is pivoted through a predetermined angle by an actuating element, whereupon the figure toy is released.
    • 适于在冲击时改变其姿势的图形玩具包括具有上躯干或身体部分的中心身体或中部躯干部分以及枢转地联接到其上的下躯干或臀部部分。 图形玩具还包括双稳态施力元件,其在撞击到玩具玩具时相对于中心主体部分枢转上躯干部分和下躯干部分。 图形玩具还包括枢转到上躯干部分的一对臂和枢转到臀部部分的一对腿部,该腿部由施力元件致动。 提供了一种发射装置,其包括偏置的图形玩具安装平台,其通过闩锁保持在预启动位置。 闩锁被可选择性地致动的元件压下以释放平台并启动图形玩具。 公开了一种第二发射装置,其包括枢转地联接到基座的图形玩具安装平台。 平台包括用于将玩偶保持在平台上的装置,直到平台通过致动元件枢转预定角度,于是释放图形玩具。
    • 10. 发明授权
    • Game apparatus and motorized bucket assembly therefore
    • 游戏机和电动斗组装因此
    • US5335917A
    • 1994-08-09
    • US4099
    • 1993-01-13
    • Wayne A. Kuna
    • Wayne A. Kuna
    • A63F9/00A63F9/30
    • A63F9/30
    • A game apparatus includes a motorized bucket assembly, a plurality of game balls, and a plurality of shovel elements which are operative for scooping up the game balls and placing them in the bucket assembly. The motorized bucket assembly includes a bucket element which is rotatably supported on a pair of wheels, and one of the wheels includes a discontinuous surface thereon so that the bucket element is periodically turned as it is moved across a supporting surface. The bucket assembly further includes a spring biased plunger which is operative for shooting the game balls outwardly from the bucket element through an aperture in the outer wall thereof while the bucket element is moved across the supporting surface. An on/off switch is provided for selectively energizing a drive for the bucket assembly and a handle is attached to the switch so that the drive is energized when the handle is pushed downwardly, and de-energized when the handle is pulled upwardly. Game players must attempt to quickly gather their balls with their shovel elements and drop them in the bucket element before the plunger assembly shoots them back out. The first player to deposit all of his or her balls in the bucket element and pull the handle up to stop the drive is the winner.
    • 一种游戏装置,包括电动铲斗组合件,多个游戏球,以及用于铲除游戏球并将其放置在铲斗组件中的多个铲元件。 电动斗组件包括可旋转地支撑在一对车轮上的铲斗元件,并且其中一个车轮包括其上的不连续表面,使得铲斗元件在其跨越支撑表面移动时周期性地转动。 铲斗组件还包括弹簧偏置柱塞,其可操作用于通过其外壁中的孔从铲斗元件向外射击游戏球,同时铲斗元件移动穿过支撑表面。 提供开/关开关,用于选择性地为铲斗组件的驱动器供电,并且手柄附接到开关,使得当手柄被向下推动时驱动器被通电,并且当把手被向上拉动时断电。 游戏玩家必须尝试用铲子元素快速收集他们的球,并将其放在铲斗元件中,然后柱塞组件将其弹回。 第一个将他或她的所有球存放在铲斗元件中并拉动手柄以停止驱动器的玩家是获胜者。