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    • 2. 发明授权
    • Universal game monitoring unit and system
    • 通用游戏监控单元和系统
    • US09235955B2
    • 2016-01-12
    • US11456541
    • 2006-07-10
    • James W. MorrowLawrence McAllisterMarvin A. HeinWarren R. WhiteRobert A. Luciano, Jr.
    • James W. MorrowLawrence McAllisterMarvin A. HeinWarren R. WhiteRobert A. Luciano, Jr.
    • A63F13/25G07F17/32
    • G07F17/3213G07F17/32G07F17/3232G07F17/3234G07F17/34
    • An embedded user interface incorporated into a gaming device, the gaming device including a gaming presentation of a base game and a gaming processor for controlling the base game. The embedded user interface includes: a player tracking interface and an embedded processor. The player tracking interface includes (or is associated with) a display screen and enables display of a system game to a user, presentation of information to the user, and reception of information from the user. The embedded processor employs an internal operating system and communicates with the gaming processor, enables control of the system game, control of player tracking information, and control of non-gaming information. In one embodiment, the embedded user interface enables control of a system game of which at least a portion of the system game is presented physically external to the embedded user interface. In another embodiment, the embedded user interface enables control of a system gaming indicator that is physically external to the embedded user interface. In still another embodiment, communication between a game processor and an embedded user interface is only enabled through the gaming network and is not direct enabled via a direct connection.
    • 嵌入到游戏设备中的嵌入式用户界面,游戏设备包括基本游戏的游戏呈现和用于控制基本游戏的游戏处理器。 嵌入式用户界面包括:玩家跟踪界面和嵌入式处理器。 玩家跟踪界面包括(或与显示屏幕相关联),并且能够向用户显示系统游戏,向用户呈现信息以及从用户接收信息。 嵌入式处理器采用内部操作系统并与游戏处理器进行通信,能够控制系统游戏,控制玩家跟踪信息以及控制非游戏信息。 在一个实施例中,嵌入式用户界面使得能够控制系统游戏,其系统游戏的至少一部分物理地呈现在嵌入式用户界面外部。 在另一个实施例中,嵌入式用户界面使得能够控制物理上在嵌入式用户界面外部的系统游戏指示符。 在另一个实施例中,游戏处理器和嵌入式用户界面之间的通信仅通过游戏网络启用,并且不能通过直接连接直接启用。
    • 3. 发明申请
    • Universal Game Monitoring Unit and System
    • 通用游戏监控单元和系统
    • US20110230260A1
    • 2011-09-22
    • US11456541
    • 2006-07-10
    • James W. MorrowLawrence McAllisterMarvin A. HeinWarren R. WhiteRobert A. Luciano, JR.
    • James W. MorrowLawrence McAllisterMarvin A. HeinWarren R. WhiteRobert A. Luciano, JR.
    • A63F13/00A63F9/24
    • G07F17/3213G07F17/32G07F17/3232G07F17/3234G07F17/34
    • An embedded user interface incorporated into a gaming device, the gaming device including a gaming presentation of a base game and a gaming processor for controlling the base game. The embedded user interface includes: a player tracking interface and an embedded processor. The player tracking interface includes (or is associated with) a display screen and enables display of a system game to a user, presentation of information to the user, and reception of information from the user. The embedded processor employs an internal operating system and communicates with the gaming processor, enables control of the system game, control of player tracking information, and control of non-gaming information. In one embodiment, the embedded user interface enables control of a system game of which at least a portion of the system game is presented physically external to the embedded user interface. In another embodiment, the embedded user interface enables control of a system gaming indicator that is physically external to the embedded user interface. In still another embodiment, communication between a game processor and an embedded user interface is only enabled through the gaming network and is not direct enabled via a direct connection.
    • 嵌入到游戏设备中的嵌入式用户界面,游戏设备包括基本游戏的游戏呈现和用于控制基本游戏的游戏处理器。 嵌入式用户界面包括:玩家跟踪界面和嵌入式处理器。 玩家跟踪界面包括(或与显示屏幕相关联),并且能够向用户显示系统游戏,向用户呈现信息以及从用户接收信息。 嵌入式处理器采用内部操作系统并与游戏处理器进行通信,能够控制系统游戏,控制玩家跟踪信息以及控制非游戏信息。 在一个实施例中,嵌入式用户界面使得能够控制系统游戏,其系统游戏的至少一部分物理地呈现在嵌入式用户界面外部。 在另一个实施例中,嵌入式用户界面使得能够控制物理上在嵌入式用户界面外部的系统游戏指示符。 在另一个实施例中,游戏处理器和嵌入式用户界面之间的通信仅通过游戏网络启用,并且不能通过直接连接直接启用。
    • 6. 发明授权
    • User interface system and system-controlled bonus system
    • 用户界面系统和系统控制奖励系统
    • US09022866B2
    • 2015-05-05
    • US11381520
    • 2006-05-03
    • Robert A. Luciano, Jr.Carmen DiMicheleJames W. Morrow
    • Robert A. Luciano, Jr.Carmen DiMicheleJames W. Morrow
    • A63F13/00G07F17/32
    • G07F17/3269G07F17/32G07F17/3209G07F17/3223G07F17/3234G07F17/3244G07F17/3267
    • Systems and methods for managing a limited-time bonus period are disclosed herein. According to one method, one or more triggering events are established for the gaming machines, wherein the triggering events are winning game outcomes. A gaming period is initiated on the gaming machines, wherein each gaming machine generates a game outcome. If necessary, a system host is notified that one or more triggering events have been satisfied. The gaming machines then receive instructions from the system host to initiate a limited-time bonus period, wherein the limited-time bonus period is presented on a player tracking and interactive system gaming devices on a selected number of gaming machines. A notification message is displayed on the gaming machines regarding the initiation of the first limited-time bonus period, and a prize is awarded if a winning outcome is achieved by one or more of the networked gaming machines during the first limited-time bonus period.
    • 本文公开了用于管理有限时间奖励期间的系统和方法。 根据一种方法,为游戏机建立一个或多个触发事件,其中触发事件是获胜的游戏结果。 在游戏机上启动游戏时段,其中每个游戏机产生游戏结果。 如有必要,通知系统主机已经满足一个或多个触发事件。 然后,游戏机从系统主机接收指令以启动有限时间的奖励期间,其中限定时间的奖励期间在选定数量的游戏机上的玩家跟踪和交互式系统游戏装置上呈现。 在游戏机上显示关于开始第一有限时间奖励期间的通知消息,并且如果在第一有限时间奖励期间中由一个或多个联网游戏机实现获胜结果,则奖励奖励。
    • 7. 发明申请
    • User Interface System and System-Controlled Bonus System
    • 用户界面系统和系统控制奖励系统
    • US20090082099A1
    • 2009-03-26
    • US11381520
    • 2006-05-03
    • Robert A. Luciano, JR.Carmen DiMicheleJames W. Morrow
    • Robert A. Luciano, JR.Carmen DiMicheleJames W. Morrow
    • A63F9/24A63F13/00
    • G07F17/3269G07F17/32G07F17/3209G07F17/3223G07F17/3234G07F17/3244G07F17/3267
    • Systems and methods for managing a limited-time bonus period are disclosed herein. According to one method, one or more triggering events are established for the gaming machines, wherein the triggering events are winning game outcomes. A gaming period is initiated on the gaming machines, wherein each gaming machine generates a game outcome. If necessary, a system host is notified that one or more triggering events have been satisfied. The gaming machines then receive instructions from the system host to initiate a limited-time bonus period, wherein the limited-time bonus period is presented on a player tracking and interactive system gaming devices on a selected number of gaming machines. A notification message is displayed on the gaming machines regarding the initiation of the first limited-time bonus period, and a prize is awarded if a winning outcome is achieved by one or more of the networked gaming machines during the first limited-time bonus period.
    • 本文公开了用于管理有限时间奖励期间的系统和方法。 根据一种方法,为游戏机建立一个或多个触发事件,其中触发事件是获胜的游戏结果。 在游戏机上启动游戏时段,其中每个游戏机产生游戏结果。 如有必要,通知系统主机已经满足一个或多个触发事件。 然后,游戏机从系统主机接收指令以启动有限时间的奖励期间,其中限定时间的奖励期间在选定数量的游戏机上的玩家跟踪和交互式系统游戏装置上呈现。 在游戏机上显示关于开始第一有限时间奖励期间的通知消息,并且如果在第一有限时间奖励期间中由一个或多个联网游戏机实现获胜结果,则奖励奖励。
    • 8. 发明授权
    • Reconfigurable gaming display and system
    • 可重构游戏显示和系统
    • US08500561B2
    • 2013-08-06
    • US13597148
    • 2012-08-28
    • Rodney HillShawn G. QuickLoren T. NelsonJames W. MorrowRobert L. Miodunski
    • Rodney HillShawn G. QuickLoren T. NelsonJames W. MorrowRobert L. Miodunski
    • A63F9/24
    • G07F17/3227G07F17/323
    • A gaming system having one or more reconfigurable gaming machines and reconfigurable gaming displays is disclosed herein. Each gaming machine includes three reconfigurable video screens, wherein the reconfigurable first video screen, the second reconfigurable video screen, and the third reconfigurable video screen display a first game, information associated with the first game, casino specific features, or combinations thereof. The one or more gaming machines are reconfigurable to display a second game on the three reconfigurable video screens in response to receiving a reconfiguration command and downloading the second game from a server via a network so that the first reconfigurable video screen, the second reconfigurable video screen, and the third reconfigurable video screen display the second game, information associated with the second game, casino specific features, or combinations thereof.
    • 本文公开了具有一个或多个可重构游戏机和可重构游戏显示器的游戏系统。 每个游戏机包括三个可重新配置的视频屏幕,其中可重新配置的第一视频屏幕,第二可重新配置的视频屏幕和第三可重构视频屏幕显示第一游戏,与第一游戏相关联的信息,娱乐场特定的特征或其组合。 响应于接收到重新配置命令并经由网络从服务器下载第二游戏,一个或多个游戏机可重构以在三个可重新配置的视频屏幕上显示第二游戏,使得第一可重新配置的视频屏幕,第二可重新配置的视频屏幕 并且第三可重构视频屏幕显示第二游戏,与第二游戏相关联的信息,娱乐场特定特征或其组合。
    • 9. 发明申请
    • RECONFIGURABLE GAMING DISPLAY AND SYSTEM
    • 可重构游戏显示和系统
    • US20130005460A1
    • 2013-01-03
    • US13597148
    • 2012-08-28
    • Rodney HillShawn G. QuickLoren T. NelsonJames W. MorrowRobert L. Miodunski
    • Rodney HillShawn G. QuickLoren T. NelsonJames W. MorrowRobert L. Miodunski
    • A63F13/00
    • G07F17/3227G07F17/323
    • A gaming system having one or more reconfigurable gaming machines and reconfigurable gaming displays is disclosed herein. Each gaming machine includes three reconfigurable video screens, wherein the reconfigurable first video screen, the second reconfigurable video screen, and the third reconfigurable video screen display a first game, information associated with the first game, casino specific features, or combinations thereof. The one or more gaming machines are reconfigurable to display a second game on the three reconfigurable video screens in response to receiving a reconfiguration command and downloading the second game from a server via a network so that the first reconfigurable video screen, the second reconfigurable video screen, and the third reconfigurable video screen display the second game, information associated with the second game, casino specific features, or combinations thereof.
    • 本文公开了具有一个或多个可重构游戏机和可重构游戏显示器的游戏系统。 每个游戏机包括三个可重新配置的视频屏幕,其中可重新配置的第一视频屏幕,第二可重新配置的视频屏幕和第三可重构视频屏幕显示第一游戏,与第一游戏相关联的信息,娱乐场特定的特征或其组合。 响应于接收到重新配置命令并经由网络从服务器下载第二游戏,一个或多个游戏机可重构以在三个可重新配置的视频屏幕上显示第二游戏,使得第一可重新配置的视频屏幕,第二可重新配置的视频屏幕 ,并且第三可重构视频屏幕显示第二游戏,与第二游戏相关联的信息,娱乐场特定特征或其组合。
    • 10. 发明授权
    • Enhanced reel gaming system with touch controls
    • 增强卷轴游戏系统与触摸控制
    • US08323093B2
    • 2012-12-04
    • US13365162
    • 2012-02-02
    • Lawrence C. McAllisterJames W. MorrowRichard Hunsaker
    • Lawrence C. McAllisterJames W. MorrowRichard Hunsaker
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G07F17/3209G07F17/3213G07F17/3227
    • An enhanced gaming system utilizes a touch panel as a user control device for game play features which provides users with the enhanced flexibility and interactivity of a video gaming device in a gaming device environment. The enhanced gaming system includes a set of reels, a panel, and a user control device. The panel overlays a set of reels. The set of reels are visible through at least one portion of the panel. The user control interface includes a substantially transparent touch panel overlaying the reels. In one embodiment, the user control interface enables a user control of reel spin direction in correspondence with direction in which the touch panel is touched by the user. In another aspect, the user control interface enables a user control of reel spin speed in correspondence with the speed in which the user touches the touch panel.
    • 增强的游戏系统利用触摸面板作为用于游戏设备的用户控制设备,其为游戏设备环境中的视频游戏设备提供了增强的灵活性和交互性。 增强的游戏系统包括一组卷轴,面板和用户控制装置。 面板覆盖一组卷轴。 该组卷轴可通过面板的至少一部分看到。 用户控制界面包括覆盖卷轴的基本透明的触摸面板。 在一个实施例中,用户控制界面使用户能够根据触摸面板被用户触摸的方向来控制卷轴旋转方向。 在另一方面,用户控制界面使用户能够根据用户触摸触摸面板的速度控制卷轴旋转速度。