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    • 2. 发明申请
    • DEVICE VERIFICATION SYSTEM AND METHOD
    • 设备验证系统和方法
    • US20070006329A1
    • 2007-01-04
    • US11464584
    • 2006-08-15
    • James MorrowLawrence McAllisterRobert DubnerDavid Carman
    • James MorrowLawrence McAllisterRobert DubnerDavid Carman
    • G06F11/00G06F1/26G08B13/00G08B21/00G08B29/00
    • G06F11/2294G06F11/006G06F11/0748G06F11/2289G11C2029/4402
    • There is provided a method and system for verifying a device, having components. Identification numbers of the components are read and then verified. The process of verifying comprises matching each identification number in a database to determine whether each identification number is valid. In one embodiment, the database is remote from the device, wherein verification is performed over a network connecting a database server containing the database with the device. The device transmits the identification numbers for each of the components to the database server for verification. A file allocation structure reader may be located in a basic input/output system of the device for reading and verifying data files from a persistent storage media without loading an operating system. The device may comprise a gaming machine that contains a monitor for monitoring one or more system events being processed by the gaming machine. The monitor monitors routine and non-routine events. A detector is included for detecting selected system events so that they may be recorded.
    • 提供了一种用于验证具有部件的装置的方法和系统。 读取组件的识别号,然后进行验证。 验证过程包括匹配数据库中的每个识别号码,以确定每个识别号码是否有效。 在一个实施例中,数据库远离设备,其中通过将包含数据库的数据库服务器与设备连接的网络执行验证。 设备将每个组件的标识号发送到数据库服务器进行验证。 文件分配结构读取器可以位于用于从永久存储介质读取和验证数据文件而不加载操作系统的设备的基本输入/输出系统中。 该设备可以包括游戏机,其包含用于监视由游戏机正在处理的一个或多个系统事件的监视器。 监视器监视例程和非常规事件。 包括检测器用于检测所选择的系统事件,以便它们被记录。
    • 3. 发明申请
    • DEVICE VERIFICATION SYSTEM AND METHOD
    • 设备验证系统和方法
    • US20060288200A1
    • 2006-12-21
    • US11464594
    • 2006-08-15
    • James MorrowLawrence McAllisterRobert DubnerDavid Carman
    • James MorrowLawrence McAllisterRobert DubnerDavid Carman
    • G06F15/177G06F9/00G06F9/24
    • G06F11/2294G06F11/006G06F11/0748G06F11/2289G11C2029/4402
    • There is provided a method and system for verifying a device, having components. Identification numbers of the components are read and then verified. The process of verifying comprises matching each identification number in a database to determine whether each identification number is valid. In one embodiment, the database is remote from the device, wherein verification is performed over a network connecting a database server containing the database with the device. The device transmits the identification numbers for each of the components to the database server for verification. A file allocation structure reader may be located in a basic input/output system of the device for reading and verifying data files from a persistent storage media without loading an operating system. The device may comprise a gaming machine that contains a monitor for monitoring one or more system events being processed by the gaming machine. The monitor monitors routine and non-routine events. A detector is included for detecting selected system events so that they may be recorded.
    • 提供了一种用于验证具有部件的装置的方法和系统。 读取组件的识别号,然后进行验证。 验证过程包括匹配数据库中的每个识别号码,以确定每个识别号码是否有效。 在一个实施例中,数据库远离设备,其中通过将包含数据库的数据库服务器与设备连接的网络执行验证。 设备将每个组件的标识号发送到数据库服务器进行验证。 文件分配结构读取器可以位于用于从永久存储介质读取和验证数据文件而不加载操作系统的设备的基本输入/输出系统中。 该设备可以包括游戏机,其包含用于监视由游戏机正在处理的一个或多个系统事件的监视器。 监视器监视例程和非常规事件。 包括检测器用于检测所选择的系统事件,以便它们被记录。
    • 5. 发明申请
    • DEVICE VERIFICATION SYSTEM AND METHOD
    • 设备验证系统和方法
    • US20110021270A1
    • 2011-01-27
    • US12859687
    • 2010-08-19
    • James W. MorrowLawrence McAllisterRobert DubnerDavid Carman
    • James W. MorrowLawrence McAllisterRobert DubnerDavid Carman
    • A63F9/24
    • G06F11/2294G06F11/006G06F11/0748G06F11/2289G11C2029/4402
    • A method is disclosed for authenticating a gaming device, wherein the gaming device includes a plurality of components, one of which is a storage device. The method includes: starting up the gaming device; authenticating a data file stored on the storage device, wherein the authenticating comprises: opening and reading a file allocation structure in a storage device using a file allocation reader; processing the file allocation structure using a processor to provide access to files stored in the storage device, wherein the files in the storage device include installed identification data from one or more selected gaming units as to components actually installed on the selected gaming units, and wherein the files also include registered identification data for components supposed to be installed on the selected gaming units, each component including hardware components and software components, and each gaming unit including multiple components with identification data; and examining the installed identification data and registered identification data to determine enablement of the gaming units.
    • 公开了一种用于认证游戏设备的方法,其中游戏设备包括多个组件,其中之一是存储设备。 该方法包括:启动游戏设备; 认证存储在存储设备上的数据文件,其中所述认证包括:使用文件分配读取器打开和读取存储设备中的文件分配结构; 使用处理器处理所述文件分配结构以提供对存储在所述存储设备中的文件的访问,其中所述存储设备中的文件包括来自一个或多个所选择的游戏单元的安装的识别数据,关于实际安装在所选游戏单元上的组件,并且其中 这些文件还包括应该安装在所选择的游戏单元上的组件的注册识别数据,每个组件包括硬件组件和软件组件,并且每个游戏单元包括具有识别数据的多个组件; 以及检查安装的识别数据和注册的识别数据,以确定游戏单元的启用。
    • 6. 发明授权
    • Device verification system and method
    • 设备验证系统和方法
    • US07836302B2
    • 2010-11-16
    • US11464594
    • 2006-08-15
    • James W. MorrowLawrence McAllisterRobert DubnerDavid Carman
    • James W. MorrowLawrence McAllisterRobert DubnerDavid Carman
    • G06F21/00
    • G06F11/2294G06F11/006G06F11/0748G06F11/2289G11C2029/4402
    • There is provided a method and system for verifying a device, having components. Identification numbers of the components are read and then verified. The process of verifying comprises matching each identification number in a database to determine whether each identification number is valid. In one embodiment, the database is remote from the device, wherein verification is performed over a network connecting a database server containing the database with the device. The device transmits the identification numbers for each of the components to the database server for verification. A file allocation structure reader may be located in a basic input/output system of the device for reading and verifying data files from a persistent storage media without loading an operating system. The device may comprise a gaming machine that contains a monitor for monitoring one or more system events being processed by the gaming machine. The monitor monitors routine and non-routine events. A detector is included for detecting selected system events so that they may be recorded.
    • 提供了一种用于验证具有部件的装置的方法和系统。 读取组件的识别号,然后进行验证。 验证过程包括匹配数据库中的每个识别号码,以确定每个识别号码是否有效。 在一个实施例中,数据库远离设备,其中通过将包含数据库的数据库服务器与设备连接的网络执行验证。 设备将每个组件的标识号发送到数据库服务器进行验证。 文件分配结构读取器可以位于用于从永久存储介质读取和验证数据文件而不加载操作系统的设备的基本输入/输出系统中。 该设备可以包括游戏机,其包含用于监视由游戏机正在处理的一个或多个系统事件的监视器。 监视器监视例程和非常规事件。 包括检测器用于检测所选择的系统事件,以便它们被记录。
    • 7. 发明授权
    • Device verification system and method
    • 设备验证系统和方法
    • US08554682B2
    • 2013-10-08
    • US12859687
    • 2010-08-19
    • James W. MorrowLawrence McAllisterRobert DubnerDavid Carman
    • James W. MorrowLawrence McAllisterRobert DubnerDavid Carman
    • G06Q99/00
    • G06F11/2294G06F11/006G06F11/0748G06F11/2289G11C2029/4402
    • A method is disclosed for authenticating a gaming device, wherein the gaming device includes a plurality of components, one of which is a storage device. The method includes: starting up the gaming device; authenticating a data file stored on the storage device, wherein the authenticating comprises: opening and reading a file allocation structure in a storage device using a file allocation reader; processing the file allocation structure using a processor to provide access to files stored in the storage device, wherein the files in the storage device include installed identification data from one or more selected gaming units as to components actually installed on the selected gaming units, and wherein the files also include registered identification data for components supposed to be installed on the selected gaming units, each component including hardware components and software components, and each gaming unit including multiple components with identification data; and examining the installed identification data and registered identification data to determine enablement of the gaming units.
    • 公开了一种用于认证游戏设备的方法,其中游戏设备包括多个组件,其中之一是存储设备。 该方法包括:启动游戏设备; 认证存储在存储设备上的数据文件,其中所述认证包括:使用文件分配读取器打开和读取存储设备中的文件分配结构; 使用处理器处理所述文件分配结构以提供对存储在所述存储设备中的文件的访问,其中所述存储设备中的文件包括来自一个或多个所选择的游戏单元的安装的识别数据,关于实际安装在所选游戏单元上的组件,并且其中 这些文件还包括应该安装在所选择的游戏单元上的组件的注册识别数据,每个组件包括硬件组件和软件组件,并且每个游戏单元包括具有识别数据的多个组件; 以及检查安装的识别数据和注册的识别数据,以确定游戏单元的启用。
    • 9. 发明申请
    • Enhanced Reel Gaming System with Touch Controls
    • 增强卷轴游戏系统与触摸控制
    • US20120157179A1
    • 2012-06-21
    • US13365162
    • 2012-02-02
    • Lawrence McAllisterJames MorrowRichard Hunsaker
    • Lawrence McAllisterJames MorrowRichard Hunsaker
    • A63F9/24
    • G07F17/3209G07F17/3213G07F17/3227
    • An enhanced gaming system utilizes a touch panel as a user control device for game play features which provides users with the enhanced flexibility and interactivity of a video gaming device in a gaming device environment. The enhanced gaming system includes a set of reels, a panel, and a user control device. The panel overlays a set of reels. The set of reels are visible through at least one portion of the panel. The user control interface includes a substantially transparent touch panel overlaying the reels. In one embodiment, the user control interface enables a user control of reel spin direction in correspondence with direction in which the touch panel is touched by the user. In another aspect, the user control interface enables a user control of reel spin speed in correspondence with the speed in which the user touches the touch panel.
    • 增强的游戏系统利用触摸面板作为用于游戏设备的用户控制设备,其为游戏设备环境中的视频游戏设备提供了增强的灵活性和交互性。 增强的游戏系统包括一组卷轴,面板和用户控制装置。 面板覆盖一组卷轴。 该组卷轴可通过面板的至少一部分看到。 用户控制界面包括覆盖卷轴的基本透明的触摸面板。 在一个实施例中,用户控制界面使用户能够根据触摸面板被用户触摸的方向来控制卷轴旋转方向。 在另一方面,用户控制界面使用户能够根据用户触摸触摸面板的速度控制卷轴旋转速度。
    • 10. 发明申请
    • ENHANCED MECHANICAL REEL GAMING SYSTEM WITH TOUCH CONTROLS
    • 具有触摸控制功能的增强机械式旋转游戏系统
    • US20090137310A1
    • 2009-05-28
    • US12355861
    • 2009-01-19
    • Lawrence McAllisterJames MorrowRichard Hunsaker
    • Lawrence McAllisterJames MorrowRichard Hunsaker
    • A63F9/24
    • G07F17/3209G07F17/3213G07F17/3227
    • An enhanced mechanical gaming system (10) utilizes a touch panel (40) as a user control device for mechanical assemblies and game play features which provides users with the enhanced flexibility and interactivity of a video gaming device in a mechanical gaming device environment. The enhanced mechanical gaming system (10) includes a gaming machine assembly (20), a touch sensor assembly (30) incorporating a substantially transparent touch panel (40), a touch panel controller (50), and touch panel software (60). The gaming machine assembly is a standard gaming machine assembly that has been modified to utilize touch-panel components. The touch panel (40) and the sensor assembly (30) produce touch data when activated, and provide viewing of mechanical assemblies behind the touch panel (40). The touch panel controller (50) acts to control and interpret the touch panel (40). The touch panel software (60) controls and interprets the touch data, as well as applying the touch data to interactive applications of the gaming machine assembly (20).
    • 增强的机械游戏系统(10)利用触摸面板(40)作为用于机械装配和游戏功能的用户控制装置,其为机器游戏装置环境中的视频游戏装置提供增强的灵活性和交互性。 增强的机械游戏系统(10)包括游戏机组件(20),结合有基本上透明的触摸面板(40)的触摸传感器组件(30),触摸面板控制器(50)和触摸面板软件(60)。 游戏机组件是已经被修改以利用触摸面板组件的标准游戏机组件。 触摸面板(40)和传感器组件(30)在激活时产生触摸数据,并且提供在触摸面板(40)后面的机械组件的观看。 触摸面板控制器(50)用于控制和解释触摸面板(40)。 触摸面板软件(60)控制和解释触摸数据,以及将触摸数据应用于游戏机组件(20)的交互式应用。