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    • 1. 发明申请
    • System And Method For Constraining A Graphical Hand From Penetrating Simulated Graphical Objects
    • 从穿透模拟图形对象中约束图形手的系统和方法
    • US20090144664A1
    • 2009-06-04
    • US12346686
    • 2008-12-30
    • James F. KramerChristopher Ullrich
    • James F. KramerChristopher Ullrich
    • G06F3/048G06G7/60
    • G06F3/011G06F19/00G06T19/20G06T2210/21G06T2210/28G06T2219/2016G06T2219/2021
    • Movement of a graphical hand is constrained when the physical hand controlling the graphical hand does not have a similar physical constraint. An analysis of a revolute-joint-link-spring model in which an uncompressed/unextended spring position represents the corresponding measured joint angle or link position is used. Linear springs, non-linear springs, or the like may be employed to obtain the desired result of allowing a graphical joint or link to deviate from what the corresponding measured joint or link provides. If a graphical hand configuration causes a portion of the hand to penetrate a simulated graphical solid object, a mathematical determination is used to compute modified joint and link positions such that the graphical hand part will no longer penetrate the solid object. Such a constraint technique may include solving a spring model such that the various joint and link springs compress or extend to produce modified joint and link positions.
    • 当控制图形手的物理手并不具有相似的物理约束时,图形手的运动受到约束。 使用旋转关节弹簧模型的分析,其中未压缩/未延伸的弹簧位置表示相应的测量的关节角度或连杆位置。 可以使用线性弹簧,非线性弹簧等来获得允许图形接头或连杆偏离对应的测量接头或连杆提供的所需结果。 如果图形手配置导致手的一部分穿透模拟图形实体,则使用数学确定来计算修改的关节和链接位置,使得图形手部部分将不再穿透固体对象。 这种约束技术可以包括解决弹簧模型,使得各种接头和连接弹簧压缩或延伸以产生修改的接头和连杆位置。
    • 2. 发明授权
    • System and method for constraining a graphical hand from penetrating simulated graphical objects
    • 用于限制图形手从穿透的模拟图形对象的系统和方法
    • US07818153B2
    • 2010-10-19
    • US12346686
    • 2008-12-30
    • James F. KramerChristopher Ullrich
    • James F. KramerChristopher Ullrich
    • G06G7/48G06F3/01G06F3/048
    • G06F3/011G06F19/00G06T19/20G06T2210/21G06T2210/28G06T2219/2016G06T2219/2021
    • Movement of a graphical hand is constrained when the physical hand controlling the graphical hand does not have a similar physical constraint. An analysis of a revolute-joint-link-spring model in which an uncompressed/unextended spring position represents the corresponding measured joint angle or link position is used. Linear springs, non-linear springs, or the like may be employed to obtain the desired result of allowing a graphical joint or link to deviate from what the corresponding measured joint or link provides. If a graphical hand configuration causes a portion of the hand to penetrate a simulated graphical solid object, a mathematical determination is used to compute modified joint and link positions such that the graphical hand part will no longer penetrate the solid object. Such a constraint technique may include solving a spring model such that the various joint and link springs compress or extend to produce modified joint and link positions.
    • 当控制图形手的物理手并不具有相似的物理约束时,图形手的运动受到约束。 使用旋转关节弹簧模型的分析,其中未压缩/未延伸的弹簧位置表示相应的测量的关节角度或连杆位置。 可以使用线性弹簧,非线性弹簧等来获得允许图形接头或连杆偏离对应的测量接头或连杆提供的所需结果。 如果图形手配置导致手的一部分穿透模拟图形实体,则使用数学确定来计算修改的关节和链接位置,使得图形手部部分将不再穿透固体对象。 这种约束技术可以包括解决弹簧模型,使得各种接头和连接弹簧压缩或延伸以产生修改的接头和连杆位置。
    • 3. 发明授权
    • System and method for constraining a graphical hand from penetrating simulated graphical objects
    • 用于限制图形手从穿透的模拟图形对象的系统和方法
    • US07472047B2
    • 2008-12-30
    • US10801643
    • 2004-03-17
    • James F. KramerChristopher Ullrich
    • James F. KramerChristopher Ullrich
    • G06G7/48G06F3/01G06F3/048
    • G06F3/011G06F19/00G06T19/20G06T2210/21G06T2210/28G06T2219/2016G06T2219/2021
    • Movement of a graphical hand is constrained when the physical hand controlling the graphical hand does not have a similar physical constraint. An analysis of a revolute-joint-link-spring model in which an uncompressed/unextended spring position represents the corresponding measured joint angle or link position is used. Linear springs , non-linear springs, or the like may be employed to obtain the desired result of allowing a graphical joint or link to deviate from what the corresponding measured joint or link provides. If a graphical hand configuration causes a portion of the hand to penetrate a simulated graphical solid object, a mathematical determination is used to compute modified joint and link positions such that the graphical hand part will no longer penetrate the solid object. Such a constraint technique may include solving a spring model such that the various joint and link springs compress or extend to produce modified joint and link positions.
    • 当控制图形手的物理手并不具有相似的物理约束时,图形手的运动受到约束。 使用旋转关节弹簧模型的分析,其中未压缩/未延伸的弹簧位置表示相应的测量的关节角度或连杆位置。 可以使用线性弹簧,非线性弹簧等来获得允许图形接头或连杆偏离对应的测量接头或连杆提供的所需结果。 如果图形手配置导致手的一部分穿透模拟图形实体,则使用数学确定来计算修改的关节和链接位置,使得图形手部部分将不再穿透固体对象。 这种约束技术可以包括解决弹簧模型,使得各种接头和连接弹簧压缩或延伸以产生修改的接头和连杆位置。
    • 9. 发明授权
    • Fruit flavoring in the image of a fruit portion stored with a vessel for flavoring a fluid
    • 与用于调味流体的容器一起存储的水果部分的图像中的水果调味料
    • US07798056B2
    • 2010-09-21
    • US11549979
    • 2006-10-17
    • James F. Kramer
    • James F. Kramer
    • A47J31/00B65D25/08
    • A23L2/56A23L2/38B65D23/04B65D23/12B65D23/14B65D51/28B65D51/2835B65D85/808B65D2517/0056B65D2571/00827B65D2571/00851B65D2571/00925Y10S215/08
    • An assembly and method are provided for storing and dispensing a soluble substance, such as a flavoring, into a liquid. A useful application of the subject invention includes the case where lime-flavored liquid is contained in a foam artificial lime stored in the neck of a beer bottle, attached to a beer bottle or can, or attached to the 6-pack or 12-pack carton. The artificial lime may be retrieved from the neck or a protective covering and acted upon so it diffuses the lime-flavored liquid into the beer when it is inserted into the beer bottle. Alternately, juice from the artificial lime may be squeezed into the beer, or the artificial lime may be simply retrieved and discarded. Rather than needing to buy a natural lime, cut it up and push a wedge into a beer bottle, an artificial lime, or a packaged natural lime, may be stored directly in or with the beer bottle and placed in functional contact with the beer at time of consumption.
    • 提供了用于将可溶性物质如调味剂储存和分配到液体中的组合和方法。 本发明的有用应用包括将石灰调味液体包含在储存在啤酒瓶颈部的泡沫人造石灰中,附着在啤酒瓶或罐上,或附着于6包或12包装 纸箱 人造石灰可以从颈部或保护性覆盖物中取出并作用,从而当将石灰调味的液体插入啤酒瓶时将其分解成啤酒。 或者,来自人造石灰的果汁可以被挤压入啤酒中,或者可以简单地取回和丢弃人造石灰。 不需要购买天然石灰,切割并将楔子推入啤酒瓶,人造石灰或包装的天然石灰中,可直接储存在啤酒瓶中或与啤酒瓶配合,并与啤酒进行功能接触 消费时间。