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    • 1. 发明申请
    • IMAGE PLANE STABILIZATION FOR MEDICAL IMAGING
    • 用于医学成像的图像平面稳定
    • US20090030316A1
    • 2009-01-29
    • US12240153
    • 2008-09-29
    • James E. ChomasKutay F. UstunerThilaka S. Sumanaweera
    • James E. ChomasKutay F. UstunerThilaka S. Sumanaweera
    • A61B8/00
    • A61B8/14A61B8/469A61B8/483A61B8/5276A61B8/5284A61B8/543G01S7/52077G01S7/52085G01S7/52088G01S15/8925G01S15/8979G01S15/8993
    • A medical imaging system automatically acquires two-dimensional images representing a user-defined region of interest despite motion. The plane of acquisition is updated or altered adaptively as a function of detected motion. The user-designated region of interest is then continually scanned due to the alteration in scan plane position. A multi-dimensional array is used to stabilize imaging of a region of interest in a three-dimensional volume. The user defines a region of interest for two-dimensional imaging. Motion is then detected. The position of a scan plane used to generate a subsequent two-dimensional image is then oriented as a function of the detected motion within the three-dimensional volume. By repeating the motion determination and adaptive alteration of the scan plane position, real time imaging of a same region of interest is provided while minimizing the region of interest fading into or out of the sequence of images.
    • 医疗成像系统自动获取表示用户定义的兴趣区域的二维图像,尽管运动。 作为检测到的运动的函数,采集平面被自适应地更新或改变。 然后由于扫描平面位置的变化,用户指定的感兴趣区域被连续地扫描。 多维阵列用于稳定三维体积中感兴趣区域的成像。 用户定义用于二维成像的感兴趣区域。 然后检测到运动。 然后将用于产生后续二维图像的扫描平面的位置定义为三维体积内检测到的运动的函数。 通过重复扫描平面位置的运动确定和自适应改变,提供了相同感兴趣区域的实时成像,同时将感兴趣的区域最小化到图像序列中或退出图像序列。
    • 2. 发明授权
    • Image plane stabilization for medical imaging
    • 用于医学成像的图像平面稳定
    • US07998074B2
    • 2011-08-16
    • US12240078
    • 2008-09-29
    • James E. ChomasKutay F. UstunerThilaka S. Sumanaweera
    • James E. ChomasKutay F. UstunerThilaka S. Sumanaweera
    • A61B8/00
    • A61B8/14A61B8/469A61B8/483A61B8/5276A61B8/5284A61B8/543G01S7/52077G01S7/52085G01S7/52088G01S15/8925G01S15/8979G01S15/8993
    • A medical imaging system automatically acquires two-dimensional images representing a user-defined region of interest despite motion. The plane of acquisition is updated or altered adaptively as a function of detected motion. The user-designated region of interest is then continually scanned due to the alteration in scan plane position. A multi-dimensional array is used to stabilize imaging of a region of interest in a three-dimensional volume. The user defines a region of interest for two-dimensional imaging. Motion is then detected. The position of a scan plane used to generate a subsequent two-dimensional image is then oriented as a function of the detected motion within the three-dimensional volume. By repeating the motion determination and adaptive alteration of the scan plane position, real time imaging of a same region of interest is provided while minimizing the region of interest fading into or out of the sequence of images.
    • 医疗成像系统自动获取表示用户定义的兴趣区域的二维图像,尽管运动。 作为检测到的运动的函数,采集平面被自适应地更新或改变。 然后由于扫描平面位置的变化,用户指定的感兴趣区域被连续地扫描。 多维阵列用于稳定三维体积中感兴趣区域的成像。 用户定义用于二维成像的感兴趣区域。 然后检测到运动。 然后将用于产生后续二维图像的扫描平面的位置定义为三维体积内检测到的运动的函数。 通过重复扫描平面位置的运动确定和自适应改变,提供了相同感兴趣区域的实时成像,同时将感兴趣的区域最小化到图像序列中或从该图像序列中退出。
    • 6. 发明授权
    • Surface parameter adaptive ultrasound image processing
    • 表面参数自适应超声图像处理
    • US07764818B2
    • 2010-07-27
    • US11157412
    • 2005-06-20
    • Thilaka S. SumanaweeraKutay F. Ustuner
    • Thilaka S. SumanaweeraKutay F. Ustuner
    • G06K9/00
    • G06T15/50G06T15/08G06T15/40
    • The depth buffer of a GPU is used to derive a surface normal or other surface parameter, avoiding or limiting computation of spatial gradients in 3D data sets and extra loading of data into the GPU. The surface parameter is used: to add shading with lighting to volume renderings of ultrasound data in real time, to angle correct velocity estimates, to adapt filtering or to correct for insonifying-angle dependent gain and compression. For border detection and segmentation, intersections with a volume oriented as a function of target structure, such as cylinders oriented relative to a vessel, are used for rendering. The intersections identify data for loading into the frame buffer for rendering.
    • GPU的深度缓冲器用于导出表面法线或其他表面参数,避免或限制3D数据集中的空间梯度的计算以及将数据额外加载到GPU中。 使用表面参数:通过照明将阴影添加到实时超声数据的体积渲染中,对角度正确的速度估计,适应滤波或校正失真角依赖增益和压缩。 对于边界检测和分割,使用与目标结构相关的体积定向的交点,例如相对于血管定向的圆柱体,用于渲染。 交叉点识别用于加载到帧缓冲器中的数据用于呈现。