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    • 4. 发明申请
    • TECHNOLOGIES FOR IMMERSIVE USER SENSORY EXPERIENCE SHARING
    • 用于浸入式用户感知体验分享的技术
    • WO2017112303A1
    • 2017-06-29
    • PCT/US2016/063605
    • 2016-11-23
    • INTEL CORPORATION
    • GAIDAR, TamaraNESCHLEBA, Patrick J.BECKWITH, Richard T.GOVEZENSKY, YosiMORAN, Amit
    • H04L29/08G06F3/01
    • H04N21/252G06F3/015G06F3/016G06F3/0346G06F3/041G06F3/14G06F3/16G09G2370/02G09G2370/20H04N21/2187H04N21/25891H04N21/42201H04N21/44218H04N21/4788H04N21/8133
    • Technologies for immersive sensory experience sharing include one or more experience computing devices, an experience server, and a distance computing device. Each experience computing device captures sensor data indicative of a local sensory experience from one or more sensors and transmits the sensor data to the experience server. Sensors may include audiovisual sensors, touch sensors, and chemical sensors. The experience server analyzes the sensor data to generate combined sensory experience data and transmits the combined sensory experience data to the distance computing device. The experience server may identify one or more activities associated with the local sensory experience. The distance computing device renders a sensory experience based on the combined sensory experience data. The distance computing device may monitor a user response, generate user preferences based on the user response, and transmit the user preferences to the experience server. Other embodiments are described and claimed.
    • 用于身临其境的感官体验分享技术包括一个或多个体验计算设备,体验服务器和远程计算设备。 每个体验计算设备从一个或多个传感器捕获指示本地感官体验的传感器数据,并将该传感器数据传输到体验服务器。 传感器可能包括视听传感器,触摸传感器和化学传感器。 体验服务器分析传感器数据以生成组合的感觉体验数据,并将组合的感觉体验数据传输至距离计算设备。 体验服务器可识别与本地感官体验相关联的一个或多个活动。 距离计算设备基于组合的感官体验数据呈现感官体验。 距离计算设备可以监视用户响应,基于用户响应生成用户偏好,并且将用户偏好发送给体验服务器。 描述并要求保护其他实施例。
    • 7. 发明申请
    • TECHNOLOGIES FOR MOTION-COMPENSATED VIRTUAL REALITY
    • 运动补偿虚拟现实技术
    • WO2018063572A1
    • 2018-04-05
    • PCT/US2017/047542
    • 2017-08-18
    • INTEL CORPORATION
    • ANDERSON, Glen J.BECKWITH, Richard T.AGRAWAL, AnkurSHI, Meng
    • G02B27/01G06F3/01G09B9/05
    • Technologies for motion-compensated virtual reality include a virtual reality compute device of a vehicle. The virtual reality compute device is configured to render a virtual reality content to an occupant of the vehicle and determine a motion of the vehicle based at least on sensor data generated by one or more vehicle motion sensors of the vehicle. Based on the determined motion of the vehicle, the virtual reality compute device modifies the rendered virtual reality media. In some embodiments, the virtual reality compute device may utilize other sensors associated with the vehicle and/or a user-worn virtual reality device to predict the motion of the vehicle in order to determine an expected motion of the vehicle that is expected to be sensed in the future.
    • 运动补偿虚拟现实的技术包括车辆的虚拟现实计算设备。 虚拟现实计算设备被配置为向车辆的乘员呈现虚拟现实内容并且至少基于由车辆的一个或多个车辆运动传感器生成的传感器数据来确定车辆的运动。 基于所确定的车辆运动,虚拟现实计算设备修改所呈现的虚拟现实媒体。 在一些实施例中,虚拟现实计算设备可以利用与车辆和/或用户佩戴的虚拟现实设备相关联的其他传感器来预测车辆的运动,以便确定期望被感测的车辆的预期运动 在未来。