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    • 1. 发明申请
    • AUTOMATICALLY MORPHING AND MODIFYING HANDWRITTEN TEXT
    • 自动变形和修改手写文字
    • US20130343639A1
    • 2013-12-26
    • US13528757
    • 2012-06-20
    • Hrvoje BenkoBenoit Barabe
    • Hrvoje BenkoBenoit Barabe
    • G06K9/40G06K9/62
    • G06T11/60G06K9/00865
    • An automatic handwriting morphing and modification system and method for digitally altering the handwriting of a user while maintaining the overall appearance and style of the user's handwriting. Embodiments of the system and method do not substitute or replace characters or words but instead morph and modify the user's handwritten strokes to retain a visual correlation between the original user's handwriting and the morphed and modified version of the user's handwriting. Embodiments of the system and method input the user's handwriting and a set of morph rules that determine what the handwritten strokes of the user can look more like after processing. Morphs, which are a specific type or appearance of a handwritten stroke, are selected based on the target handwriting. The selected morphs are applied using geometric tuning, semantic tuning, or both. The result is a morphed and modified version of the user's handwriting.
    • 一种自动手写变形和修改系统和方法,用于数字地改变用户的笔迹,同时保持用户手写的整体外观和风格。 系统和方法的实施例不替代或替换字符或单词,而是改变和修改用户的手写笔画以保持原始用户的笔迹与用户手写的变形和修改版本之间的视觉相关性。 系统和方法的实施例输入用户的手写和一组变形规则,其确定在处理之后用户的手写笔画可以看起来更像什么。 基于目标笔迹选择作为手写笔画的特定类型或外观的变形。 所选择的变形使用几何调整,语义调整或两者来应用。 结果是用户手写的变形和修改版本。
    • 5. 发明授权
    • Projectors and depth cameras for deviceless augmented reality and interaction
    • 投影机和深度相机,用于无障碍增强现实和互动
    • US08730309B2
    • 2014-05-20
    • US12819230
    • 2010-06-21
    • Andrew David WilsonHrvoje Benko
    • Andrew David WilsonHrvoje Benko
    • H04N13/04
    • H04N13/275G06F3/011G06F3/04815
    • Architecture that combines multiple depth cameras and multiple projectors to cover a specified space (e.g., a room). The cameras and projectors are calibrated, allowing the development of a multi-dimensional (e.g., 3D) model of the objects in the space, as well as the ability to project graphics in a controlled fashion on the same objects. The architecture incorporates the depth data from all depth cameras, as well as color information, into a unified multi-dimensional model in combination with calibrated projectors. In order to provide visual continuity when transferring objects between different locations in the space, the user's body can provide a canvas on which to project this interaction. As the user moves body parts in the space, without any other object, the body parts can serve as temporary “screens” for “in-transit” data.
    • 结合多个深度摄像机和多台投影机以覆盖指定空间(例如,房间)的架构。 相机和投影仪被校准,允许开发空间中的对象的多维(例如,3D)模型,以及以相应对象的受控方式投影图形的能力。 该架构将所有深度摄像机的深度数据以及颜色信息与校准的投影机结合使用,成为统一的多维模型。 为了在空间中的不同位置之间传输对象时提供视觉连续性,用户的身体可以提供一个画布来投射这个交互。 当用户移动空间中的身体部位而没有任何其他物体时,身体部位可以作为“过境”数据的临时“屏幕”。
    • 6. 发明授权
    • Precise selection techniques for multi-touch screens
    • 多点触摸屏的精确选择技术
    • US08619052B2
    • 2013-12-31
    • US13295982
    • 2011-11-14
    • Hrvoje BenkoAndrew D. WilsonPatrick M Baudisch
    • Hrvoje BenkoAndrew D. WilsonPatrick M Baudisch
    • G06F3/041
    • G06F3/04812G06F3/0488G06F2203/04808
    • A unique system and method is provided that facilitates pixel-accurate targeting with respect to multi-touch sensitive displays when selecting or viewing content with a cursor. In particular, the system and method can track dual inputs from a primary finger and a secondary finger, for example. The primary finger can control movement of the cursor while the secondary finger can adjust a control-display ratio of the screen. As a result, cursor steering and selection of an assistance mode can be performed at about the same time or concurrently. In addition, the system and method can stabilize a cursor position at a top middle point of a user's finger in order to mitigate clicking errors when making a selection.
    • 提供了一种独特的系统和方法,其在使用光标选择或观看内容时便于针对多触点敏感显示器的像素精确定位。 特别地,系统和方法可以例如跟踪主手指和次手指的双输入。 主手指可以控制光标的移动,而辅助手指可以调节屏幕的控制显示比率。 结果,光标转向和辅助模式的选择可以在大约相同的时间或同时进行。 此外,系统和方法可以稳定用户手指的顶部中点处的光标位置,以便在进行选择时减轻点击错误。
    • 9. 发明授权
    • Camera-based multi-touch mouse
    • 基于相机的多点触控鼠标
    • US08446367B2
    • 2013-05-21
    • US12425408
    • 2009-04-17
    • Hrvoje BenkoDaniel Allen RosenfeldEyal OfekBilly ChenShahram IzadiNicolas VillarJohn Helmes
    • Hrvoje BenkoDaniel Allen RosenfeldEyal OfekBilly ChenShahram IzadiNicolas VillarJohn Helmes
    • G09G5/08
    • G06F3/03543G06F3/042G06F2203/04104
    • Technologies for a camera-based multi-touch input device operable to provide conventional mouse movement data as well as three-dimensional multi-touch data. Such a device is based on an internal camera focused on a mirror or set of mirrors enabling the camera to image the inside of a working surface of the device. The working surface allows light to pass through. An internal light source illuminates the inside of the working surface and reflects off of any objects proximate to the outside of the device. This reflected light is received by the mirror and then directed to the camera. Imaging from the camera can be processed to extract touch points corresponding to the position of one or more objects outside the working surface as well as to detect gestures performed by the objects. Thus the device can provide conventional mouse functionality as well as three-dimensional multi-touch functionality.
    • 用于基于相机的多点触摸输入设备的技术,其可操作以提供常规的鼠标移动数据以及三维多点触摸数据。 这种设备基于专注于镜子或镜子组的内部照相机,使得相机能够对设备的工作表面进行成像。 工作表面允许光线通过。 内部光源照亮工作表面的内部,并反射出靠近设备外部的任何物体。 这个反射光被镜子接收,然后被引导到相机。 可以处理来自相机的成像以提取与工作表面外的一个或多个对象的位置对应的触摸点以及检测由对象执行的手势。 因此,该设备可以提供常规的鼠标功能以及三维多点触摸功能。
    • 10. 发明申请
    • INTERFACING WITH A COMPUTING APPLICATION USING A MULTI-DIGIT SENSOR
    • 使用多数字传感器与计算机应用程序接口
    • US20110260962A1
    • 2011-10-27
    • US12767804
    • 2010-04-27
    • Hrvoje BenkoDaniel Wigdor
    • Hrvoje BenkoDaniel Wigdor
    • G09G5/00G06F3/033
    • G06F3/0482G06F3/017G06F3/04883G06F2203/04808
    • A technology is described for interfacing with a computing application using a multi-digit sensor. A method may include obtaining an initial stroke using a single digit of a user on the multi-digit sensor. A direction change point for the initial stroke can be identified. At the direction change point for the initial stroke, a number of additional digits can be presented by the user to the multi-digit sensor. Then a completion stroke can be identified as being made with the number of additional digits. A user interface signal to can be sent to the computing application based on the number of additional digits used in the completion touch stroke. In another configuration of the technology, the touch stroke or gesture may include a single stroke where user interface items can be selected when additional digits are presented at the end of a gesture.
    • 描述了一种技术,用于使用多位数传感器与计算应用程序进行接口。 方法可以包括使用多位传感器上的用户的单个数字来获得初始笔划。 可以识别初始冲程的方向改变点。 在初始行程的方向改变点,用户可以向多位传感器显示多个附加位数。 然后可以用附加数字的数量来识别完成笔画。 可以基于在完成触摸笔划中使用的附加数字的数量将用户界面信号发送到计算应用。 在该技术的另一配置中,触摸笔画或手势可以包括单个笔画,其中当在手势结束时呈现附加数字时,可以选择用户界面项目。