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    • 1. 发明授权
    • Game system and server
    • 游戏系统和服务器
    • US08292746B2
    • 2012-10-23
    • US12678760
    • 2008-08-22
    • Hiroshi TomaruTakuya AndoKazuhiro YoshidaYaku Hiranabe
    • Hiroshi TomaruTakuya AndoKazuhiro YoshidaYaku Hiranabe
    • A63F13/00
    • A63F13/48A63F13/12A63F13/35A63F13/65A63F2300/408A63F2300/5566A63F2300/5593A63F2300/636H04L67/1095H04L67/38H04L69/28
    • A game system for reliably realizing synchronization of timings at which a common event in a plurality of game machines start. The game system includes a plan management server that measures lapse of system time common in the game system and with the time measurement, updates plan information indicative of remaining time until the system time reaches a process start stage at which a process for the common event starts. Each of the game machines includes an obtaining device to obtain the plan information from the plan management server, a stage determining device to determine whether the system time has reached the process start stage or not on the basis of laps of time of the system time measured in the game machine, and a process executing device to start a process for the common event when it is determined that the system time has reached the process start stage.
    • 一种用于可靠地实现多个游戏机中的共同事件开始的定时的同步的游戏系统。 该游戏系统包括计算管理服务器,该计划管理服务器测量游戏系统中常见的系统时间的流逝,并且通过时间测量,更新指示剩余时间的计划信息,直到系统时间到达共同事件的处理开始的处理开始阶段 。 每个游戏机包括从计划管理服务器获得计划信息的获取装置,阶段确定装置,用于基于所测量的系统时间的时间段来确定系统时间是否已经达到处理开始阶段 以及当确定系统时间已经到达处理开始阶段时,处理执行装置开始用于公共事件的处理。
    • 2. 发明申请
    • GAME SYSTEM AND SERVER
    • 游戏系统和服务器
    • US20100261535A1
    • 2010-10-14
    • US12678760
    • 2008-08-22
    • Hiroshi TomaruTakuya AndoKazuhiro YoshidaYaku Hiranabe
    • Hiroshi TomaruTakuya AndoKazuhiro YoshidaYaku Hiranabe
    • A63F9/24
    • A63F13/48A63F13/12A63F13/35A63F13/65A63F2300/408A63F2300/5566A63F2300/5593A63F2300/636H04L67/1095H04L67/38H04L69/28
    • A game system for reliably realizing synchronization of timings at which a common event in a plurality of game machines start. The game system includes a plan management server that measures lapse of system time common in the game system and with the time measurement, updates plan information indicative of remaining time until the system time reaches a process start stage at which a process for the common event starts. Each of the game machines includes an obtaining device to obtain the plan information from the plan management server, a stage determining device to determine whether the system time has reached the process start stage or not on the basis of laps of time of the system time measured in the game machine, and a process executing device to start a process for the common event when it is determined that the system time has reached the process start stage.
    • 一种用于可靠地实现多个游戏机中的共同事件开始的定时的同步的游戏系统。 该游戏系统包括计算管理服务器,该计划管理服务器测量游戏系统中常见的系统时间的流逝,并且通过时间测量,更新指示剩余时间的计划信息,直到系统时间到达共同事件的处理开始的处理开始阶段 。 每个游戏机包括从计划管理服务器获得计划信息的获取装置,阶段确定装置,用于基于所测量的系统时间的时间段来确定系统时间是否已经达到处理开始阶段 以及当确定系统时间已经到达处理开始阶段时,处理执行装置开始用于公共事件的处理。
    • 3. 发明申请
    • GAME MACHINE AND COMPUTER PROGRAM THEREOF
    • 游戏机及其计算机程序
    • US20100113132A1
    • 2010-05-06
    • US12531477
    • 2008-02-29
    • Yosuke SasakiShinichi IshiiMakoto AndoYaku HiranabeTomoaki HiraiEmiko Miyaji
    • Yosuke SasakiShinichi IshiiMakoto AndoYaku HiranabeTomoaki HiraiEmiko Miyaji
    • A63F9/24A63F13/00
    • G07F17/34G07F17/32G07F17/3244G07F17/3265G07F17/3267
    • A game machine having a control unit as a first game chance control device generating a game chance achieving at least one winning combination in winning combinations whose achievement probability varies in a game within a predetermined range provided to the player in exchange for medals, a dividend value control device setting a correspondence relationship between the winning combinations and the dividend values for the player, a dividend display control device displaying an odds display section where the winning combinations are related with the dividend values on a monitor according to the correspondence relationship set by the dividend value control device, a dividend creating device generating the dividend for the player corresponding to the achieved winning combination according to the correspondence relationship set by the dividend value control device when any winning combination is achieved, and a condition determining device determining whether a predetermined dividend change condition is established within the predetermined range.
    • 一种游戏机,其具有作为第一游戏机会控制装置的控制单元,其产生在提供给玩家的预定范围内的游戏中的成就概率变化的获胜组合中的至少一个获胜组合的游戏机会,以换取奖牌,股息值 控制装置设定所述获胜组合与所述玩家的所述分红值之间的对应关系,所述股息显示控制装置根据由所述股息设定的所述对应关系,在所述监视器上显示所述获胜组合与所述分红值相关联的赔率显示部 价值控制装置,分配生成装置,根据由所述股利价值控制装置实现的任何获胜组合时所设定的对应关系,根据所获得的获胜组合生成对应于玩家的股息;以及条件判定装置, 条件建立在预定范围内。
    • 4. 发明授权
    • Game machine and computer program thereof
    • 游戏机及其计算机程序
    • US08382585B2
    • 2013-02-26
    • US12531477
    • 2008-02-29
    • Yosuke SasakiShinichi IshiiMakoto AndoYaku HiranabeTomoaki HiraiEmiko Miyaji
    • Yosuke SasakiShinichi IshiiMakoto AndoYaku HiranabeTomoaki HiraiEmiko Miyaji
    • A63F9/24
    • G07F17/34G07F17/32G07F17/3244G07F17/3265G07F17/3267
    • A game machine having a control unit as a first game chance control device generating a game chance achieving at least one winning combination in winning combinations whose achievement probability varies in a game within a predetermined range provided to the player in exchange for medals, a dividend value control device setting a correspondence relationship between the winning combinations and the dividend values for the player, a dividend display control device displaying an odds display section where the winning combinations are related with the dividend values on a monitor according to the correspondence relationship set by the dividend value control device, a dividend creating device generating the dividend for the player corresponding to the achieved winning combination according to the correspondence relationship set by the dividend value control device when any winning combination is achieved, and a condition determining device determining whether a predetermined dividend change condition is established within the predetermined range.
    • 一种游戏机,其具有作为第一游戏机会控制装置的控制单元,其产生在提供给玩家的预定范围内的游戏中的成就概率变化的获胜组合中的至少一个获胜组合的游戏机会,以换取奖牌,股息值 控制装置设定所述获胜组合与所述玩家的所述分红值之间的对应关系,所述股息显示控制装置根据由所述股息设定的所述对应关系,在所述监视器上显示所述获胜组合与所述分红值相关联的赔率显示部 价值控制装置,分配生成装置,根据由所述股利价值控制装置实现的任何获胜组合时所设定的对应关系,根据所获得的获胜组合生成对应于玩家的股息;以及条件判定装置, 条件建立在预定范围内。