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    • 1. 发明授权
    • Reflective optical switch
    • 反光光开关
    • US07233717B2
    • 2007-06-19
    • US10938366
    • 2004-09-10
    • Hiroaki OnoShohei AbeHideo TakeshitaHiroki TataraKazuhide Kubo
    • Hiroaki OnoShohei AbeHideo TakeshitaHiroki TataraKazuhide Kubo
    • G02B6/12G02B6/38G02B6/00G02B26/02
    • G02F1/31G02F1/09
    • A reflective optical switch comprises an input/output port portion; a polarization separator/combiner for separating lights in the same optical path and combining lights in different optical paths; a Faraday rotation angle changer; a polarization rotator for changing the relationship in polarizing direction between lights in different optical paths; a birefringence element for optical path control for controlling optical path shift in response to polarizing direction; and a polarization rotating reflector for rotating polarizing direction 90 degrees on forward and return paths. The input/output port portion, the polarization separator/combiner, the Faraday rotation angle changer, the polarization rotator, the birefringence element for optical path control, and the polarization rotating reflector are arranged along the optical path, and the Faraday rotation angle changer includes a Faraday element and an electromagnet for controlling 90-degree change in polarizing direction of transmitted light thereof.
    • 反射型光开关包括输入/​​输出端口部分; 用于分离相同光路中的光并组合不同光路中的光的偏振分离器/组合器; 法拉第旋转角度变换器 用于改变不同光路中的光之间的偏振方向的关系的偏振旋转器; 用于控制响应于偏振方向的光路偏移的光路控制的双折射元件; 以及用于在正向和返回路径上将偏振方向旋转90度的偏振旋转反射器。 沿着光路布置输入输出端口部分,偏振分离器/组合器,法拉第旋转角度变换器,偏振旋转器,用于光路控制的双折射元件和偏振旋转反射器,并且法拉第旋转角度变换器包括 用于控制其透射光的偏振方向的90度变化的法拉第元件和电磁体。
    • 2. 发明申请
    • Reflective optical switch
    • 反光光开关
    • US20050058391A1
    • 2005-03-17
    • US10938366
    • 2004-09-10
    • Hiroaki OnoShohei AbeHideo TakeshitaHiroki TataraKazuhide Kubo
    • Hiroaki OnoShohei AbeHideo TakeshitaHiroki TataraKazuhide Kubo
    • G02F1/09G02F1/31G02B6/26
    • G02F1/31G02F1/09
    • A reflective optical switch comprises an input/output port portion; a polarization separator/combiner for separating lights in the same optical path and combining lights in different optical paths; a Faraday rotation angle changer; a polarization rotator for changing the relationship in polarizing direction between lights in different optical paths; a birefringence element for optical path control for controlling optical path shift in response to polarizing direction; and a polarization rotating reflector for rotating polarizing direction 90 degrees on forward and return paths. The input/output port portion, the polarization separator/combiner, the Faraday rotation angle changer, the polarization rotator, the birefringence element for optical path control, and the polarization rotating reflector are arranged along the optical path, and the Faraday rotation angle changer includes a Faraday element and an electromagnet for controlling 90-degree change in polarizing direction of transmitted light thereof.
    • 反射式光学开关包括输入/​​输出端口部分; 用于分离相同光路中的光并组合不同光路中的光的偏振分离器/组合器; 法拉第旋转角度变换器 用于改变不同光路中的光之间的偏振方向的关系的偏振旋转器; 用于控制响应于偏振方向的光路偏移的光路控制的双折射元件; 以及用于在正向和返回路径上将偏振方向旋转90度的偏振旋转反射器。 沿着光路布置输入/输出端口部分,偏振分离器/组合器,法拉第旋转角度变换器,偏振旋转器,用于光路控制的双折射元件和偏振旋转反射器,并且法拉第旋转角度变换器包括 用于控制其透射光的偏振方向的90度变化的法拉第元件和电磁体。
    • 4. 发明申请
    • Polarized wave coupling optical isolator
    • 极化波耦合光隔离器
    • US20070171528A1
    • 2007-07-26
    • US11727514
    • 2007-03-27
    • Shohei AbeTomokazu ImuraAkihiro MasudaKazuhide Kubo
    • Shohei AbeTomokazu ImuraAkihiro MasudaKazuhide Kubo
    • G02B27/28
    • G02B6/2746G02B27/28G02F1/093H01S3/005
    • A polarized wave coupling optical isolator comprises a plane-parallel birefringent element for optical path control, which is provided to control an optical path according to a polarizing direction, a plane-parallel birefringent element for coupling and splitting, which is provided with a certain interval from the birefringent element for optical path control to couple lights of different optical paths having polarizing directions set orthogonal to each other, and to split lights of the same optical path, a nonreciprocal portion provided between the birefringent element for optical path control and the birefringent element for coupling and splitting, and constructed by including a combination of 45° Faraday rotator and a linear phasor for rotating a plane of polarization by 45°, two input ports installed on the birefringent element side for optical path control, and an output port installed on the birefringent element side for coupling and splitting.
    • 偏振耦合光隔离器包括用于光路控制的平行平行双折射元件,用于控制根据偏振方向的光路,用于耦合和分离的平行平行双折射元件,其设置有一定间隔 从用于光路控制的双折射元件耦合到具有彼此正交设置的偏振方向的不同光路的光,并将相同光路的光分离,设置在用于光路控制的双折射元件和双折射元件之间的非互易部分 用于耦合和分离,并通过包括45°法拉第旋转器和用于将偏振平面旋转45°的线性相量的组合构成,安装在用于光路控制的双折射元件侧的两个输入端口和安装在 用于耦合和分离的双折射元件侧。
    • 5. 发明授权
    • Game system, game management program, and game management method for game system
    • 游戏系统,游戏管理程序和游戏系统的游戏管理方法
    • US08323110B2
    • 2012-12-04
    • US12735104
    • 2008-12-16
    • Masakazu ShibamiyaKazuhide KuboKazuma Konishi
    • Masakazu ShibamiyaKazuhide KuboKazuma Konishi
    • A63F13/00
    • A63F13/358A63F13/12A63F13/798A63F2300/5533A63F2300/5566A63F2300/558
    • A game system is provided with a player information storage unit that stores a communication address of a communication device owned by a player, a preliminary match totaling unit that obtains a game evaluation of the player, a game history information storage unit that stores the game evaluation of each player for each game, a standard condition setting unit that sets a ranking for preliminary match passage, a monitoring unit that continuously monitors whether or not the game evaluation of each player has crossed over the standard condition, and notification means for sending, to a player for whom the monitoring means has determined according to continuous monitoring that the game evaluation has crossed over the standard condition, information to that effect to a communication device of that player. When a relative standard condition among the players has been crossed over, information to that effect is sent to the communication device of a player concerned, thereby carrying out notification processing effectively and greatly reducing server load.
    • 一种游戏系统,具备存储玩家拥有的通信装置的通信地址的游戏者信息存储部,取得玩家的游戏评价的初步匹配合计单位,存储游戏评价的游戏历史信息存储单元 每个游戏的每个玩家的标准条件设置单元,设置初步匹配通过的排名的标准条件设置单元,连续监视每个玩家的游戏评估是否越过标准条件的监视单元,以及用于发送到 监视装置根据持续监视判断游戏评价已经越过标准状态的玩家,对该玩家的通信装置的信息。 当玩家之间的相对标准状况已被越过时,将有关信息发送给有关玩家的通信设备,从而有效地进行通知处理,大大减少了服务器负载。
    • 6. 发明申请
    • GAME SYSTEM, GAME MANAGEMENT PROGRAM, AND GAME MANAGEMENT METHOD FOR GAME SYSTEM
    • 游戏系统,游戏管理程序和游戏系统的游戏管理方法
    • US20100261536A1
    • 2010-10-14
    • US12735104
    • 2008-12-16
    • Masakazu ShibamiyaKazuhide KuboKazuma Konishi
    • Masakazu ShibamiyaKazuhide KuboKazuma Konishi
    • G06F17/00
    • A63F13/358A63F13/12A63F13/798A63F2300/5533A63F2300/5566A63F2300/558
    • A game system is provided with a player information storage unit that stores a communication address of a communication device owned by a player, a preliminary match totaling unit that obtains a game evaluation of the player, a game history information storage unit that stores the game evaluation of each player for each game, a standard condition setting unit that sets a ranking for preliminary match passage, a monitoring unit that continuously monitors whether or not the game evaluation of each player has crossed over the standard condition, and notification means for sending, to a player for whom the monitoring means has determined according to continuous monitoring that the game evaluation has crossed over the standard condition, information to that effect to a communication device of that player. When a relative standard condition among the players has been crossed over, information to that effect is sent to the communication device of a player concerned, thereby carrying out notification processing effectively and greatly reducing server load.
    • 一种游戏系统,具备存储玩家拥有的通信装置的通信地址的游戏者信息存储部,取得玩家的游戏评价的初步匹配合计单位,存储游戏评价的游戏历史信息存储单元 每个游戏的每个玩家的标准条件设置单元,设置初步匹配通过的排名的标准条件设置单元,连续监视每个玩家的游戏评估是否越过标准条件的监视单元,以及用于发送到 监视装置根据持续监视判断游戏评价已经越过标准状态的玩家,对该玩家的通信装置的信息。 当玩家之间的相对标准状况已被越过时,将有关信息发送给有关玩家的通信设备,从而有效地进行通知处理,大大减少了服务器负载。