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    • 1. 发明申请
    • POINT-TO-POINT BASED MULTICAST LABEL DISTRIBUTION PROTOCOL LOCAL PROTECTION SOLUTION
    • 基于点对点的多媒体标签分发协议本地保护解决方案
    • WO2013055696A2
    • 2013-04-18
    • PCT/US2012/059372
    • 2012-10-09
    • HUAWEI TECHNOLOGIES CO., LTD.ZHAO, Qianglin, QuintinCHEN, Ying
    • ZHAO, Qianglin, QuintinCHEN, Ying
    • H04L12/70
    • H04L45/507H04L45/16H04L45/22H04L45/28
    • In one aspect, the disclosure includes an apparatus comprising a processor configured to receive node protection backup route data at an upstream node and determine at least one backup route to at least one merge point node of a protected link or node according to the node protection data. In another aspect, the disclosure includes an apparatus comprising a processor configured to: receive at an upstream component information from a downstream component, wherein the received information comprises one or more of the following data elements related to one or more merge point nodes of a protected node: a number of leaf nodes, a plurality of merge point node addresses, a plurality of merge point node label reserve times and a plurality of merge point node forwarding labels, and establish a backup tunnel at the upstream component using at least one of the data elements received from the downstream component.
    • 在一个方面,本公开包括一种装置,包括:处理器,被配置为在上游节点处接收节点保护备份路由数据,并根据节点保护数据确定至少一个保护链路或节点的合并点节点的备份路由 。 在另一方面,本公开包括一种装置,其包括处理器,该处理器被配置为:在上行组件处从下游组件接收信息,其中,所接收的信息包括与被保护的一个或多个的一个或多个合并点节点相关的以下数据元素中的一个或多个 节点:多个叶节点,多个合并点节点地址,多个合并点节点标签预留时间和多个合并点节点转发标签,并且在上游分量处建立备用隧道,使用以下各项中的至少一个: 从下游组件接收的数据元素。
    • 6. 发明申请
    • RSVP-TE MP2MP SOLUTION
    • RSVP-TE MP2MP解决方案
    • WO2013148661A1
    • 2013-10-03
    • PCT/US2013/033851
    • 2013-03-26
    • HUAWEI TECHNOLOGIES CO., LTD.FUTUREWEI TECHNOLOGIES, INC.
    • ZHAO, Qianglin, QuintinCHEN, Ying
    • H04L12/761H04L12/723H04L12/911H04L12/927
    • H04L45/745H04L45/16H04L45/502H04L45/507H04L47/724H04L47/806
    • An apparatus comprising a processor configured to store a first upstream label in a forwarding table upon receipt of a first message encapsulating the first upstream label from a first adjacent node, store a first downstream label in the forwarding table upon receipt of a second message encapsulating the first downstream label from a second adjacent node, send a third message encapsulating a second downstream label to the first adjacent node, send a fourth message encapsulating a second upstream label to the second adjacent node; and forward data received from a plurality of adjacent nodes over a MP2MP LSP using at least a portion of the labels stored in the forwarding table, wherein each adjacent node is associated with only one upstream label and only one downstream label, and wherein the maximum state complexity of the forwarding table is linear relative to the number of adjacent nodes.
    • 一种装置,包括:处理器,被配置为在接收到从第一相邻节点封装所述第一上游标签的第一消息时在转发表中存储第一上游标签;在接收到封装所述第一上游标签的第二消息时,将第一下游标签存储在所述转发表中; 从第二相邻节点的第一下游标签向第一相邻节点发送封装第二下游标签的第三消息,向第二相邻节点发送封装第二上游标签的第四消息; 以及使用存储在转发表中的标签的至少一部分,通过MP2MP LSP转发从多个相邻节点接收的数据,其中每个相邻节点仅与一个上游标签相关联,并且其中最大状态 转发表的复杂度相对于相邻节点的数量是线性的。
    • 7. 发明申请
    • SIMPLIFIED DISPARITY DERIVED DEPTH CODING IN THREE-DIMENSIONAL (3D) VIDEO CODING
    • 三维(3D)视频编码中简化的差异化深度编码
    • WO2015135174A1
    • 2015-09-17
    • PCT/CN2014/073358
    • 2014-03-13
    • QUALCOMM INCORPORATEDLIU, HongbinCHEN, Ying
    • LIU, HongbinCHEN, Ying
    • H04N13/00
    • H04N19/597H04N19/52
    • This disclosure describes techniques for simplifying depth inter mode coding in a three-dimensional (3D) video coding process, such as 3D-HEVC. The techniques may include generating a motion parameter candidate list for a current depth prediction unit (PU) in a depth component of a current view of the multiview video data. The techniques may include deriving one or more candidates for the motion parameter candidate list based at least in part on accessing a reference texture block. The techniques may include deriving a derived depth coding (DDD) candidate for the motion parameter candidate list based only on the reference texture block that is already accessed for deriving the one or more candidates for the motion parameter candidate list. The described techniques include decoding or encoding motion information for the current depth PU based on the motion parameter candidate list for the current depth PU.
    • 本公开描述了用于简化3D-HEVC等三维(3D)视频编码处理中的深度帧间编码的技术。 所述技术可以包括在多视点视频数据的当前视图的深度分量中生成用于当前深度预测单元(PU)的运动参数候选列表。 该技术可以包括至少部分地基于访问参考纹理块来导出用于运动参数候选列表的一个或多个候选。 这些技术可以包括仅基于已经被访问以用于导出运动参数候选列表的一个或多个候选者的参考纹理块来导出用于运动参数候选列表的导出深度编码(DDD)候选。 所描述的技术包括基于当前深度PU的运动参数候选列表来解码或编码当前深度PU的运动信息。
    • 8. 发明申请
    • CONSTRAINED DEPTH INTRA MODE CODING FOR 3D VIDEO CODING
    • 用于3D视频编码的约束深度内部模式编码
    • WO2015135169A1
    • 2015-09-17
    • PCT/CN2014/073346
    • 2014-03-13
    • QUALCOMM INCORPORATEDLIU, HongbinCHEN, Ying
    • LIU, HongbinCHEN, Ying
    • H04N19/597
    • H04N19/597H04N19/11H04N19/119H04N19/159H04N19/176H04N19/593H04N19/70H04N19/96
    • This disclosure describes techniques for constraining depth intra mode coding in a three-dimensional (3D) video coding process, such as 3D-High Efficiency Video Coding (3D-HEVC). In some examples, the techniques for constraining depth intra mode coding may prevent transform tree nodes from being split into sub-transform tree nodes when a depth prediction unit that corresponds to the transform tree node is predicted according to a depth modeling mode (DMM). In further examples, the techniques for constraining depth intra mode coding may prevent the DMM mode from being used when the maximum transform unit size that corresponds to a depth prediction unit is greater than the size of the depth prediction unit. The techniques for constraining depth intra mode coding may prevent characteristics of the DMM prediction modes used in 3D-HEVC and characteristics of the transform tree subdivision used in 3D-HEVC from interfering with each other.
    • 本公开描述了在3D-高效率视频编码(3D-HEVC)三维(3D)视频编码处理中约束深度帧内模式编码的技术。 在一些示例中,当根据深度建模模式(DMM)预测与变换树节点相对应的深度预测单元时,用于约束深度帧内模式编码的技术可以防止变换树节点被分割成子变换树节点。 在进一步的示例中,当对应于深度预测单元的最大变换单位大小大于深度预测单元的大小时,用于约束深度帧内模式编码的技术可以防止DMM模式被使用。 限制深度帧内模式编码的技术可以防止在3D-HEVC中使用的DMM预测模式的特征和在3D-HEVC中使用的变换树细分的特征彼此干扰。