会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 9. 发明授权
    • Computerized method and system for generating a gaming experience in a networked environment
    • 用于在网络环境中生成游戏体验的计算机化方法和系统
    • US08460108B2
    • 2013-06-11
    • US11065833
    • 2005-02-25
    • Gregory L. HendricksonJonathan C. ClutsPamela J. Heath
    • Gregory L. HendricksonJonathan C. ClutsPamela J. Heath
    • A63F9/24
    • A63F13/28A63F13/12A63F13/30A63F2300/302A63F2300/5533H04N21/4131
    • Methods and systems for generating a gaming experience, e.g., an immersive gaming experience, in a networked environment are provided. Gaming experiences generated according to the methods provided herein transform a localized, networked environment into a “virtual game space”, thereby encouraging group and/or team play. Comprehensive assessments about nearby and/or common household devices, systems (e.g., lighting or sound systems), and/or other networked objects (e.g., clothing, furniture, fabric, etc.) are made and dynamically and intelligently woven into the fabric of the game itself. In this way, any networked device within the environment may be called upon to act as a game controller or input/output device, allowing game challenges to be expanded across a room, a home, and even a neighborhood. Methods for scaling a gaming experience uniquely to each environment, depending on the availability and capabilities of networked devices, are also provided.
    • 提供了用于在网络环境中生成游戏体验(例如,沉浸式游戏体验)的方法和系统。 根据本文提供的方法产生的游戏体验将本地化的网络环境转变为“虚拟游戏空间”,从而鼓励团体和/或团队合作。 制作关于附近和/或普通家用设备,系统(例如,照明或声音系统)和/或其他网络对象(例如,服装,家具,织物等)的综合评估,并动态地和智能地编织成 游戏本身。 以这种方式,环境中的任何网络设备可能被要求充当游戏控制器或输入/输出设备,从而允许在房间,家庭甚至邻里扩展游戏挑战。 还提供了根据网络设备的可用性和能力来将游戏体验唯一地扩展到每个环境的方法。
    • 10. 发明授权
    • System and method for dynamic media reproduction
    • 动态媒体再现的系统和方法
    • US07596296B2
    • 2009-09-29
    • US11106549
    • 2005-04-15
    • Gregory L. HendricksonDavid W. BaumertJames T. ReichertPamela J. HeathSven Pleyer
    • Gregory L. HendricksonDavid W. BaumertJames T. ReichertPamela J. HeathSven Pleyer
    • G11B27/00H04N5/93
    • G10H1/0008G06F17/30855G10H2220/106G10H2220/351G10H2240/061G10H2240/131
    • A system and related techniques integrate the accessing, retrieving and playback of enhanced music or other digital media or content, including to permit advanced authoring, mixing and environmental inputs and effects. According to embodiments of the invention in one regard, a user may access a playback engine to retrieve and dynamically mix, manage and integrate music content with environmental sensors and effects such as detection people or numbers or people, lighting effects and other sensory experience. Thus the tempo of a mixed music track may vary with the number or persons in a room or the time of day or night, or lighting effects may brighten or dim based on dynamic contrasts in the music or other content. According to further embodiments, the playback engine may permit a user to link or navigate to other community resources such as a Web site detailing an artist, album, movie or soundtrack, or a bulletin board for consumers with an interest in artists, actors or others. Because the music authorizing format and reproduction system may compatibly operate on musical and other content containing defined media extensions and permit the content to be freely mixed and integrated with environmental inputs and effects, the richness and participation of the musical and other playback experience for the user may be enhanced.
    • 系统和相关技术整合了增强音乐或其他数字媒体或内容的访问,检索和播放,包括允许高级创作,混合和环境输入和效果。 根据本发明的实施例,用户可以访问播放引擎以检索并且动态地混合,管理和集成音乐内容与环境传感器和诸如检测人或数字或人物的效果,照明效果和其他感官体验。 因此,混合音乐轨道的速度可以随着房间中的数量或人物或白天或晚上的时间而变化,或者基于音乐或其他内容中的动态对比度,照明效果可能变亮或变暗。 根据另外的实施例,回放引擎可以允许用户链接或导航到其他社区资源,例如详细描述艺术家,专辑,电影或配乐的网站或消费者对艺术家,演员或其他人感兴趣的公告板 。 因为音乐授权格式和再现系统可以在包含定义的媒体扩展的音乐和其他内容上兼容地操作,并允许内容被自由地混合并与环境输入和效果相结合,所以用户的音乐和其他播放体验的丰富性和参与性 可能会增强。