会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 2. 发明授权
    • Packed electric lamp of triangular planform
    • 三角平面包装电灯
    • US5375713A
    • 1994-12-27
    • US164229
    • 1993-12-08
    • David W. HorvatMichael R. Day
    • David W. HorvatMichael R. Day
    • B65D85/42
    • B65D85/42
    • A packed electric lamp including a carton having three articulated sides defining a sleeve of triangular cross-section with opposing open ends and two opposing triangular flaps closing the open ends of the triangular sleeve. A reflector lamp having a broad face and a tapered reflector body is arranged in the carton with its broad face extending along one of the three sides defining the triangular sleeve, the other two carton sides defining the triangular sleeve extending along the tapered body and terminating at a corner of the sleeve adjacent the distal end of the reflector body. The carton has a significantly smaller plan form than rectangular or square cuboidal cartons, allowing more lamps to fit in a given space on retail shelves. The carton is formed from a unitary blank having three rectangular panels joined at fold lines and first and second opposing primary triangular flaps articulated from respective ones of the rectangular panels. The corners of the opposing triangular sides may be truncated to further reduce the planform of the carton and lamp packed therein.
    • 一种包装电灯,包括具有三个铰接侧的纸箱,该铰接侧限定具有相对开口端的三角形横截面的套筒,以及封闭三角形套筒的开口端的两个相对的三角形折板。 具有宽面和锥形反射体的反射灯布置在纸箱中,其宽面沿着限定三角形套筒的三个侧面中的一个延伸,另外两个纸箱侧限定三角形套筒沿着锥形体延伸并终止于 套筒的角部邻近反射体的远端。 纸箱具有比矩形或方形立方形纸箱更小的计划形式,允许更多的灯适合零售货架上的给定空间。 纸箱由具有在折叠线处连接的三个矩形面板的单一坯料形成,并且从相应的矩形面板铰接的第一和第二相对的主三角形折板形成。 相对的三角形边的角部可以被截断,以进一步减少包装在其中的纸箱和灯的平面图。
    • 10. 发明授权
    • Fast perspective texture mapping for 3-D computer graphics
    • 3-D计算机图形的快速透视纹理贴图
    • US5838329A
    • 1998-11-17
    • US702462
    • 1996-12-26
    • Michael R. Day
    • Michael R. Day
    • G06T11/20G06T15/04G06T15/70
    • G06T15/04
    • A method of processing computer graphics information for rendering an image on a display, comprising texture mapping of a pre-prepared texture map to flat surface of an object which is to be viewed in perspective on the display, wherein each surface to be texture mapped is scanned along notional lines of constant z (depth) coordinate (z-lines) to determine the end coordinates of those lines, to which the texture values of the pre-prepared texture map can be mapped without modification for perspective.
    • PCT No.PCT / GB95 / 00751 Sec。 371日期1996年12月26日第 102(e)日期1996年12月26日PCT 1995年3月31日PCT PCT。 公开号WO95 / 27266 日期1995年10月12日一种处理用于在显示器上呈现图像的计算机图形信息的方法,包括将预先准备的纹理图贴图映射到要在显示器上以透视方式观看的对象的平坦表面,其中每个表面 要沿着恒定z(深度)坐标(z线)的名义线扫描纹理映射,以确定这些线的结束坐标,可以对其进行纹理值的映射,而不需要对透视进行修改。