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    • 3. 发明授权
    • Gaming method and apparatus for facilitating a game involving bonus functionality
    • 用于促进涉及奖金功能的游戏的游戏方法和装置
    • US08585483B2
    • 2013-11-19
    • US12784318
    • 2010-05-20
    • Bradley BermanChad ShapiroJason MalkovichJacob LambPeter BermanAnand Hurkadli
    • Bradley BermanChad ShapiroJason MalkovichJacob LambPeter BermanAnand Hurkadli
    • G06F17/00
    • G07F17/34G07F17/3244
    • Systems, apparatuses and methods for impacting one or more gaming display segments based on their positions relative to presentation of a triggering symbol(s) in another display segment(s). A method involves marking elements of a grid with symbols, where at least one element is marked with a feature symbol. One or more winning combinations of the symbols are identified, where each winning combination may be associated with an award amount according to a paytable. For each of the elements marked with the feature symbol, replacement symbols are marked to the element(s) that is marked with the feature symbol, as well as to those elements adjacent to the element(s) are marked with the feature symbol. One or more additional winning combinations of symbols are then identified, where the additional winning symbol combination(s) includes at least one symbol from the original symbols marked to the plurality of elements and at least one replacement symbol.
    • 基于它们相对于在另一个显示段中的触发符号的呈现的位置来影响一个或多个游戏显示段的系统,装置和方法。 一种方法包括用符号标记网格的元素,其中至少一个元素被标记有特征符号。 识别符号的一个或多个获胜组合,其中每个获奖组合可以根据付款表与奖励金额相关联。 对于标记有特征符号的每个元素,将替换符号标记为标记有特征符号的元素,以及与元素相邻的那些元素被标记有特征符号。 然后识别符号的一个或多个附加获胜组合,其中附加获胜符号组合包括从标记到多个元素的原始符号和至少一个替换符号中的至少一个符号。
    • 4. 发明申请
    • Gaming Method and Apparatus for Facilitating a Game Involving Bonus Functionality
    • 用于促进涉及奖金功能的游戏的游戏方法和装置
    • US20100298042A1
    • 2010-11-25
    • US12784318
    • 2010-05-20
    • Bradley BermanChad ShapiroJason MalkovichJacob LambPeter BermanAnand Hurkadli
    • Bradley BermanChad ShapiroJason MalkovichJacob LambPeter BermanAnand Hurkadli
    • A63F9/24A63F13/00
    • G07F17/34G07F17/3244
    • Systems, apparatuses and methods for impacting one or more gaming display segments based on their positions relative to presentation of a triggering symbol(s) in another display segment(s). A method involves marking elements of a grid with symbols, where at least one element is marked with a feature symbol. One or more winning combinations of the symbols are identified, where each winning combination may be associated with an award amount according to a paytable. For each of the elements marked with the feature symbol, replacement symbols are marked to the element(s) that is marked with the feature symbol, as well as to those elements adjacent to the element(s) are marked with the feature symbol. One or more additional winning combinations of symbols are then identified, where the additional winning symbol combination(s) includes at least one symbol from the original symbols marked to the plurality of elements and at least one replacement symbol.
    • 基于它们相对于在另一个显示段中的触发符号的呈现的位置来影响一个或多个游戏显示段的系统,装置和方法。 一种方法包括用符号标记网格的元素,其中至少一个元素被标记有特征符号。 识别符号的一个或多个获胜组合,其中每个获奖组合可以根据付款表与奖励金额相关联。 对于标记有特征符号的每个元素,将替换符号标记为标记有特征符号的元素,以及与元素相邻的那些元素被标记有特征符号。 然后识别符号的一个或多个附加获胜组合,其中附加获胜符号组合包括从标记到多个元素的原始符号和至少一个替换符号中的至少一个符号。