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    • 5. 发明申请
    • SYSTEM AND METHOD FOR MONITORING ENCODED SIGNALS IN A NETWORK
    • 用于监控网络中编码信号的系统和方法
    • US20160020978A1
    • 2016-01-21
    • US13762589
    • 2013-02-08
    • Dimitrios GiannakopoulosBen Brown
    • Dimitrios GiannakopoulosBen Brown
    • H04L12/26
    • H04L43/12H04L43/0847
    • Various aspects provide for non-intrusively monitoring a network system. A multiplexing component is configured to receive a plurality of first encoded signals and generate a plurality of second encoded signals. The plurality of second encoded signals contain a different data rate and a different number of network lanes than the plurality of first encoded signals. A monitoring component is configured to identify a block location for repeating blocks and an alignment marker in each of the plurality of first encoded signals and/or the plurality of second encoded signals. The monitoring component can also be configured to identify one or more defects, identify error information and/or determine one or more skew values associated with the plurality of first encoded signals and/or the plurality of second encoded signals.
    • 各种方面提供非侵入式监控网络系统。 复用分量被配置为接收多个第一编码信号并产生多个第二编码信号。 多个第二编码信号包含与多个第一编码信号不同的数据速率和不同数量的网络通道。 监视组件被配置为识别重复块的块位置和多个第一编码信号和/或多个第二编码信号中的每一个中的对准标记。 监视组件还可以被配置为识别一个或多个缺陷,识别错误信息和/或确定与多个第一编码信号和/或多个第二编码信号相关联的一个或多个偏斜值。
    • 8. 发明授权
    • Casino table game including cards and dice
    • 赌场桌游戏包括卡片和骰子
    • US06257580B1
    • 2001-07-10
    • US09663376
    • 2000-09-15
    • Ben Brown
    • Ben Brown
    • A63F100
    • A63F3/00157A63F1/00A63F9/04
    • A wagering game for casinos and the like is disclosed. The wagering game includes a game table, a plurality of decks of cards, and a pair of dice. The object of the game is to have the highest total score by combining the score of a card summed with the score rolled on a die. All face cards count as 10 with the exception of the Ace which counts as 1. The numbered cards have a numerical designation which is identical to the number which appears thereon. Two die are provided, the die may preferably be of different colors. The general course of play is as follows. The players make a wager. A side bet that a 16 will be dealt may also be made. The dealer deals a single card to the players as well as to himself. The dealer then rolls the two dice. A first color die represents the dealer and the second color die represents the players. The cards of the players are summed with the player's die score and the card of the dealer is summed with the dealer's die score. The highest possible score is 16. The player wins if the player's score is greater than the dealer's score and is paid even money. The dealer wins if the dealer's score is equal to or greater than the player's score. If a player is dealt a 16 and has placed a side bet, the player is paid at 16:1 even if the dealer has a 16. Other methods of wagering and of play are also disclosed herein.
    • 披露了赌场等的投注游戏。 投注游戏包括游戏桌,多张卡片和一对骰子。 游戏的目标是通过将卡片的得分与在模具上滚动的得分相加来获得最高的总分数。 所有的面卡均为10,除了Ace为1,编号卡的数字名称与其上显示的数字相同。 提供两个模具,模具可以优选地具有不同的颜色。 一般游戏过程如下。 玩家下注。 一个16投注的一方投注也可以进行。 经销商向玩家和自己交易一张牌。 经销商然后卷起两个骰子。 第一个颜色模具代表经销商,第二个颜色模具代表玩家。 玩家的卡片与玩家的死亡得分相加,经销商的卡片与经销商的死亡得分相加。 最高的分数为16.如果玩家的得分高于经销商的分数,并且支付平均钱,玩家将获胜。 如果经销商的得分等于或大于玩家的得分,经销商将获胜。 如果一个玩家被处理了一个16,并且投下了一个下注,那么即使交易者有一个16,玩家也是以16:1的方式支付的。这里也公开了其他的投注和玩法的方法。