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    • 1. 发明申请
    • ALTERING VIDEO GAME OPERATIONS BASED UPON USER ID AND-OR GRIP POSITION
    • 根据用户ID和/或位置更改视频游戏操作
    • US20110118027A1
    • 2011-05-19
    • US12912595
    • 2010-10-26
    • BOB LUKASDAVID A. SOBELQIANG FUJEYHAN KARAOGUZTOM W. KWAN
    • BOB LUKASDAVID A. SOBELQIANG FUJEYHAN KARAOGUZTOM W. KWAN
    • A63F13/06
    • G06F3/033G06F21/32
    • Operating a gaming system having a game console and a game controller by receiving touch pad input from at least one touch sensitive pad of the game controller that has a plurality of touch sensitive elements. The touch pad input corresponds to a user's touch of at least some of the plurality of touch sensitive elements. The touch pad input is at least partially processed by processing circuitry of the game controller to produce partially processed touch pad input and transmitted from the game controller to the game console via communications interfaces of the game controller and the game console. The game console processes the at least partially processed touch pad input to produce game alteration data. The at least one corresponding game operation is altered based upon the game alteration data.
    • 通过从具有多个触敏元件的游戏控制器的至少一个触敏板接收触摸板输入来操作具有游戏控制台和游戏控制器的游戏系统。 触摸板输入对应于用户对多个触摸敏感元件中的至少一些的触摸。 触摸板输入至少部分地由游戏控制器的处理电路处理,以产生部分处理的触摸板输入,并通过游戏控制器和游戏控制台的通信接口从游戏控制器发送到游戏控制台。 游戏机处理至少部分处理的触摸板输入以产生游戏改变数据。 基于游戏更改数据来改变至少一个对应的游戏操作。
    • 5. 发明申请
    • TOUCH SENSITIVE PANEL IN VEHICLE FOR USER IDENTIFICATION
    • 用于用户识别的汽车敏感面板
    • US20110115606A1
    • 2011-05-19
    • US12912637
    • 2010-10-26
    • QIANG FUJEYHAN KARAOGUZTOM W. KWAN
    • QIANG FUJEYHAN KARAOGUZTOM W. KWAN
    • G06F7/04
    • G06F3/033G06F21/32
    • A vehicle control system includes at least one touch pad having a plurality of touch sensitive elements and processing circuitry communicatively coupled to the at least one touch pad. The processing circuitry is operable to receive touch pad input from the at least one touch pad, the touch pad input corresponding to a user's touch of at least some of the plurality of touch sensitive elements. The processing circuitry further processes the touch pad input to determine user finger characteristics. The processing circuitry further processes the user finger characteristics to identify the user via pattern recognition and alters at least one vehicle setting based upon the identified user. Vehicle settings may be one or more of entertainment system settings, navigation system settings, suspension system settings, seat settings, mirror settings, steering wheel settings, climate control system settings, suspension system settings, engine control system settings, lighting system settings, and communication system settings.
    • 车辆控制系统包括具有多个触敏元件的至少一个触摸板和通信地耦合到该至少一个触摸板的处理电路。 所述处理电路可操作以从所述至少一个触摸板接收触摸板输入,所述触摸板输入对应于所述多个触敏元件中的至少一些的用户触摸。 处理电路还处理触摸板输入以确定用户手指特征。 处理电路还处理用户手指特征以经由模式识别来识别用户,并且基于所识别的用户改变至少一个车辆设置。 车辆设置可以是娱乐系统设置,导航系统设置,悬架系统设置,座椅设置,镜像设置,方向盘设置,气候控制系统设置,悬架系统设置,发动机控制系统设置,照明系统设置和通信中的一个或多个 系统设置。
    • 7. 发明申请
    • VIDEO GAME WITH CONTROLLER SENSING PLAYER INAPPROPRIATE ACTIVITY
    • 带有控制器感应播放器的视频游戏不可预知的活动
    • US20110118023A1
    • 2011-05-19
    • US12894011
    • 2010-09-29
    • QIANG FU
    • QIANG FU
    • A63F13/06
    • G06F3/033G06F21/32
    • A video game system is operable to receive user touch location information while a first user is holding a game controller and to determine a first user ID for the first user based upon the user touch location information. Thereafter, the video game system is operable to measure an instant acceleration of the game controller, to compare the instant acceleration to a first threshold value and to lock the game controller for use by the first user corresponding to the first user ID based on the comparison of the instant acceleration and the first threshold value.
    • 视频游戏系统可操作以在第一用户持有游戏控制器的同时接收用户触摸位置信息,并且基于用户触摸位置信息确定第一用户的第一用户ID。 此后,视频游戏系统可操作以测量游戏控制器的即时加速度,将即时加速度与第一阈值进行比较,并且基于比较来锁定第一用户对应于第一用户ID的游戏控制器 的瞬时加速度和第一阈值。