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    • 7. 发明授权
    • System and method for editing operations of a text object model
    • 用于编辑文本对象模型的操作的系统和方法
    • US07613709B2
    • 2009-11-03
    • US10971471
    • 2004-10-21
    • Alex MogilevskyEvgeny N. VeselovBenjamin M. Westbrook
    • Alex MogilevskyEvgeny N. VeselovBenjamin M. Westbrook
    • G06F7/00G06F17/00
    • G06F17/2264G06F17/24
    • An improved system and method for editing operations of a text object model is provided. To this end, a text object model and a text editing object model are employed. The text object model may have a data abstraction represented by a sequence of symbols and may provide a formatted text programming interface. The text editing object model may include a text editor for performing editing operations on the data abstraction using the formatted text programming interface. The editing operations may include splitting an element of the data abstraction into two elements, merging two elements of the data abstraction into one element, and copying a text range of the data abstraction, including a subelement within the text range.
    • 提供了一种用于编辑文本对象模型的操作的改进的系统和方法。 为此,采用文本对象模型和文本编辑对象模型。 文本对象模型可以具有由符号序列表示的数据抽象,并且可以提供格式化的文本编程接口。 文本编辑对象模型可以包括用于使用格式化的文本编程接口对数据抽象进行编辑操作的文本编辑器。 编辑操作可以包括将数据抽象的元素分解为两个元素,将数据抽象的两个元素合并成一个元素,以及复制数据抽象的文本范围,包括文本范围内的子元素。
    • 8. 发明授权
    • Rule-based grid independent of content
    • 基于规则的网格独立于内容
    • US08751924B2
    • 2014-06-10
    • US13094859
    • 2011-04-27
    • Kathy CarperPhil CuppErik Daniel AndersonMarkus MielkeAlex MogilevskyRossen AtanassovEugene Veselov
    • Kathy CarperPhil CuppErik Daniel AndersonMarkus MielkeAlex MogilevskyRossen AtanassovEugene Veselov
    • G06F3/00
    • G06F17/245
    • Presentation of accessible content is in accordance with a grid established by rules independent of the content. Different rules establish different grids utilizable with the same content, thereby enabling proper formatting across a wide range of devices and displays. The rules provide for fixed size and auto sized column widths and row heights. Additionally, the rules provide for column widths and row heights size based on fractional weighting of the remaining space after the fixed size and auto sized grid members are accounted for. The grid establishes a coordinate system onto which content is “hung” by aligning an aspect of the content with a coordinate point. Content is hung by reference to its beginning, its end, its center point, or, alternatively, content can be specified to be stretched to fit the width of the column and the height of the row with which it is associated.
    • 可访问内容的呈现符合与独立于内容的规则建立的网格。 不同的规则建立不同的网格,可以使用相同的内容,从而在广泛的设备和显示器上实现正确的格式化。 规则规定了固定尺寸和自动尺寸的列宽和行高。 此外,规则规定了在固定大小和自动调整大小的网格成员之后,基于剩余空间的分数加权的列宽度和行高度大小。 网格通过将内容的方面与坐标点对齐来建立内容“挂起”的坐标系。 通过参考其内容挂起内容,其结尾,其中心点,或者,可以指定内容进行拉伸以适应列的宽度和与之相关联的行的高度。
    • 10. 发明授权
    • Configurable event handling for user interface components
    • 用户界面组件的可配置事件处理
    • US07500250B2
    • 2009-03-03
    • US10400366
    • 2003-03-27
    • Alex MogilevskyMark HarperMikhail Y. Arkhipov
    • Alex MogilevskyMark HarperMikhail Y. Arkhipov
    • G06F13/00
    • G06F9/542G06F9/451
    • A user interface event is received by way of a user interface. A software component adapted to process the user interface event may be pushed onto a memory stack, and the user interface event may be processed using the software component on the stack, or with a software component that is not on the stack. The software component on the stack, if used, may then be popped from the memory stack. In addition, a plurality of software components may be pushed onto the memory stack, and in that case, at least one of the components may be selected to process the user interface event. The user interface event is processed using at least one of the plurality of software components, and one or more of the plurality of software components are popped from the memory stack.
    • 通过用户界面接收用户界面事件。 适于处理用户界面事件的软件组件可以被推送到存储器堆栈,并且可以使用堆栈上的软件组件或不在堆栈上的软件组件来处理用户界面事件。 堆栈中的软件组件(如果使用的话)可能会从内存堆栈弹出。 此外,多个软件组件可以被推送到存储器堆栈,并且在这种情况下,可以选择至少一个组件来处理用户界面事件。 使用多个软件组件中的至少一个处理用户界面事件,并且从存储器堆栈弹出多个软件组件中的一个或多个。