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    • 1. 发明申请
    • Architecture For Controlling A Computer Using Hand Gestures
    • 使用手势控制计算机的架构
    • US20100146464A1
    • 2010-06-10
    • US12705014
    • 2010-02-12
    • Andrew D. WilsonNuria M. Oliver
    • Andrew D. WilsonNuria M. Oliver
    • G06F3/01
    • G06F3/017G06K9/00355
    • Architecture for implementing a perceptual user interface. The architecture comprises alternative modalities for controlling computer application programs and manipulating on-screen objects through hand gestures or a combination of hand gestures and verbal commands. The perceptual user interface system includes a tracking component that detects object characteristics of at least one of a plurality of objects within a scene, and tracks the respective object. Detection of object characteristics is based at least in part upon image comparison of a plurality of images relative to a course mapping of the images. A seeding component iteratively seeds the tracking component with object hypotheses based upon the presence of the object characteristics and the image comparison. A filtering component selectively removes the tracked object from the object hypotheses and/or at least one object hypothesis from the set of object hypotheses based upon predetermined removal criteria.
    • 用于实现感性用户界面的体系结构。 该架构包括用于控制计算机应用程序和通过手势操纵屏幕对象或手势和语言命令的组合的替代模式。 感知用户界面系统包括跟踪部件,其检测场景内的多个对象中的至少一个的对象特征,并跟踪相应的对象。 对象特征的检测至少部分地基于多个图像相对于图像的路线映射的图像比较。 基于对象特征和图像比较的存在,种子组件将跟踪组件迭代地种子化对象假设。 过滤组件基于预定的去除标准,从目标假设集合中选择性地从对象假设和/或至少一个对象假设中移除跟踪对象。
    • 2. 发明授权
    • Architecture for controlling a computer using hand gestures
    • 使用手势控制电脑的架构
    • US07665041B2
    • 2010-02-16
    • US10396653
    • 2003-03-25
    • Andrew D. WilsonNuria M. Oliver
    • Andrew D. WilsonNuria M. Oliver
    • G06F3/048G06F3/033
    • G06F3/017G06K9/00355
    • Architecture for implementing a perceptual user interface. The architecture comprises alternative modalities for controlling computer application programs and manipulating on-screen objects through hand gestures or a combination of hand gestures and verbal commands. The perceptual user interface system includes a tracking component that detects object characteristics of at least one of a plurality of objects within a scene, and tracks the respective object. Detection of object characteristics is based at least in part upon image comparison of a plurality of images relative to a course mapping of the images. A seeding component iteratively seeds the tracking component with object hypotheses based upon the presence of the object characteristics and the image comparison. A filtering component selectively removes the tracked object from the object hypotheses and/or at least one object hypothesis from the set of object hypotheses based upon predetermined removal criteria.
    • 用于实现感性用户界面的体系结构。 该架构包括用于控制计算机应用程序和通过手势操纵屏幕对象或手势和语言命令的组合的替代模式。 感知用户界面系统包括跟踪部件,其检测场景内的多个对象中的至少一个的对象特征,并跟踪相应的对象。 对象特征的检测至少部分地基于多个图像相对于图像的路线映射的图像比较。 基于对象特征和图像比较的存在,种子组件将跟踪组件迭代地种子化对象假设。 过滤组件基于预定的去除标准,从目标假设集合中选择性地从对象假设和/或至少一个对象假设中移除跟踪对象。
    • 4. 发明申请
    • ARCHITECTURE FOR CONTROLLING A COMPUTER USING HAND GESTURES
    • 使用手工控制计算机的架构
    • US20090268945A1
    • 2009-10-29
    • US12494303
    • 2009-06-30
    • Andrew D. WilsonNuria M. Oliver
    • Andrew D. WilsonNuria M. Oliver
    • G06K9/00
    • G06F3/017G06K9/00355
    • Architecture for implementing a perceptual user interface. The architecture comprises alternative modalities for controlling computer application programs and manipulating on-screen objects through hand gestures or a combination of hand gestures and verbal commands. The perceptual user interface system includes a tracking component that detects object characteristics of at least one of a plurality of objects within a scene, and tracks the respective object. Detection of object characteristics is based at least in part upon image comparison of a plurality of images relative to a course mapping of the images. A seeding component iteratively seeds the tracking component with object hypotheses based upon the presence of the object characteristics and the image comparison. A filtering component selectively removes the tracked object from the object hypotheses and/or at least one object hypothesis from the set of object hypotheses based upon predetermined removal criteria.
    • 用于实现感性用户界面的体系结构。 该架构包括用于控制计算机应用程序和通过手势操纵屏幕对象或手势和语言命令的组合的替代模式。 感知用户界面系统包括跟踪部件,其检测场景内的多个对象中的至少一个的对象特征,并跟踪相应的对象。 对象特征的检测至少部分地基于多个图像相对于图像的路线映射的图像比较。 基于对象特征和图像比较的存在,种子组件将跟踪组件迭代地种子化对象假设。 过滤组件基于预定的去除标准,从目标假设集合中选择性地从对象假设和/或至少一个对象假设中移除跟踪对象。