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    • 1. 发明授权
    • Controlling bingo game interactivity
    • 控制宾果游戏互动
    • US09299223B2
    • 2016-03-29
    • US13109510
    • 2011-05-17
    • Andrew C. GuinnBrian MorganJames Palermo
    • Andrew C. GuinnBrian MorganJames Palermo
    • A63F3/06G07F17/32G07F17/34
    • G07F17/34G07F17/32G07F17/3258G07F17/329
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include providing gaming content for use during a bingo game, where the gaming content includes a representation of a bingo game card that includes card identifiers, arranged in a distinct pattern, which are usable during the bingo game to track game identifiers, with equivalent values, when drawn during the bingo game. The operations can further include selecting a card identifier, in response to user input, which indicates a user prediction that a corresponding game identifier, with an equivalent value, will be drawn during the bingo game. The operations can further include placing a bet for a secondary wagering game on the selecting of the card identifier, detecting a draw of the corresponding game identifier during the bingo game, and using the draw of the game identifier as an outcome for the bet.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括提供在宾果游戏期间使用的游戏内容,其中游戏内容包括宾夕法尼亚游戏卡的表示,宾果游戏卡包括布置在不同模式中的卡标识符,其可以在宾果游戏期间使用以跟踪 游戏标识符,具有等效值,在宾果游戏中绘制时。 操作可以进一步包括响应于用户输入选择卡标识符,其指示用户预测在宾果游戏期间将绘制具有等效值的相应游戏标识符。 该操作可以进一步包括在选择卡标识符时检测第二投注游戏的赌注,在宾果游戏期间检测相应的游戏标识符的绘制,以及使用游戏标识符的绘制作为投注的结果。
    • 2. 发明申请
    • CONTROLLING BINGO GAME INTERACTIVITY
    • 控制BINGO游戏互动
    • US20110287823A1
    • 2011-11-24
    • US13109510
    • 2011-05-17
    • Andrew C. GuinnBrian MorganJames Palermo
    • Andrew C. GuinnBrian MorganJames Palermo
    • A63F9/24
    • G07F17/34G07F17/32G07F17/3258G07F17/329
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include providing gaming content for use during a bingo game, where the gaming content includes a representation of a bingo game card that includes card identifiers, arranged in a distinct pattern, which are usable during the bingo game to track game identifiers, with equivalent values, when drawn during the bingo game. The operations can further include selecting a card identifier, in response to user input, which indicates a user prediction that a corresponding game identifier, with an equivalent value, will be drawn during the bingo game. The operations can further include placing a bet for a secondary wagering game on the selecting of the card identifier, detecting a draw of the corresponding game identifier during the bingo game, and using the draw of the game identifier as an outcome for the bet.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括提供在宾果游戏期间使用的游戏内容,其中游戏内容包括宾夕法尼亚游戏卡的表示,宾果游戏卡包括布置在不同模式中的卡标识符,其可以在宾果游戏期间使用以跟踪 游戏标识符,具有等效值,在宾果游戏中绘制时。 操作可以进一步包括响应于用户输入选择卡标识符,其指示用户预测在宾果游戏期间将绘制具有等效值的相应游戏标识符。 该操作可以进一步包括在选择卡标识符时检测第二投注游戏的赌注,在宾果游戏期间检测相应的游戏标识符的绘制,以及使用游戏标识符的绘制作为投注的结果。
    • 4. 发明授权
    • Funding and rewarding wagering game player accounts
    • 资金和奖励投注游戏玩家帐户
    • US09245410B2
    • 2016-01-26
    • US13546807
    • 2012-07-11
    • Peter R. AndersonAndrew C. GuinnJeremy M. HornikTravis N. Nelson
    • Peter R. AndersonAndrew C. GuinnJeremy M. HornikTravis N. Nelson
    • G07F17/00G07F17/32
    • G07F17/3244G07F17/3255
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include transmitting an offer of a reward to deposit funds into a wagering game player account prior to initiating a wagering game session within a gaming venue, such as a physical gamine venue (e.g., a casino). In one example, the offer is transmitted to a computing device accessible outside the gaming venue. The operations can further include detecting player input associated with the offer, where the player input authorizes a transfer of the funds from a financial account for deposit into the wagering game player account. The operations can further include transferring of the funds specified via the player input from the financial account to the wagering game player account. The operations can further include assigning the reward to the wagering game player account in response to the transferring of the funds.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏场地(例如,物理游戏场地(例如,娱乐场))内开始投注游戏会话之前传送奖励的报价以将资金存入投注游戏玩家帐户中。 在一个示例中,该提议被发送到在游戏场所外可访问的计算设备。 所述操作还可以包括检测与所述报价相关联的玩家输入,其中所述玩家输入授权从所述金融账户转入所述资金以存入所述投注游戏玩家账户。 操作可以进一步包括将通过玩家输入指定的资金从金融账户转移到投注游戏玩家帐户。 这些操作可以进一步包括响应于资金的转移将奖励分配给投注玩家帐户。
    • 10. 发明授权
    • Community game using optimal outcome from individual portion in subsequent community portion
    • 社区游戏使用后续社区部分中各个部分的最佳结果
    • US08585485B2
    • 2013-11-19
    • US13410144
    • 2012-03-01
    • Andrew C. Guinn
    • Andrew C. Guinn
    • A63F9/24
    • G07F17/34G07F17/3274
    • A method of conducting a community game includes displaying a first outcome of the community game for each player. The outcomes are indicated by a plurality of symbols on one or more display devices. At least one processor is used to determine which of the first outcomes has optimal symbols from the plurality of symbols for achieving the highest payout during continued play of the community game. The one or more display devices are used to display a second outcome for each player. The second outcomes are at least partially based on the optimal symbols from the first outcome determined to have the optimal symbols for the continued community game. The second outcome of the first player is different from the second outcome of the second player.
    • 进行社区游戏的方法包括显示每个玩家的社区游戏的第一结果。 结果由一个或多个显示设备上的多个符号指示。 至少一个处理器用于确定第一结果中的哪一个具有来自多个符号的最佳符号,以在社区游戏的连续播放期间实现最高支付。 一个或多个显示设备用于显示每个播放器的第二个结果。 第二个结果至少部分地基于确定为具有持续社区游戏的最佳符号的第一个结果的最佳符号。 第一名玩家的第二个结果与第二名玩家的第二个结果不同。