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    • 1. 发明申请
    • Wagering game with payoff rounding feature
    • 投注游戏与回报四舍五入功能
    • US20060035706A1
    • 2006-02-16
    • US11199688
    • 2005-08-09
    • Alfred ThomasMark GagnerRory BlockJason Smith
    • Alfred ThomasMark GagnerRory BlockJason Smith
    • G06F19/00
    • G07F17/3258G07F17/32
    • A method for playing a wagering game allowing a player to be eligible for a progressive jackpot having an actual value. The method comprises conducting the wagering game that has a randomly selected outcome selected from a plurality of outcomes, and displaying a displayed value of the progressive jackpot to the player. The method further includes increasing the displayed value by increments of a first denomination, and awarding a player an award value of the progressive jackpot in response to the player achieving the progressive jackpot. The award value is greater than the displayed value and is equally divisible by a second denomination that is larger than the first denomination. Other methods are provided for creating an escrow pool for funding the difference between the displayed and award values, and also for awarding multiple jackpots from a plurality of progressive jackpots.
    • 一种玩游戏的方法,允许玩家有资格获得具有实际价值的渐进累积奖金。 该方法包括进行从多个结果中选择的随机选择结果的投注游戏,并向玩家显示累积累积奖金的显示值。 该方法还包括以第一面额的增量来增加显示值,以及响应于玩家获得渐进累积奖励,向玩家授予累进累积奖金的奖励值。 奖励值大于显示值,并且可以被大于第一面额的第二面额同等地整除。 提供了其他方法用于创建代管池,用于资助显示和奖励值之间的差异,并且还用于从多个累积奖金中奖励多个累积奖金。
    • 2. 发明授权
    • Player wagering account and methods thereof
    • 玩家投注账户及其方法
    • US08393955B2
    • 2013-03-12
    • US12304368
    • 2007-06-28
    • Vladimir I. ArezinaMark GagnerJeremy M. HornikRichard T. SchwartzAlfred Thomas
    • Vladimir I. ArezinaMark GagnerJeremy M. HornikRichard T. SchwartzAlfred Thomas
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G07F17/3218G07F17/32G07F17/3244G07F17/3248G07F17/3251
    • A system for adding funds to a handheld gaming machine. The system includes a portable digital wallet that wirelessly communicates with a handheld gaming machine (“handheld”). The digital wallet stores an amount of funds or funds associated with a remotely stored player account, and is used by the player to add credits to a handheld. The credit meter may be stored remotely, though the player perceives that the funds are actually being transferred via the digital wallet. Other funding techniques include a kiosk that accepts cash or credit/debit cards and dispenses tickets or other media that encodes information representing an amount of funds. The player uses this media to add credits to the handheld. The media may be player-dependent such that the player's identity is somehow linked to the media or it may be player-agnostic such that the player's identity is not linked to the funds associated with the media.
    • 用于向手持游戏机添加资金的系统。 该系统包括与手持游戏机(手持式)无线通信的便携式数字钱包。 数字钱包存储与远程存储的玩家账户相关联的资金或资金,并且被玩家用于向手持设备添加信用。 信用计量表可以远程存储,尽管玩家认为资金实际上是通过数字钱包转移的。 其他融资技术包括接受现金或信用卡/借记卡的信息亭,并分发代表资金数量的信息的票据或其他媒体。 播放器使用此媒体向手持设备添加信用。 媒体可以是玩家依赖的,使得玩家的身份以某种方式与媒体相关联,或者可以是与玩家无关的,使得玩家的身份不与与媒体相关联的资金链接。
    • 3. 发明授权
    • Wagering games with pooling of awards
    • 投注游戏,集合奖励
    • US07927209B2
    • 2011-04-19
    • US11347076
    • 2006-02-03
    • Mark GagnerAlfred Thomas
    • Mark GagnerAlfred Thomas
    • A63F9/24
    • G07F17/3258G07F17/32
    • Method and system are disclosed for operating wagering game terminals where each terminal contributes an award to an award pool. A bank controller aggregates the awards, reapportions, and randomly assigns them back to the wagering game terminals. The reapportioned award assigned to a given wagering game terminal may be less than, the same as, or greater than the award contributed by that terminal. At regular or irregular intervals, the bank controller may shuffle the reapportioned awards and reassign them. As a result, the volatility of the wagering game terminals increases significantly while the payout percentage of each wagering game terminal remains the same over time. Alternatively, instead of randomly reassigning the reapportioned awards, the players may be allowed to pick the reapportioned awards. The reapportioning may also occur randomly and the assigning on an as-needed basis.
    • 公开了用于操作投注游戏终端的方法和系统,其中每个终端向奖池贡献奖励。 银行控制人将奖励,重新分配,并随机分配给投注游戏终端。 分配给给定的投注游戏终端的重新分配的奖励可能少于与该终端所贡献的奖励相同或更高的奖励。 定期或不定期地,银行控制人可以洗牌重新分配的奖励并重新分配。 结果,投注游戏终端的波动性显着增加,而每个投注游戏终端的支付百分比随着时间的推移保持不变。 或者,而不是随机重新分配重新分配的奖励,玩家可以被允许选择重新分配的奖励。 重新分配也可以随机发生,并根据需要进行分配。
    • 4. 发明申请
    • Player Wagering Account and Methods Thereof
    • 玩家投注账户及其方法
    • US20100227670A1
    • 2010-09-09
    • US12304368
    • 2007-06-28
    • Vladimir I ArezinaMark GagnerJeremy M. HornikRichard T. SchwartzAlfred Thomas
    • Vladimir I ArezinaMark GagnerJeremy M. HornikRichard T. SchwartzAlfred Thomas
    • A63F9/24
    • G07F17/3218G07F17/32G07F17/3244G07F17/3248G07F17/3251
    • A system for adding funds to a handheld gaming machine. The system includes a portable digital wallet that wirelessly communicates with a handheld gaming machine (“handheld”). The digital wallet stores an amount of funds or funds associated with a remotely stored player account, and is used by the player to add credits to a handheld. The credit meter may be stored remotely, though the player perceives that the funds are actually being transferred via the digital wallet. Other funding techniques include a kiosk that accepts cash or credit/debit cards and dispenses tickets or other media that encodes information representing an amount of funds. The player uses this media to add credits to the handheld. The media may be player-dependent such that the player's identity is somehow linked to the media or it may be player-agnostic such that the player's identity is not linked to the funds associated with the media.
    • 用于向手持游戏机添加资金的系统。 该系统包括与手持游戏机(“手持”)无线通信的便携式数字钱包。 数字钱包存储与远程存储的玩家账户相关联的资金或资金,并且被玩家用于向手持设备添加信用。 信用计量表可以远程存储,尽管玩家认为资金实际上是通过数字钱包转移的。 其他融资技术包括接受现金或信用卡/借记卡的信息亭,并分发代表资金数量的信息的票据或其他媒体。 播放器使用此媒体向手持设备添加信用。 媒体可以是玩家依赖的,使得玩家的身份以某种方式与媒体相关联,或者可以是与玩家无关的,使得玩家的身份不与与媒体相关联的资金链接。
    • 6. 发明申请
    • WAGERING GAMES WITH POOLING OF AWARDS
    • 带有奖杯的游戏
    • US20110195772A1
    • 2011-08-11
    • US13047024
    • 2011-03-14
    • Mark GagnerAlfred Thomas
    • Mark GagnerAlfred Thomas
    • A63F9/24
    • G07F17/3258G07F17/32
    • Method and system are disclosed for operating wagering game terminals where each terminal contributes an award to an award pool. A bank controller aggregates the awards, reapportions, and randomly assigns them back to the wagering game terminals. The reapportioned award assigned to a given wagering game terminal may be less than, the same as, or greater than the award contributed by that terminal. At regular or irregular intervals, the bank controller may shuffle the reapportioned awards and reassign them. As a result, the volatility of the wagering game terminals increases significantly while the payout percentage of each wagering game terminal remains the same over time. Alternatively, instead of randomly reassigning the reapportioned awards, the players may be allowed to pick the reapportioned awards. The reapportioning may also occur randomly and the assigning on an as-needed basis.
    • 公开了用于操作投注游戏终端的方法和系统,其中每个终端向奖池贡献奖励。 银行控制人将奖励,重新分配,并随机分配给投注游戏终端。 分配给给定的投注游戏终端的重新分配的奖励可能少于与该终端所贡献的奖励相同或更高的奖励。 定期或不定期地,银行控制人可以洗牌重新分配的奖励并重新分配。 结果,投注游戏终端的波动性显着增加,而每个投注游戏终端的支付百分比随着时间的推移保持不变。 或者,而不是随机重新分配重新分配的奖励,玩家可以被允许选择重新分配的奖励。 重新分配也可以随机发生,并根据需要进行分配。
    • 7. 发明授权
    • Wagering games with pooling of awards
    • 投注游戏,集合奖励
    • US08414383B2
    • 2013-04-09
    • US13047024
    • 2011-03-14
    • Mark GagnerAlfred Thomas
    • Mark GagnerAlfred Thomas
    • A63F9/24
    • G07F17/3258G07F17/32
    • Method and system are disclosed for operating wagering game terminals where each terminal contributes an award to an award pool. A bank controller aggregates the awards, reapportions, and randomly assigns them back to the wagering game terminals. The reapportioned award assigned to a given wagering game terminal may be less than, the same as, or greater than the award contributed by that terminal. At regular or irregular intervals, the bank controller may shuffle the reapportioned awards and reassign them. As a result, the volatility of the wagering game terminals increases significantly while the payout percentage of each wagering game terminal remains the same over time. Alternatively, instead of randomly reassigning the reapportioned awards, the players may be allowed to pick the reapportioned awards. The reapportioning may also occur randomly and the assigning on an as-needed basis.
    • 公开了用于操作投注游戏终端的方法和系统,其中每个终端向奖池贡献奖励。 银行控制人将奖励,重新分配,并随机分配给投注游戏终端。 分配给给定的投注游戏终端的重新分配的奖励可能少于与该终端所贡献的奖励相同或更高的奖励。 定期或不定期地,银行控制人可以洗牌重新分配的奖励并重新分配。 结果,投注游戏终端的波动性显着增加,而每个投注游戏终端的支付百分比随着时间的推移保持不变。 或者,而不是随机重新分配重新分配的奖励,玩家可以被允许选择重新分配的奖励。 重新分配也可以随机发生,并根据需要进行分配。
    • 10. 发明授权
    • Integrating three-dimensional elements into gaming environments
    • 将三维元素整合到游戏环境中
    • US09168454B2
    • 2015-10-27
    • US13822621
    • 2011-11-12
    • Brian D. ManningScott A. MassingAlfred Thomas
    • Brian D. ManningScott A. MassingAlfred Thomas
    • A63F9/24A63F13/00G07F17/32
    • G07F17/3213A63F13/00A63F13/58G07F17/32G07F17/3211G07F17/3225G07F17/3237G07F17/3244G07F17/3286G07F17/34
    • In some embodiments, the operations can include detecting a first indication to toggle a presentation of wagering game content from a two-dimensional mode to a three-dimensional mode and toggling the three-dimensional mode in response to detecting the first indication. In some embodiments, the operations can further include automatically toggling the presentation of the wagering game content back to the two-dimensional mode in response to detecting a second indication. In some embodiments, the operations can further include detecting a condition that specifies a degree of three-dimensional presentation to enable for the three-dimensional mode and presenting the wagering game content with the degree of three-dimensional presentation. In some embodiments, the operations can further include detecting a change to the condition and automatically adjusting the degree of the three-dimensional presentation based on the change to the condition.
    • 在一些实施例中,操作可以包括检测第一指示以将投注游戏内容的呈现从二维模式切换到三维模式,并且响应于检测到第一指示而切换三维模式。 在一些实施例中,响应于检测到第二指示,操作可以进一步包括自动地将投注游戏内容的呈现重新切换回二维模式。 在一些实施例中,操作可以进一步包括检测指定三维呈现程度以使其能够进行三维模式并且呈现具有三维显示度的投注游戏内容的条件。 在一些实施例中,操作可以进一步包括基于条件的改变来检测条件的改变并自动调整三维呈现的程度。