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    • 1. 发明授权
    • HTML/XML tree synchronization
    • HTML / XML树同步
    • US06681370B2
    • 2004-01-20
    • US09314320
    • 1999-05-19
    • Alexander G. GounaresChristopher M. FranklinThomas R. Lawrence
    • Alexander G. GounaresChristopher M. FranklinThomas R. Lawrence
    • G06F314
    • G06F17/227G06F17/24Y10S707/99952
    • The HTML/XML tree synchronization module synchronizes a document with a view or multiple views, after a change has been made to the document. First, the tree synchronization module receives a document change from an application program. An update processor converts the tree data of the document to a character string, and receives document change information from one or more application program interfaces. The update processor utilizes the document change information to update the document tree data character string. The document change information is then sent to one or more application program interfaces to determine the scope and content of the document views. A log generator receives the view change information, and creates record logs for each changed document view. These logs are played by a log player to each view, and each view data tree is updated with the view changes contained in the change logs. The tree synchronization module sends the subsequent view changes to the application program to update the display views.
    • 在对文档进行更改之后,HTML / XML树同步模块将文档与视图或多个视图同步。 首先,树同步模块从应用程序接收文档更改。 更新处理器将文档的树数据转换为字符串,并从一个或多个应用程序接口接收文档更改信息。 更新处理器利用文档更改信息来更新文档树数据字符串。 然后将文档更改信息发送到一个或多个应用程序界面以确定文档视图的范围和内容。 日志生成器接收视图更改信息,并为每个已更改的文档视图创建记录日志。 这些日志由日志播放器播放到每个视图,每个视图数据树将使用更改日志中包含的视图更改进行更新。 树同步模块将随后的视图更改发送到应用程序以更新显示视图。
    • 3. 发明授权
    • Experiment manager for manycore systems
    • manycore系统的实验经理
    • US09043788B2
    • 2015-05-26
    • US13571569
    • 2012-08-10
    • Charles D. GarrettYing LiAlexander G. Gounares
    • Charles D. GarrettYing LiAlexander G. Gounares
    • G06F9/455G06F1/00G06F11/34G06F9/445G06F9/45
    • G06F11/3414G06F8/443G06F8/65G06F11/3428G06F11/3466G06F2201/815G06F2201/865Y02D10/34
    • An execution environment may have a monitoring, analysis, and feedback loop that may configure and tune the execution environment for currently executing workloads. A monitoring or instrumentation system may collect operational and performance data from hardware and software components within the system. A modeling system may create an operational model of the execution environment, then may determine different sets of parameters for the execution environment. A feedback loop may change various operational characteristics of the execution environment. The monitoring, analysis, and feedback loop may optimize the performance of a computer system for various metrics, including throughput, performance, energy conservation, or other metrics based on the applications that are currently executing. The performance model of the execution environment may be persisted and applied to new applications to optimize the performance of applications that have not been executed on the system.
    • 执行环境可以具有可以配置和调整当前执行的工作负载的执行环境的监视,分析和反馈循环。 监控或仪器系统可以从系统内的硬件和软件组件收集操作和性能数据。 建模系统可以创建执行环境的操作模型,然后可以为执行环境确定不同的参数集合。 反馈回路可以改变执行环境的各种操作特性。 监测,分析和反馈循环可以针对各种度量来优化计算机系统的性能,包括吞吐量,性能,能量守恒或基于当前执行的应用的其他度量。 执行环境的性能模型可能会持续存在并应用于新应用程序,以优化系统中尚未执行的应用程序的性能。
    • 5. 发明申请
    • Fingerprinting Executable Code
    • 指纹执行代码
    • US20120317421A1
    • 2012-12-13
    • US13526723
    • 2012-06-19
    • Alexander G. Gounares
    • Alexander G. Gounares
    • G06F21/00
    • G06F21/64G06F21/16
    • Executable code may be fingerprinted by inserting NOP codes into the executable code in a pattern that may reflect a fingerprint. The NOP codes may be single instructions or groups of instructions that perform no operation. A dictionary of NOP codes and their corresponding portion of a fingerprint may be used to create a series of NOP codes which may be embedded into executable code. The fingerprinted executable code may be fully executable and the presence of the NOP codes may not be readily identifiable. The fingerprinting mechanism may be used to authenticate executable code in various scenarios.
    • 可执行代码可以通过以可能反映指纹的模式将NOP代码插入到可执行代码中来进行指纹识别。 NOP代码可以是不执行任何操作的单个指令或指令组。 可以使用NOP码字典及其对应的指纹部分来创建可嵌入到可执行代码中的一系列NOP码。 指纹的可执行代码可以是完全可执行的,并且NOP代码的存在可能不容易识别。 指纹机制可用于在各种情况下认证可执行代码。