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    • 2. 发明专利
    • Devices, methods, and graphical user interfaces for system-wide behavior for 3D models
    • AU2019101021A4
    • 2019-10-10
    • AU2019101021
    • 2019-09-06
    • APPLE INC
    • DASCOLA JONATHAN RLEMAY STEPHEN OFAULKNER JEFFREY MADDEY DAVID JLUI DAVIDYERKES GIANCARLOFORSSELL LISA K
    • G06F3/048G06T19/00
    • A computer readable storage medium storing one or more programs, the one or more programs include instructions, which, when executed by a computer system with a display generation component, one or more input devices, one or more cameras, and one or more attitude sensors, cause the computer system to: receive a request to display an augmented reality view of a physical environment in a first user interface region that includes a representation of a field of view of the one or more cameras; in response to receiving the request to display the augmented reality view of the physical environment, display the representation of the field of view of the one or more cameras and, in accordance with a determination that calibration criteria are not met for the augmented reality view of the physical environment, display a calibration user interface object that is dynamically animated in accordance with movement of the one or more cameras in the physical environment, wherein displaying the calibration user interface object includes: while displaying the calibration user interface object, detecting, via the one or more attitude sensors, a first change in attitude of the one or more cameras in the physical environment, wherein the first change in attitude includes lateral movement of the one or more cameras in the physical environment; and in response to detecting the first change in attitude of the one or more cameras in the physical environment that includes the lateral movement of the one or more cameras in the physical environment, adjusting at least one display parameter of the calibration user interface object in accordance with the detected first change in attitude of the one or more cameras in the physical environment, including rotating the calibration user interface object about an axis that is perpendicular to the lateral movement of the one or more cameras in the physical environment; while displaying the calibration user interface object that moves on the display in accordance with the detected first change in attitude of the one or more cameras in the physical environment, detect that the calibration criteria are met; and in response to detecting that the calibration criteria are met, cease to display the calibration user interface object.
    • 6. 发明专利
    • Devices, methods, and graphical user interfaces for system-wide behavior for 3D models
    • AU2019101597A4
    • 2020-01-23
    • AU2019101597
    • 2019-12-13
    • APPLE INC
    • DASCOLA JONATHAN RLEMAY STEPHEN OFAULKNER JEFFREY MADDEY DAVID JLUI DAVIDYERKES GIANCARLOFORSSELL LISA K
    • G06F3/048G06T19/00
    • A non-transitory computer readable storage medium storing one or more programs, the one or more programs including instructions, which, when executed by a computer system with a display generation component, and one or more input devices including a touch-sensitive surface, cause the computer system to: display, by the display generation component, a representation of a first perspective of a virtual three-dimensional object in a first user interface region on a display; while displaying the representation of the first perspective of the virtual three-dimensional object in the first user interface region on the display, detect a first input that corresponds to a request to rotate the virtual three dimensional object relative to the display to display a respective portion of the virtual three dimensional object that is not visible from the first perspective of the virtual three dimensional object; and in response to detecting the first input: in accordance with a determination that the first input corresponds to a request to rotate the virtual three dimensional object about a first axis, rotate the virtual three-dimensional object relative to the first axis by an amount that is determined based on a magnitude of the first input such that a first portion of the virtual three-dimensional object that is not visible from the first perspective of the virtual three-dimensional object is displayed, wherein the rotation is constrained by a limit on movement restricting the rotation of the virtual three-dimensional object by more than a threshold amount of rotation relative to the first axis; and in accordance with a determination that the first input corresponds to a request to rotate the virtual three dimensional object about a second axis that is different from the first axis, rotate the virtual three-dimensional object relative to the second axis by an amount that is determined based on a magnitude of the first input such that a second portion of the virtual three-dimensional object that is not visible from the first perspective of the virtual three-dimensional object is displayed, wherein, for the first input with a magnitude above a respective threshold, the device rotates the virtual three-dimensional object relative to the second axis by more than the threshold amount of rotation.
    • 9. 发明专利
    • Devices, methods, and graphical user interfaces for system-wide behavior for 3D models
    • AU2019101597B4
    • 2020-03-26
    • AU2019101597
    • 2019-12-13
    • APPLE INC
    • DASCOLA JONATHAN RLEMAY STEPHEN OFAULKNER JEFFREY MADDEY DAVID JLUI DAVIDYERKES GIANCARLOFORSSELL LISA K
    • G06F3/048G06T19/00
    • A non-transitory computer readable storage medium storing one or more programs, the one or more programs including instructions, which, when executed by a computer system with a display generation component, and one or more input devices including a touch-sensitive surface, cause the computer system to: display, by the display generation component, a representation of a first perspective of a virtual three-dimensional object in a first user interface region on a display; while displaying the representation of the first perspective of the virtual three-dimensional object in the first user interface region on the display, detect a first input that corresponds to a request to rotate the virtual three dimensional object relative to the display to display a respective portion of the virtual three dimensional object that is not visible from the first perspective of the virtual three dimensional object; and in response to detecting the first input: in accordance with a determination that the first input corresponds to a request to rotate the virtual three dimensional object about a first axis, rotate the virtual three-dimensional object relative to the first axis by an amount that is determined based on a magnitude of the first input such that a first portion of the virtual three-dimensional object that is not visible from the first perspective of the virtual three-dimensional object is displayed, wherein the rotation is constrained by a limit on movement restricting the rotation of the virtual three-dimensional object by more than a threshold amount of rotation relative to the first axis; and in accordance with a determination that the first input corresponds to a request to rotate the virtual three dimensional object about a second axis that is different from the first axis, rotate the virtual three-dimensional object relative to the second axis by an amount that is determined based on a magnitude of the first input such that a second portion of the virtual three-dimensional object that is not visible from the first perspective of the virtual three-dimensional object is displayed, wherein, for the first input with a magnitude above a respective threshold, the device rotates the virtual three-dimensional object relative to the second axis by more than the threshold amount of rotation.