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热词
    • 1. 发明公开
    • A gaming system, a gaming server and a gaming method
    • Spielsystem,Spielserver und Spielverfahren
    • EP1975893A2
    • 2008-10-01
    • EP08153479.4
    • 2008-03-28
    • ACEI AB
    • Nilsson, Jens GustavAndersson, Sven Hakan
    • G07F17/32
    • G07F17/3244G07F17/32G07F17/3272
    • A gaming system for multiple region game play, which system has:
      a gaming server; and
      a plurality of gaming clients in data communication with the gaming server including a first gaming client located in a first region having a first currency and a second gaming client located in a second region having a second currency.
      The gaming server executes a game instance for the gaming clients to enable players operating the gaming clients to engage in game play wherein game outcomes are based in part on an amount of game credits wagered in the game play. The gaming server supports a value of game credits being derived directly from a denomination of a local currency of the first and second regions in local region play such that the value is different in system base credits in different regions and the value of game credits is the same in system base credits for the first and second regions in interregional play.
    • 用于多区域游戏的游戏系统,该系统具有:游戏服务器; 以及与游戏服务器进行数据通信的多个游戏客户端,包括位于具有第一货币的第一区域中的第一游戏客户端和位于具有第二货币的第二区域中的第二游戏客户端。 游戏服务器为游戏客户端执行游戏实例,以使操作游戏客户端的玩家进行游戏,其中游戏结果部分地基于在游戏中下注的游戏信用量。 游戏服务器支持游戏信用的价值,其直接从本地区域的第一和第二区域的当地货币的面额派生,使得不同区域的系统基本信用的值不同,游戏信用的价值是 在区域间玩家的第一和第二个地区的系统基础学分也是一样的。