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    • 2. 发明申请
    • METHOD AND APPARATUS FOR MAPPING A RETINA
    • 用于映射RETINA的方法和装置
    • WO2006030413A2
    • 2006-03-23
    • PCT/IL2005/000942
    • 2005-09-06
    • 3DV SYSTEMS LTD.IDDAN, Gavriel J.FRIEDMAN, Avishai J.YAHAV, GioraAZAR, Shlomo
    • IDDAN, Gavriel J.FRIEDMAN, Avishai J.YAHAV, GioraAZAR, Shlomo
    • G02B20060101
    • A61B3/14
    • Apparatus and method for providing a three-dimensional image of an ocular retina (R). A source of light (S) flashes illumination on the examined eye (11) wherefrom reflected light is returned. The reflected light carries a first reflection returned from the cornea (CRN) and from the lens (LNS) and a second reflection returned from the retina (R). A fast gate (G) remains closed to block the first reflection and is opened for passage of the second reflection onto a detector (53), via s Shack-Hartmann device (35). Data derived by the Shack-Hartmann device is forwarded to a processing unit (55) coupled to the detector. The Shack-Hartmann device is then used in the conventional way to provide eye aberrations measurements, which are used to correct the second reflection. After eye-aberration correction, the second reflection is the net reflection from the retina. Illumination at different wavelengths permits to map corresponding layers of the retina.
    • 用于提供眼睛视网膜(R)的三维图像的装置和方法。 光源(S)在检查的眼睛(11)上闪烁照明,反射光从那里返回。 反射光携带从角膜(CRN)和透镜(LNS)返回的第一反射和从视网膜(R)返回的第二反射。 快门(G)保持关闭以阻止第一反射,并且通过s Shack-Hartmann装置(35)打开以将第二反射通过检测器(53)。 由Shack-Hartmann设备导出的数据被转发到耦合到检测器的处理单元(55)。 然后以常规方式使用Shack-Hartmann装置以提供用于校正第二反射的眼睛像差测量。 眼睛矫正后,第二次反射是视网膜的净反射。 不同波长的照明允许映射视网膜的相应层。
    • 5. 发明申请
    • 3D CAMERA AND METHODS OF GATING THEREOF
    • 3D摄像机及其摄像方法
    • WO2009078002A1
    • 2009-06-25
    • PCT/IL2007/001571
    • 2007-12-19
    • 3DV SYSTEMS LTD.YAHAV, GioraZIGELMAN, GilENTIS, Allan C.
    • YAHAV, GioraZIGELMAN, GilENTIS, Allan C.
    • G01S17/89
    • G01S17/89G01S17/107
    • A method of acquiring a 3D image of a scene, the method comprising: transmitting at least one light pulse having a pulse width at a transmission time to illuminate the scene; imaging light reflected by the scene from the at least one light pulse on a gateable photosurface during a plurality of sets of gates, each set comprising at least one first, second and third gate having start and stop times and for which, relative to a transmission time of a light pulse of the at least one light pulse, the start and stop times of the at least one first gate and the at least one second gate are between the start and stop times of the at least one third gate, wherein for at least one of the set of gates, the at least one third gate has a start time equal to about the stop time of the at least one third gate of another of the set of gates; and using amounts of reflected light imaged on the photosurface to determine distances to the scene.
    • 一种获取场景的3D图像的方法,所述方法包括:在传输时间发射具有脉冲宽度的至少一个光脉冲以照亮所述场景; 在多个门组期间,由多个门组中的可选择的光电面上的至少一个光脉冲中的场景反射成像光,每个组包括至少一个具有开始和停止时间的第一,第二和第三门,并且相对于传输 所述至少一个光脉冲的光脉冲的时间,所述至少一个第一栅极和所述至少一个第二栅极的起始和停止时间在所述至少一个第三栅极的起始和停止时间之间,其中对于在 该组门中的至少一个,至少一个第三门具有等于该组门中的另一个门的至少一个第三门的停止时间的开始时间; 并且使用在照片表面上成像的反射光的量来确定到场景的距离。
    • 10. 发明申请
    • ROLLING CAMERA SYSTEM
    • 滚动相机系统
    • WO2010016047A1
    • 2010-02-11
    • PCT/IL2008/001063
    • 2008-08-03
    • MICROSOFT INTERNATIONAL HOLDINGS B.V.YAHAV, Giora
    • YAHAV, Giora
    • H04N5/232G01S17/89
    • H04N5/232H04N5/2226H04N5/3532
    • A 3D imaging system comprising: first and second rolling shutter photosurfaces having pixels; a first shutter operable to gate on and off the first photosurface; a light source controllable to transmit a train of light pulses to illuminate a scene; a controller that controls the first shutter to gate the first photosurface on and off responsive to transmission times of the light pulses and opens and closes bands of pixels in the photosurfaces to register light reflected from the light pulses by the scene that reach the 3D imaging system during periods when the first photosurface is gated on; and a processor that determines distances to the scene responsive to amounts of light registered by pixels in the photosurfaces.
    • 一种3D成像系统,包括:具有像素的第一和第二滚动快门感光面; 第一快门,其可操作以打开和关闭第一光敏面; 光源,其可控制以传送一列光脉冲以照亮场景; 控制器,其响应于光脉冲的传输时间控制第一快门开启和关闭第一光敏面,并打开和关闭光敏面中的像素带,以将从光脉冲反射的光记录到到达3D成像系统的场景 在第一个光面被门控的时期; 以及处理器,其响应于光像中的像素所注册的光量来确定到场景的距离。