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    • 1. 发明申请
    • U-시티에서의 U-가상 센터 시스템 및 그 구동 방법
    • U型虚拟中心系统及其驱动方法
    • WO2011031011A2
    • 2011-03-17
    • PCT/KR2010/005213
    • 2010-08-09
    • 삼성에스디에스 주식회사김지경하승완김진희
    • 김지경하승완김진희
    • G06F17/00G06Q50/00
    • G06Q90/00
    • 본 발명의 U-가상 센터 시스템은 유비쿼터스 시티(이하, 'U-시티'라 함)의 IT 인프라 구축에 필요한 인프라를 U-시티 구축 운영자에게 제공하기 위한 서비스로서의 인프라 풀, U-시티 구축 운영자에게 통합 플랫폼을 제공하기 위한 서비스로서의 플랫폼 풀 및 U-시티의 공공서비스 및 민간서비스를 U-시티 구축 운영자가 사용할 수 있도록 제반 서비스를 제공하는 U-서비스 풀을 포함한다. 본 발명에 의하면 U-시티를 구축함에 있어서, U-가상센터 시스템을 이용함으로써, 사용량에 따라 서버비용, 센터운영비용, 네트워크 비용 등의 IT 자원 비용을 지불할 수 있으므로 U-시티 사업자 또는 지방자치단체의 U-시티 운영비용 및 TCO(Total Cost Ownership)를 대폭 절감할 수 있는 효과가 있다.
    • 本发明涉及一种虚拟中心系统,包括:基础设施池,其是用于向无处不在的城市(以下称为“U城市”)建筑操作者提供构建IT基础设施所需的基础设施的服务 一个U城市 一个平台池,为U城市建设经营者提供一个综合平台的服务; 以及提供一般服务的U服务池,使U城市建设运营商能够利用U城市的公共服务和私人服务。 根据本发明,U型虚拟中心系统用于建设U城市,因此U城市服务提供商或地方政府可以显着降低U城市运营成本和总体拥有成本(TCO) 由于IT资源成本(如服务器成本,中心运营成本,网络成本等)由使用量收取。
    • 3. 发明公开
    • 얼굴인식 시스템을 이용한 실종자 찾기 방법
    • 使用脸部识别的人员搜索失败的方法
    • KR1020100136643A
    • 2010-12-29
    • KR1020090054819
    • 2009-06-19
    • 삼성에스디에스 주식회사
    • 김지경하승완박인수
    • G06Q50/22G06Q50/26G06K9/00
    • G06Q50/22G06K9/00221G06Q50/26
    • PURPOSE: A method for finding the missing person using face a recognition system is provided to collect the videos of automatic surveillance cameras and compare the collected videos with the photos which missing is registered thereby fast finding the missing without extra charge. CONSTITUTION: A police system performs the missing report to a ubiquitous control center(SA1-SA3). The ubiquitous control center reports the missing report to a ubiquitous-city control center. If an approval about the missing person situation management from the ubiquitous-city control center is received, the missing photo is registered in a ubiquitous face recognition system(SA5-SA8). The ubiquitous control center registers more detail information about the missing to the ubiquitous face recognition system in addition(SA9-SA12).
    • 目的:提供一种使用面部识别系统查找失踪人员的方法来收集自动监控摄像机的视频,并将收集到的视频与丢失的照片进行比较,从而快速找到丢失的照片,无需额外付费。 规定:警察系统向无处不在的控制中心(SA1-SA3)执行缺失报告。 无处不在的控制中心向无处不在的城市控制中心报告了失踪报告。 如果收到了无处不在的城市管理中心的失踪人员情况管理的批准,那么丢失的照片会登记在无处不在的面部识别系统(SA5-SA8)中。 无处不在的控制中心还向无处不在的人脸识别系统(SA9-SA12)注册有关缺失的更多详细信息。
    • 4. 发明公开
    • U-시티에서의 U-가상 센터 시스템 및 그 구동 방법
    • UBIQUITOUS-VIRTUAL中心系统及其在UBIQUITOUS-CITY中的操作方法
    • KR1020110026748A
    • 2011-03-16
    • KR1020090084526
    • 2009-09-08
    • 삼성에스디에스 주식회사
    • 김지경하승완김진희
    • G06Q50/10G06Q50/26G06Q50/14G06Q30/04
    • G06Q90/00G06Q50/26G06Q30/04G06Q50/10G06Q50/14
    • PURPOSE: A ubiquitous-virtual center system and an operating method of the same in a U(Ubiquitous)-city are provided to remarkably reduce a U-city operating cost and a TCO(Total Cost Ownership) by paying an IT resource cost through the use of a U-virtual center system when constructing a U-city. CONSTITUTION: An infrastructure pool(130) provides a U-city construction operator with an infrastructure necessary for constructing an IT infrastructure of the U-city. A platform pool(120) provides the U-city construction operator with an integrated platform. A U-service pool(110) provides infrastructure services so that the U-city construction operator may use the public and private services of the U-city. The infrastructure pool provides infrastructure resources including a storage and a server.
    • 目的:提供无处不在的虚拟中心系统及其在无处不在的U系统中的操作方法,以通过支付IT资源成本来显着降低U城市运营成本和TCO(总成本所有权) 在建造U城市时使用U型虚拟中心系统。 规定:基础设施池(130)为U城市建设运营商提供了构建U城市IT基础设施所需的基础设施。 平台池(120)为U城市建设运营商提供了一个集成平台。 U服务池(110)提供基础设施服务,使U城市建设运营商可以使用U城市的公共和私人服务。 基础架构池提供基础架构资源,包括存储和服务器。
    • 6. 发明公开
    • U-시티에 있어서 U-게이트 웨이, 이를 포함하는 메시지 처리 시스템 및 방법
    • U-GATEWAY,用于处理包括在U城市中的消息的系统和方法
    • KR1020110024320A
    • 2011-03-09
    • KR1020090082257
    • 2009-09-02
    • 삼성에스디에스 주식회사
    • 김지경
    • H04W4/12H04W88/16
    • H04W4/12H04W4/18H04W88/16
    • PURPOSE: A U-gateway, a system, and a method for processing message including the same in U-city are provided to collect and manage heterogeneous city facilities and device signals. CONSTITUTION: A messaging engine module(120) parses a collected message based on a pre-registered device type and message meta data. The messaging engine module performs routing based on the message rule according to the parsing result. A business message distribution module(130) distributes the routed message to the correspondence business module. A conversion module(140) changes the heterogeneous message collected from different devices into the standard format. The conversion module offers the transformed message to the business message distributor module.
    • 目的:提供U型网关,系统和U型城市消息处理方法,以收集和管理异构城市设施和设备信号。 构成:消息传递引擎模块(120)基于预先注册的设备类型和消息元数据解析收集的消息。 消息传递引擎模块根据解析结果根据消息规则执行路由。 业务消息分发模块(130)将所路由的消息分发到通信业务模块。 转换模块(140)将从不同设备收集的异构消息改变为标准格式。 转换模块将转换的消息提供给业务消息分发器模块。
    • 7. 发明公开
    • 통신망을 통한 게임방법 및 시스템
    • 使用通信网络的游戏的方法和系统
    • KR1020020052638A
    • 2002-07-04
    • KR1020000082046
    • 2000-12-26
    • 삼성에스디에스 주식회사
    • 이달원김지경
    • G06Q50/10
    • PURPOSE: A method and a system for a game using a communication network are provided to enable a user to enjoy the game without the time and spatial limitation or a game progressing device by offering the game to an information processing terminal including a mobile communication device and a computer. CONSTITUTION: The system comprises a mobile communication terminal(20) progressing the game by connecting to a game providing device(30) after transmitting a terminal number and receiving the game data, the information processing terminal(10) progressing the game or requesting the transmission of the game to the mobile communication terminal by connecting to the game providing device after inputting a member number, a game data storage, a game progressing information storage, and a personal information storage. The operation part provides the game data stored by the user and the new game data to the information processing terminal or the mobile communication terminal according to the user's selection.
    • 目的:提供一种使用通信网络的游戏的方法和系统,以使用户能够在没有时间和空间限制的情况下享受游戏,或者游戏进行装置通过向包括移动通信装置的信息处理终端提供游戏, 一台电脑。 构成:该系统包括移动通信终端(20),通过在发送终端号码并接收游戏数据之后连接游戏提供装置(30)进行游戏,信息处理终端(10)进行游戏或请求发送 通过在输入成员编号,游戏数据存储,游戏进行信息存储和个人信息存储之后连接到游戏提供装置,向游戏通信终端发送游戏。 操作部根据用户的选择将由用户存储的游戏数据和新的游戏数据提供给信息处理终端或移动通信终端。
    • 8. 发明授权
    • 통신망을 통한 게임방법 및 시스템
    • 통신망을통한게임방법및系统
    • KR100452792B1
    • 2004-10-14
    • KR1020000082046
    • 2000-12-26
    • 삼성에스디에스 주식회사
    • 이달원김지경
    • G06Q50/10
    • PURPOSE: A method and a system for a game using a communication network are provided to enable a user to enjoy the game without the time and spatial limitation or a game progressing device by offering the game to an information processing terminal including a mobile communication device and a computer. CONSTITUTION: The system comprises a mobile communication terminal(20) progressing the game by connecting to a game providing device(30) after transmitting a terminal number and receiving the game data, the information processing terminal(10) progressing the game or requesting the transmission of the game to the mobile communication terminal by connecting to the game providing device after inputting a member number, a game data storage, a game progressing information storage, and a personal information storage. The operation part provides the game data stored by the user and the new game data to the information processing terminal or the mobile communication terminal according to the user's selection.
    • 目的:提供一种使用通信网络的游戏的方法和系统,以使用户能够在没有时间和空间限制的情况下享受游戏,或者通过将游戏提供给包括移动通信设备的信息处理终端和游戏进行装置,以及 一台电脑。 该系统包括:移动通信终端(20),通过在发送终端号码并接收游戏数据之后连接到游戏提供设备(30)来进行游戏;信息处理终端(10)进行游戏或请求传输 通过在输入会员号码,游戏数据存储器,游戏进行信息存储器和个人信息存储器之后连接到游戏提供设备而将游戏发送到移动通信终端。 操作部分根据用户的选择将由用户存储的游戏数据和新的游戏数据提供给信息处理终端或移动通信终端。