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    • 1. 发明授权
    • Hand driven toy
    • 手动玩具
    • US06371828B1
    • 2002-04-16
    • US09484618
    • 2000-01-18
    • Chi-Wing Ngan
    • Chi-Wing Ngan
    • A63H3302
    • A63H17/16A63H17/38
    • A hand-driven toy (100) for playing by hand (10) of a player, which toy comprises a body (110), front and rear wheels (120 & 130), and a steering member (140) for steering the front wheel (120). The toy (100) includes a pair of finger connectors (150) attachable to the steering member (140) for enabling the index and middle fingers (12 & 13) of the hand (10) to maneuver the steering member (140). Each connector (150) resembles a gauntlet (150) having a fist (152) for gripping a respective opposite part (142) of the steering member (140) and a cuff (156) for frictional engagement by a respective finger (12/13) such that the toy (100) may be held and driven by the hand (10) to move on a surface.
    • 一种手动玩具(100),用于由玩家(10)玩的玩具,该玩具包括主体(110),前轮和后轮(120和130)以及转向构件(140),用于转向前轮 (120)。 玩具(100)包括可连接到转向构件(140)上的一对指状连接器(150),用于使手(10)的折索和中指(12和13)能够操纵转向构件(140)。 每个连接器(150)类似于具有用于夹持转向构件(140)的相应相对部分(142)的拳头(152)的手套(150)和用于通过相应手指(12/13)摩擦接合的袖带(156) ),使得玩具(100)可以被手(10)保持和驱动以在表面上移动。
    • 2. 发明申请
    • Gaming device having a selection game with multiple groups of potential outcomes
    • 具有选择游戏的游戏装置具有多组潜在的结果
    • US20050054416A1
    • 2005-03-10
    • US10897462
    • 2004-07-22
    • John HostetlerRandall MeadWing Ngan
    • John HostetlerRandall MeadWing Ngan
    • G07F17/32A63F9/24
    • G07F17/3262G07F17/32
    • A gaming device with a selection game that enables a player to pick one of a plurality of selections. An award, terminator or modifier associated with the picked selection is revealed to the player. If the picked selection is associated with a terminator, the selection game ends. If the picked selection is associated with an award or value, the revealed award or value is modified by each activated modifier to form at least one modified award. The modified award is then provided to the player. If the picked selection is associated with a modifier, then the revealed modifier is activated. Once activated, the modifier will modify each of the awards that are subsequently revealed during the selection game. Moreover, once a modifier is activated, the gaming device retroactively applies the activated modifier to each of the previously revealed awards or values. That is, each activated modifier will modify each of the revealed awards regardless of the order in which each modifier is activated or the order in which each award is revealed.
    • 具有选择游戏的游戏装置,其使玩家能够选择多个选择中的一个。 与选择的选择相关联的奖励,终止符或修饰符被显示给玩家。 如果拾取的选择与终止符相关联,则选择游戏结束。 如果所选择的选择与奖励或价值相关联,则每个激活的修饰符修改显示的奖励或值,以形成至少一个修改的奖励。 然后将修改的奖励提供给玩家。 如果拾取的选择与修饰符相关联,则显示的修饰符被激活。 激活后,修改器将修改随后在选择游戏中显示的每个奖项。 此外,一旦修改器被激活,游戏设备将激活的修饰符追溯地应用于先前揭示的每个奖项或值。 也就是说,每个激活的修饰符将修改每个显示的奖项,而不管每个修饰符被激活的顺序或每个奖项的显示顺序。
    • 3. 发明申请
    • Gaming device having game with cascading wild symbols
    • 具有级联野生符号游戏的游戏装置
    • US20070060248A1
    • 2007-03-15
    • US11223155
    • 2005-09-09
    • Paulina RodgersWing Ngan
    • Paulina RodgersWing Ngan
    • A63F9/24
    • G07F17/3267G07F17/32G07F17/34
    • Gaming devices and methods of operating gaming devices are provided. In an embodiment, a single activation of a gaming device can cause a series of outcomes including a symbol cascading effect upon the occurrence of sequential triggering events. In an embodiment, the triggering event occurs when a predetermined combination of symbols is generated and displayed in associated symbol positions, and a designated symbol is generated and displayed in at least one symbol position. If the triggering event occurs, the outcome can include fixing or locking the designated symbol in the symbol position and replacing each of the symbols in the combination of symbols with a generated symbol. Awards are provided for each winning combination, and an incremented modifier is applied to the awards for the occurrence of at least one triggering event. The likelihood that the triggering event will occur increases with each designated symbol fixed in a symbol position.
    • 提供游戏装置和操作游戏装置的方法。 在一个实施例中,游戏设备的单个激活可以引起一系列结果,包括在发生顺序触发事件时的符号级联效应。 在一个实施例中,当生成符号的预定组合并将其显示在相关联的符号位置时,触发事件发生,并且指定的符号被生成并显示在至少一个符号位置。 如果触发事件发生,则结果可以包括将指定符号固定或锁定在符号位置,并且用符号生成的符号替换符号组合中的每个符号。 为每个获奖组合提供奖励,并且对发生至少一个触发事件的奖励应用增量修饰符。 触发事件发生的可能性随着每个指定符号固定在符号位置而增加。
    • 5. 发明申请
    • Gaming device having multiple selection groups with randomly aligning advances
    • 具有多个选择组的游戏装置随机排列前进
    • US20050059456A1
    • 2005-03-17
    • US10661036
    • 2003-09-12
    • Randall MeadWing Ngan
    • Randall MeadWing Ngan
    • A63F13/00A63F13/06A63F13/10
    • G07F17/34A63F2300/1075G07F17/3244
    • A gaming device include a game having a plurality of selection groups and a final jackpot award. The game provides the player with a number of picks with which the player uses to attempt to pick selections in the groups. The number of picks in one preferred embodiment is not enough to allow the player to pick once from every group. The game requires that one advance symbol must yield another advance symbol for the player to reach a jackpot award. That is, the player has to pick an advance symbol from a first group that yields automatically an advance symbol from a second group. The player then advances through the second group without consuming a second pick to a third group or to the jackpot award.
    • 游戏装置包括具有多个选择组和最终累积奖金的游戏。 该游戏为玩家提供了许多选手,玩家用来选择组合中的选择。 一个优选实施例中的拾取次数不足以允许玩家从每个组中选择一次。 游戏要求,一个先进的符号必须产生另一个先进的符号,让玩家获得大奖奖励。 也就是说,玩家必须从第一组中选择提前符号,该组从第二组自动产生提前符号。 然后,玩家然后前进到第二组,而不消耗第二选择到第三组或大奖奖励。
    • 6. 发明授权
    • Display stand
    • 展示支架
    • US06499589B1
    • 2002-12-31
    • US09854042
    • 2001-05-11
    • Roger Chi-Wing Ngan
    • Roger Chi-Wing Ngan
    • B65D552
    • B65D81/36B65D11/10
    • A display stand comprising a body formed by two shells and a platform plate for supporting to display an article. The plate has opposite sides, and the shells are pivotably connected to the plate. Each shell includes a pair of opposed walls to define an open hollow structure which embraces a respective opposite side of the plate and has a pair of first and second adjoining open flat sides extending at substantially 90° to each other. The shells are pivotable between a first position in which their first open sides are closed by the plate and a second position in which their second open sides are closed by the plate. The arrangement is such that either one of two principal surfaces of the plate is selectively exposable on the outside of the body for supporting a article
    • 一种展示架,包括由两个壳体形成的主体和用于支撑展示物品的平台板。 板具有相对的两侧,并且壳可枢转地连接到板。 每个壳体包括一对相对的壁,以限定开放的中空结构,其包围板的相应的相对侧,并且具有以彼此大致90度延伸的一对第一和第二相邻的敞开的平坦侧面。 壳体可在第一位置和第二位置之间枢转,在第一位置,第一位置中第一开口侧被板关闭,第二位置使第二开口侧由板关闭。 该布置使得板的两个主表面中的任一个可选择性地暴露在主体的外部以支撑制品