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    • 3. 发明授权
    • Computational stereoscopic camera system
    • 计算立体相机系统
    • US09237331B2
    • 2016-01-12
    • US13083483
    • 2011-04-08
    • Simon HeinzlePierre GreisenAljoscha SmolicWojciech MatusikMarkus Gross
    • Simon HeinzlePierre GreisenAljoscha SmolicWojciech MatusikMarkus Gross
    • H04N13/02G06T7/00H04N13/00
    • H04N13/239G06T7/80G06T7/85H04N13/00H04N13/20H04N13/243H04N13/246H04N13/296
    • A closed-loop control system for stereoscopic video capture is provided. At least two motorized lenses are positioned in accordance with specified parameters to capture spatially-disparate images of a scene. The motorized lenses focus light on a corresponding one of the at least two sensors, which generate image streams. One or more processors execute instructions to provide a stream analyzer and a control module. The stream analyzer receives the image streams from the sensors and analyzes the image streams and the specified parameters in real time; the stream analyzer then modifies the image streams and generates metadata. The control module then receives and analyzes the image streams and metadata and transmits updated parameters to a control mechanism that is coupled to the at least two motorized lenses. The control mechanism then modifies operation of the at least two motorized lenses in real time in accordance with the updated parameters.
    • 提供了一种用于立体视频捕获的闭环控制系统。 根据指定的参数定位至少两个电动镜头以捕获场景的空间不同的图像。 电动镜头将光线聚焦在产生图像流的至少两个传感器中的对应的一个上。 一个或多个处理器执行指令以提供流分析器和控制模块。 流分析仪从传感器接收图像流,实时分析图像流和指定参数; 流分析器然后修改图像流并生成元数据。 控制模块然后接收和分析图像流和元数据,并将更新的参数发送到耦合到至少两个电动镜头的控制机构。 然后,控制机构根据更新的参数实时修改至少两个机动镜头的操作。
    • 4. 发明授权
    • Physical reproduction of reflectance fields
    • 反射场的物理再现
    • US09202310B2
    • 2015-12-01
    • US13608819
    • 2012-09-10
    • Bernd BickelMarc AlexaJan KautzWojciech MatusikFabrizio Pece
    • Bernd BickelMarc AlexaJan KautzWojciech MatusikFabrizio Pece
    • G06T17/00
    • G06T17/00B33Y50/00
    • A three-dimensional relief can be produced from one or more two-dimensional digital (2D) images. A height field is computed from the 2D images and illumination direction information. The height field comprises a multiplicity of geometric surface elements arrayed in a 2D field corresponding to the pixels of the one or more 2D images. Each geometric surface element corresponds to a pixel of each of the digital images and has at least one height parameter representing a displacement from a surface floor. Once the height field is computed, optimizations can be made to the height field including adding and adjusting albedo and glossy surface finishing. The height field can be used to fabricate relief elements in a material, such that each relief element corresponds in shape, position in the height field, and height above the surface floor, to one of the geometric surface elements in the height field.
    • 可以从一个或多个二维数字(2D)图像产生三维浮雕。 根据2D图像和照明方向信息计算高度场。 高度场包括排列在对应于一个或多个2D图像的像素的2D场中的多个几何表面元素。 每个几何表面元素对应于每个数字图像的像素,并且具有至少一个表示来自表层的位移的高度参数。 一旦计算了高度场,就可以对高度场进行优化,包括添加和调整反照率和光泽表面光洁度。 高度场可用于制造材料中的浮雕元件,使得每个浮雕元件在高度场中的形状,位置和表面地板上方的高度对应于高度场中的几何表面元件之一。
    • 8. 发明申请
    • EMBEDDING IMAGES INTO A SURFACE USING OCCLUSION
    • 将图像嵌入使用OCCLUSION的表面
    • US20110248996A1
    • 2011-10-13
    • US13086303
    • 2011-04-13
    • Marc AlexaWojciech Matusik
    • Marc AlexaWojciech Matusik
    • G06T17/00
    • G06T17/00
    • A three-dimensional relief can be produced from one or more two-dimensional digital (2D) images. A height field is computed from the one or more 2D images and illumination direction information. The height field comprises a multiplicity of geometric surface elements arrayed in a 2D field corresponding to the pixels of the one or more 2D images. Each geometric surface element corresponds to a pixel of each of the digital images and has at least one height parameter representing a displacement from a surface floor. Once the height field is computed, optimizations or adjustments can optionally be made to the height field. The height field can be used to fabricate relief elements in a material, such that each relief element corresponds in shape, position in the height field, and height above the surface floor, to one of the geometric surface elements in the height field.
    • 可以从一个或多个二维数字(2D)图像产生三维浮雕。 从一个或多个2D图像和照明方向信息计算高度场。 高度场包括排列在对应于一个或多个2D图像的像素的2D场中的多个几何表面元素。 每个几何表面元素对应于每个数字图像的像素,并且具有至少一个表示来自表层的位移的高度参数。 一旦计算了高度场,就可以选择对高度域进行优化或调整。 高度场可用于制造材料中的浮雕元件,使得每个浮雕元件在高度场中的形状,位置和表面地板上方的高度对应于高度场中的几何表面元件之一。