会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明授权
    • Controlling access of application programs to an adaptive input device
    • 控制应用程序到自适应输入设备的访问
    • US08201213B2
    • 2012-06-12
    • US12427882
    • 2009-04-22
    • Robert D. YoungDaniel M. SangsterMarc DesCampScott M. MailVincent BallDennis Meinhardt
    • Robert D. YoungDaniel M. SangsterMarc DesCampScott M. MailVincent BallDennis Meinhardt
    • G06F21/00
    • G06F3/0238G06F3/023
    • Methods and systems for controlling access of application programs to an adaptive input device are described herein. One exemplary computing system includes an application programming interface executable on a computing device for controlling said access to an adaptive input device having a plurality of display regions. The application programming interface is configured to receive a display request from one of the application programs to display formatted output on the composite display and is further configured to apply at least a display sharing policy based on application-specific policy settings received from the application program for defining an application-specific area including at least one of the display regions. Further, the application programming interface is configured to generate formatted output based on the application-specific policy settings, and to send the formatted output to the application-specific area for display. The application-specific policy settings include a shared display mode and an exclusive display mode.
    • 这里描述了用于控制应用程序到自适应输入设备的访问的方法和系统。 一个示例性计算系统包括可在计算设备上执行的应用编程接口,用于控制对具有多个显示区域的自适应输入设备的访问。 所述应用编程接口被配置为从所述应用程序之一接收显示请求以在所述复合显示器上显示格式化的输出,并且还被配置为基于从所述应用程序接收到的应用特定策略设置来应用至少一个显示共享策略, 定义包括所述显示区域中的至少一个的应用程序特定区域。 此外,应用编程接口被配置为基于特定于应用的策略设置生成格式化的输出,并且将格式化的输出发送到应用特定区域以供显示。 应用程序特定的策略设置包括共享显示模式和独占显示模式。
    • 2. 发明申请
    • KEYBOARD GESTURING
    • 键盘测试
    • US20100259482A1
    • 2010-10-14
    • US12422093
    • 2009-04-10
    • Vincent Ball
    • Vincent Ball
    • G06F3/02G06F3/041
    • G06F3/0238G06F3/0219G06F3/0233G06F3/041G06F3/04883H01H13/70H01H2217/032H01H2221/012H01H2239/006H01H2239/05H01H2239/074
    • Keyboard gesturing on an input device of a computing system is herein provided. One exemplary computing system includes a host computing device and an input device including one or more keys. The host computing device includes a gesture-recognition engine that is configured to recognize a gesture from touch input reported from a touch-detection engine. The touch-detection engine is configured to detect a touch input directed at a key of the input device. The host computing device further includes an input engine that is configured to interpret a key-activation message based on the gesture recognized by the gesture-recognition engine, where the key-activation message is generated by a key-activation engine of the input device in response to activation of the key.
    • 此处提供了在计算系统的输入设备上的键盘手势。 一个示例性的计算系统包括主计算设备和包括一个或多个密钥的输入设备。 主机计算装置包括姿势识别引擎,其被配置为从触摸检测引擎报告的触摸输入识别手势。 触摸检测引擎被配置为检测针对输入设备的键的触摸输入。 主机计算设备还包括输入引擎,其被配置为基于由手势识别引擎识别的手势来解释密钥激活消息,其中密钥激活消息由输入设备的密钥激活引擎生成 响应激活的关键。
    • 7. 发明申请
    • INTERACTION MODELS FOR INDIRECT INTERACTION DEVICES
    • 用于间接互动设备的交互模型
    • US20130113716A1
    • 2013-05-09
    • US13291639
    • 2011-11-08
    • Sarah G. WilliamsScott HonjiMasahiko KanekoJan-Kristian MarkiewiczVincent BallAmish PatelPaul R. Millsap
    • Sarah G. WilliamsScott HonjiMasahiko KanekoJan-Kristian MarkiewiczVincent BallAmish PatelPaul R. Millsap
    • G06F3/041
    • G06F3/0488G06F3/038
    • One or more techniques and/or systems are provided for utilizing input data received from an indirect interaction device (e.g., mouse, touchpad, etc.) as if the data was received from a direct interaction device (e.g., touchscreen). Interaction models are described for handling input data received from an indirect interaction device. For example, the interaction models may provide for the presentation of two or more targets (e.g., cursors) on a display when two or more contacts (e.g., fingers) are detected by indirect interaction device. Moreover, based upon a number of contacts detected and/or a pressured applied by respective contacts, the presented target(s) may be respectively transitioned between a hover visualization and an engage visualization. Targets in an engage visualization may manipulate a size of an object presented in a user interface, pan the object, drag the object, rotate the object, and/or otherwise engage the object, for example.
    • 提供了一种或多种技术和/或系统,用于利用从间接交互设备(例如,鼠标,触摸板等)接收的输入数据,就像从直接交互设备(例如,触摸屏)接收到的数据一样。 描述了用于处理从间接交互设备接收的输入数据的交互模型。 例如,当由间接交互设备检测到两个或更多个联系人(例如手指)时,交互模型可以提供显示器上的两个或更多个目标(例如,光标)的呈现。 此外,基于检测到的和/或由相应的触点施加的压力的多个触点,所呈现的目标可以分别在悬停的可视化和接合的可视化之间转换。 例如,在互动可视化中的目标可以操纵呈现在用户界面中的对象的大小,平移对象,拖动对象,旋转对象和/或以其他方式接合对象。