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    • 1. 发明专利
    • Nonvolatile memory module and automatic start of program
    • 非易失性存储器模块和程序自动启动
    • JP2010020735A
    • 2010-01-28
    • JP2008206339
    • 2008-07-14
    • Toshiyuki MinamiSuzuki ToruWatanabe Hideki利之 南渡辺 秀樹鈴木 亨
    • MINAMI TOSHIYUKI
    • G06F9/445
    • PROBLEM TO BE SOLVED: To provide a method for automatically starting a program, or the like.
      SOLUTION: Autorun. inf is appropriately arranged in a nonvolatile memory module, and an interface for emulating an SCSI command is adopted to thereby automatically start a preset program without requiring unnecessary drive recognition as a CD-ROM, so that it is made possible to avoid confusion that is easy to occur conventionally. By using the nonvolatile module memory using these methods, only the connection of a computer can automatically reach a designated website included beforehand in an automatic start program. Even a computer beginner, or the like can easily reach the Internet and his/her desired site so that a company and an Internet shop can make the computer beginner easily visit their own websites.
      COPYRIGHT: (C)2010,JPO&INPIT
    • 要解决的问题:提供一种用于自动启动程序的方法等。

      解决方案:自动运行。 inf被适当地布置在非易失性存储器模块中,并且采用用于仿真SCSI命令的接口,从而自动启动预设程序,而不需要不必要的驱动器识别作为CD-ROM,使得可以避免容易的混淆 常规地发生。 通过使用这些方法使用非易失性模块存储器,只有计算机的连接才能自动到达预先包含在自动启动程序中的指定网站。 即使是电脑初学者,也可以轻松地到达互联网和他/她所需的网站,以便公司和互联网商店可以使计算机初学者轻松访问自己的网站。 版权所有(C)2010,JPO&INPIT

    • 3. 发明授权
    • Method and apparatus for adaptively coupling an external peripheral
device to either a universal serial bus port on a computer or hub or a
game port on a computer
    • 用于将外部外围设备自适应地耦合到计算机或集线器上的通用串行总线端口或计算机上的游戏端口的方法和装置
    • US5935224A
    • 1999-08-10
    • US845273
    • 1997-04-24
    • Mark K. SvancarekJeffrey S. HansonToshiyuki Minami
    • Mark K. SvancarekJeffrey S. HansonToshiyuki Minami
    • G06F13/38G06F13/00G06F3/00
    • G06F13/385
    • An adapter or converter for coupling an external device to a universal serial bus (USB) port. An adapter is disclosed for use in connecting a joystick to the USB port of a computer. The adapter includes a receptacle for coupling with a game port plug on the joystick. The receptacle is connected to a USB plug, which can be mated with the USB port on a hub or a computer. Within the joystick, a programmed microcontroller unit (MCU) responds to an indication of whether the joystick is connected to the adapter and if so, operates the joystick in a USB communication mode, providing the required digital data packets formatted in accordance with the USB specification. Otherwise, the joystick operates in a game port mode to communicate with a conventional game port. A broader aspect of the present invention is directed to a converter that enables an external device normally connected to a computer through a non-USB port to communicate with the computer via a USB port. The converter includes a data acquisition interface, a microcontroller, a USB engine, and a USB transceiver. Signals from the peripheral device are converted to the appropriate format for input through the USB port, and any signals transmitted to the peripheral device from the USB port are converted to the format it requires by the data acquisition interface.
    • 用于将外部设备耦合到通用串行总线(USB)端口的适配器或转换器。 公开了用于将操纵杆连接到计算机的USB端口的适配器。 适配器包括用于与操纵杆上的游戏端口插头连接的插座。 插座连接到USB插头,可以与集线器或计算机上的USB端口配合使用。 在操纵杆内,编程的微控制器单元(MCU)响应操纵杆是否连接到适配器的指示,如果是,则以USB通信模式操作操纵杆,提供根据USB规范格式化的所需数字数据包 。 否则,操纵杆在游戏端口模式下操作以与常规游戏端口通信。 本发明的更广泛的方面涉及一种转换器,其使得能够通过非USB端口正常连接到计算机的外部设备经由USB端口与计算机通信。 该转换器包括数据采集接口,微控制器,USB引擎和USB收发器。 来自外围设备的信号被转换为通过USB端口输入的适当格式,并且从USB端口传输到外围设备的任何信号都将被转换为数据采集接口所需的格式。