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    • 1. 发明申请
    • GAME MACHINE
    • 游戏机
    • US20090305791A1
    • 2009-12-10
    • US12309412
    • 2007-06-11
    • Hiroshi UemuraTomonori NebuyaTaro NishiyamaShuichi Kitamura
    • Hiroshi UemuraTomonori NebuyaTaro NishiyamaShuichi Kitamura
    • A63F9/24
    • A63F13/95A63F13/10A63F13/79A63F13/843A63F13/847A63F2300/206A63F2300/408A63F2300/8088
    • To provide a game machine capable of recording a play score for a team constituted of self and partners in a portable recording medium separately for each team, and executing team-specific game processing by using recorded data regarding the team.Comprising a means for reading data from a first recording medium mounted on a mounting unit of the game machine by a first player, reading data from a second recording medium mounted by a second player, and determining them both to be a team when a recording medium-specific ID other than self's is recorded in at least one of the first and second recording media and the means for ascribing information about a competition score during a game progress or a competition result from cooperative competition of the team to the recording medium-specific ID of a cooperator, to record it in at least one recording medium of the first and second recording media as team score recording data of the team.
    • 提供一种能够为每个团队分别为便携式记录介质中的自身和合作伙伴构成的团队记录游戏分数的游戏机,并且通过使用关于团队的记录数据执行团队特定的游戏处理。 包括用于从由第一播放器安装在游戏机的安装单元上的第一记录介质读取数据的装置,从由第二播放器安装的第二记录介质读取数据,并且当记录介质 除了自身之外的特定ID被记录在第一和第二记录介质中的至少一个以及用于在游戏进行期间归属关于竞争分数的信息的装置或者从团队的合作竞争到记录介质特定ID的竞赛结果 将其记录在第一和第二记录介质的至少一个记录介质中作为团队的团队记录数据。
    • 2. 发明授权
    • Game machine
    • 游戏机
    • US08057304B2
    • 2011-11-15
    • US12309412
    • 2007-06-11
    • Hiroshi UemuraTomonori NebuyaTaro NishiyamaShuichi Kitamura
    • Hiroshi UemuraTomonori NebuyaTaro NishiyamaShuichi Kitamura
    • A63F13/00A63F9/24G06F17/00G06F19/00
    • A63F13/95A63F13/10A63F13/79A63F13/843A63F13/847A63F2300/206A63F2300/408A63F2300/8088
    • To provide a game machine capable of recording a play score for a team constituted of self and partners in a portable recording medium separately for each team, and executing team-specific game processing by using recorded data regarding the team.Comprising a means for reading data from a first recording medium mounted on a mounting unit of the game machine by a first player, reading data from a second recording medium mounted by a second player, and determining them both to be a team when a recording medium-specific ID other than self's is recorded in at least one of the first and second recording media and the means for ascribing information about a competition score during a game progress or a competition result from cooperative competition of the team to the recording medium-specific ID of a cooperator, to record it in at least one recording medium of the first and second recording media as team score recording data of the team.
    • 提供一种能够为每个团队分别为便携式记录介质中的自身和合作伙伴构成的团队记录游戏分数的游戏机,并且通过使用关于团队的记录数据执行团队特定的游戏处理。 包括用于从由第一播放器安装在游戏机的安装单元上的第一记录介质读取数据的装置,从由第二播放器安装的第二记录介质读取数据,并且当记录介质 除了自身之外的特定ID被记录在第一和第二记录介质中的至少一个以及用于在游戏进行期间归属关于竞争分数的信息的装置或者从团队的合作竞争到记录介质特定ID的竞赛结果 将其记录在第一和第二记录介质的至少一个记录介质中作为团队的团队记录数据。