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    • 3. 发明申请
    • Graphic object designating apparatus, graphic object designating method, and graphic object designating program
    • 图形对象指定装置,图形对象指定方法和图形对象指定程序
    • US20050212768A1
    • 2005-09-29
    • US10888989
    • 2004-07-13
    • Takahiro TodaKatsushi AokiRimi MizunoEiji Furukawa
    • Takahiro TodaKatsushi AokiRimi MizunoEiji Furukawa
    • G06F3/02G06F3/033G06F19/00G06T11/80G09G5/08
    • G06F3/04892G06F3/04812
    • A graphic object designating apparatus for designating a graphic object to be edited among graphic objects present in an edit area of a graphics editing system according to the position of a mouse cursor. The apparatus includes an object managing section that manages object information and the mouse cursor position, and a rule storage section in which assignments of key entries for indicating a direction in which the mouse cursor should move and for designating an object directly under the mouse cursor have previously been stored as rules. A trigger processing section generates a mouse cursor moving trigger or an object designating trigger according to the key entries and the rules. An object designating section moves the mouse cursor or designates the object to be edited on the basis of the object information and the triggers. The apparatus allows an operator to designate a desired object easily within the object display screen.
    • 一种图形对象指定装置,用于根据鼠标光标的位置来指定存在于图形编辑系统的编辑区域中的图形对象之间要编辑的图形对象。 该装置包括管理对象信息和鼠标光标位置的对象管理部分,以及规则存储部分,其中指示鼠标光标应该移动的方向的键条目的分配和用于在鼠标光标下直接指定对象的对象 以前被存储为规则。 触发处理部根据密钥条目和规则生成鼠标光标移动触发或对象指定触发。 对象指定部分基于对象信息和触发器移动鼠标光标或指定要编辑的对象。 该装置允许操作者在物体显示屏幕内容易地指定所需物体。
    • 4. 发明授权
    • Graphic object designating to edit apparatus, method, and computer readable medium thereof
    • 指定编辑装置,方法和计算机可读介质的图形对象
    • US07676766B2
    • 2010-03-09
    • US10888989
    • 2004-07-13
    • Takahiro TodaKatsushi AokiRimi MizunoEiji Furukawa
    • Takahiro TodaKatsushi AokiRimi MizunoEiji Furukawa
    • G06F3/048
    • G06F3/04892G06F3/04812
    • A graphic object designating apparatus for designating a graphic object to be edited among graphic objects present in an edit area of a graphics editing system according to the position of a mouse cursor. The apparatus includes an object managing section that manages object information and the mouse cursor position, and a rule storage section in which assignments of key entries for indicating a direction in which the mouse cursor should move and for designating an object directly under the mouse cursor have previously been stored as rules. A trigger processing section generates a mouse cursor moving trigger or an object designating trigger according to the key entries and the rules. An object designating section moves the mouse cursor or designates the object to be edited on the basis of the object information and the triggers. The apparatus allows an operator to designate a desired object easily within the object display screen.
    • 一种图形对象指定装置,用于根据鼠标光标的位置来指定存在于图形编辑系统的编辑区域中的图形对象之间要编辑的图形对象。 该装置包括管理对象信息和鼠标光标位置的对象管理部分,以及规则存储部分,其中指示鼠标光标应该移动的方向的键条目的分配和用于在鼠标光标下直接指定对象的对象 以前被存储为规则。 触发处理部根据密钥条目和规则生成鼠标光标移动触发或对象指定触发。 对象指定部分基于对象信息和触发器移动鼠标光标或指定要编辑的对象。 该装置允许操作者在物体显示屏幕内容易地指定所需物体。
    • 6. 发明申请
    • Image Display Device, Image Display Method and Computer-Readable Information Recording Medium
    • 图像显示设备,图像显示方法和计算机可读信息记录介质
    • US20110102449A1
    • 2011-05-05
    • US12610867
    • 2009-11-02
    • Takahiro Toda
    • Takahiro Toda
    • G09G5/02G09G5/00
    • G06T13/40G06T17/00
    • An eye socket surface arranged in a virtual space cylindrically concaves from a face surface to the interior of a head, and a pupil surface is arranged back inside the eye socket surface. A memory unit stores contours, positions, directions, and textures of those surfaces, a position and direction of a projection point and a projection plane. An updating unit updates the position and direction of the projection point and the projection plane in accordance with an instruction input by a user. A generating unit projects individual surfaces on the projection plane based on the contour, position, and direction of the surfaces, positions and directions of the projection point and the projection plane, pastes a corresponding texture on each region in the projection plane, thereby generating an image of a character which looks like that a pupil is directed toward the projection point.
    • 安装在虚拟空间中的眼孔表面,其从表面到头部的内部圆柱形凹陷,并且瞳孔表面布置在眼窝表面内。 存储单元存储这些表面的轮廓,位置,方向和纹理,投影点和投影平面的位置和方向。 更新单元根据用户输入的指令更新投影点和投影平面的位置和方向。 生成单元基于投影面和投影面的表面,位置和方向的轮廓,位置和方向,在投影平面上投影各个表面,在投影平面中的每个区域上粘贴相应的纹理,从而生成 看起来像瞳孔的角色的图像指向投影点。