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    • 2. 发明授权
    • Method for continuously processing electronic messages throughout a transition between online and offline states
    • 在线和离线状态之间的转换期间连续处理电子信息的方法
    • US06954782B2
    • 2005-10-11
    • US10223831
    • 2002-08-19
    • Scott A. ThurlowDavid A. RaissipourStephen T. WellsRobert M. Price
    • Scott A. ThurlowDavid A. RaissipourStephen T. WellsRobert M. Price
    • G06Q10/10G06F15/16
    • G06Q10/107H04L51/00
    • An electronic mail (e-mail) application program includes a configurable, e-mail messaging feature for automatically responding to a portable computer's transition between online and offline states. The e-mail application program determines the state of a connection between a portable computer and an electronic mail server and processes electronic messages in accordance with the appropriate state. The portable computer's transition between an online state and an offline state triggers a user-configurable response, designed to permit the continuation of electronic mail message processing in a manner that accommodates the state change. The e-mail application program responds to such a transition by automatically switching between online and offline modes of operation. The e-mail application program can also respond to such a transition by establishing a secondary connection to a mail server when a primary connection is rendered inoperative. A user may configure various aspects of the invention to respond to a transition in a way that accommodates the user's hardware and/or software requirements.
    • 电子邮件(电子邮件)应用程序包括可配置的电子邮件消息功能,用于自动响应便携式计算机在线路和离线状态之间的转换。 电子邮件应用程序确定便携式计算机和电子邮件服务器之间的连接的状态,并根据适当的状态处理电子消息。 便携式计算机在在线状态和脱机状态之间的转换触发用户可配置的响应,其被设计为允许以适应状态改变的方式继续电子邮件消息处理。 电子邮件应用程序通过在线和离线操作模式之间自动切换来响应这种转换。 当主连接不起作用时,电子邮件应用程序还可以通过建立到邮件服务器的辅助连接来响应这种转换。 用户可以配置本发明的各个方面以以适应用户的硬件和/或软件需求的方式来响应转换。
    • 6. 发明授权
    • Techniques for automated animation
    • 自动化动画技术
    • US07737996B2
    • 2010-06-15
    • US11291265
    • 2005-12-01
    • Lutz GerhardMatthew J. KotlerStephen T. WellsThomas C. UnderhillAlexandre Gueniot
    • Lutz GerhardMatthew J. KotlerStephen T. WellsThomas C. UnderhillAlexandre Gueniot
    • G09G5/00G06T1/00G06T13/00
    • G11B27/034G06T13/80
    • Techniques are provided for forming one or more animation sequences used in animating a graphic. A semantic model of one or more semantic elements corresponding to content data is received. A presentation model of one or more presentation elements corresponding to objects is received. A set of one or more mappings is determined. The set of one or more mappings includes a mapping of each of said semantic elements to one or more presentation elements. The set of one or more mappings are traversed in an ordering in accordance with a selected animation sequence type specifying a set of objects that animate together. One or more animation sequences are built when performing the traversing step using each of the one or more mappings by applying one or more rules in accordance with a particular classification associated with each of the one or more mappings.
    • 提供了用于形成用于动画化图形的一个或多个动画序列的技术。 接收与内容数据对应的一个或多个语义元素的语义模型。 接收与对象相对应的一个或多个呈现元素的呈现模型。 确定一组一个或多个映射。 一个或多个映射的集合包括每个所述语义元素到一个或多个呈现元素的映射。 根据所选择的动画序列类型,在排序中遍历一个或多个映射的集合,该类型指定一组动画对象。 通过根据与一个或多个映射中的每一个相关联的特定分类应用一个或多个规则来执行使用一个或多个映射中的每一个进行遍历步骤的一个或多个动画序列。