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    • 1. 发明申请
    • Computational Geometry Using Control Geometry Having At Least Two Dimensions
    • 使用控制几何的计算几何具有至少两个维度
    • US20070176923A1
    • 2007-08-02
    • US11733122
    • 2007-04-09
    • John LeeAlyn RockwoodLance HagenScott Hagen
    • John LeeAlyn RockwoodLance HagenScott Hagen
    • G06T17/00
    • B66D3/006Y10S715/964
    • A method and system for computer aided design (CAD) is disclosed for designing geometric objects. The present invention interpolates and/or blends between such geometric objects sufficiently fast so that real time deformation of such objects occurs while deformation data is being input. Thus, a user designing with the present invention obtains immediate feedback to input modifications without separately entering a command for performing such deformations. The present invention utilizes novel computational techniques for blending between geometric objects, wherein weighted sums of points on the geometric objects are used in deriving a new blended geometric object. The present invention is particularly useful for designing the shape of surfaces. Thus, the present invention is applicable to various design domains such as the design of, e.g., bottles, vehicles, and watercraft. Additionally, the present invention provides for efficient animation via repeatedly modifying surfaces of an animated object such as a representation of a face.
    • 公开了一种用于计算机辅助设计(CAD)的设计方法和系统,用于设计几何对象。 本发明在这种几何对象之间充分快速地内插和/或混合,使得在输入变形数据的同时发生这种物体的实时变形。 因此,用本发明设计的用户可以立即反馈输入修改,而无需单独输入执行这种变形的命令。 本发明利用新颖的计算技术来混合几何对象,其中几何对象上的点的加权和用于导出新的混合几何对象。 本发明对于设计表面的形状特别有用。 因此,本发明可应用于诸如瓶子,车辆和船舶的设计的各种设计领域。 另外,本发明通过重复地修改动画对象的表面(例如脸部的表示)来提供有效的动画。
    • 3. 发明授权
    • Computational geometry using control geometry having at least two dimensions
    • 使用具有至少两个维度的控制几何的计算几何
    • US07236167B2
    • 2007-06-26
    • US10689693
    • 2003-10-20
    • John N. LeeAlyn RockwoodLance HagenScott Hagen
    • John N. LeeAlyn RockwoodLance HagenScott Hagen
    • G06T15/00
    • G06T17/30Y10S715/964
    • A method and system for computer aided design (CAD) is disclosed for designing geometric objects. The present invention interpolates and/or blends between such geometric objects sufficiently fast so that real time deformation of such objects occurs while deformation data is being input. Thus, a user designing with the present invention obtains immediate feedback to input modifications without separately entering a command for performing such deformations. The present invention utilizes novel computational techniques for blending between geometric objects, wherein weighted sums of points on the geometric objects are used in deriving a new blended geometric object. The present invention is particularly useful for designing the shape of surfaces. Thus, the present invention is applicable to various design domains such as the design of, e.g., bottles, vehicles, and watercraft. Additionally, the present invention provides for efficient animation via repeatedly modifying surfaces of an animated object such as a representation of a face.
    • 公开了一种用于计算机辅助设计(CAD)的设计方法和系统,用于设计几何对象。 本发明在这种几何对象之间充分快速地内插和/或混合,使得在输入变形数据的同时发生这种物体的实时变形。 因此,用本发明设计的用户可以立即反馈输入修改,而无需单独输入执行这种变形的命令。 本发明利用新颖的计算技术来混合几何对象,其中几何对象上的点的加权和用于导出新的混合几何对象。 本发明对于设计表面的形状特别有用。 因此,本发明可应用于诸如瓶子,车辆和船舶的设计的各种设计领域。 另外,本发明通过重复地修改动画对象的表面(例如脸部的表示)来提供有效的动画。
    • 4. 发明申请
    • COMPUTATIONAL GEOMETRY USING CONTROL GEOMETRY HAVING AT LEAST TWO DIMENSIONS
    • 使用具有至少两个维度的控制几何的计算几何
    • US20090033658A1
    • 2009-02-05
    • US12253165
    • 2008-10-16
    • Alyn RockwoodLance HagenScott HagenJohn N. Lee
    • Alyn RockwoodLance HagenScott HagenJohn N. Lee
    • G06T17/00
    • G06T17/30Y10S715/964
    • A method and system for computer aided design (CAD) is disclosed for designing geometric objects. The present invention interpolates and/or blends between such geometric objects sufficiently fast so that real time deformation of such objects occurs while deformation data is being input. Thus, a user designing with the present invention obtains immediate feedback to input modifications without separately entering a command for performing such deformations. The present invention utilizes novel computational techniques for blending between geometric objects, wherein weighted sums of points on the geometric objects are used in deriving a new blended geometric object. The present invention is particularly useful for designing the shape of surfaces. Thus, the present invention is applicable to various design domains such as the design of, e.g., bottles, vehicles, and watercraft. Additionally, the present invention provides for efficient animation via repeatedly modifying surfaces of an animated object such as a representation of a face.
    • 公开了一种用于计算机辅助设计(CAD)的设计方法和系统,用于设计几何对象。 本发明在这种几何对象之间充分快速地内插和/或混合,使得在输入变形数据的同时发生这种物体的实时变形。 因此,用本发明设计的用户可以立即反馈输入修改,而无需单独输入执行这种变形的命令。 本发明利用新颖的计算技术来混合几何对象,其中几何对象上的点的加权和用于导出新的混合几何对象。 本发明对于设计表面的形状特别有用。 因此,本发明可应用于诸如瓶子,车辆和船舶的设计的各种设计领域。 另外,本发明通过重复地修改动画对象的表面(例如脸部的表示)来提供有效的动画。
    • 6. 发明授权
    • Geometric design and modeling system using control geometry
    • 几何设计和建模系统使用控制几何
    • US07196702B1
    • 2007-03-27
    • US09360029
    • 1999-07-23
    • John N. LeeAlyn RockwoodLance HagenScott Hagen
    • John N. LeeAlyn RockwoodLance HagenScott Hagen
    • G06T15/00
    • G06T17/30Y10S715/964
    • A method and system for computer aided design (CAD) is disclosed for designing geometric objects. The present invention interpolates and/or blends between such geometric objects sufficiently fast so that real time deformation of such objects occurs while deformation data is being input. Thus, a user designing with the present invention obtains immediate feedback to input modifications without separately entering a command for performing such deformations. The present invention utilizes novel computational techniques for blending between geometric objects, wherein weighted sums of points on the geometric objects are used in deriving a new blended geometric object. The present invention is particularly useful for designing the shape of surfaces. Thus, the present invention is applicable to various design domains such as the design of, e.g., bottles, vehicles, and watercraft. Additionally, the present invention provides for efficient animation via repeatedly modifying surfaces of an animated object such as a representation of a face.
    • 公开了一种用于计算机辅助设计(CAD)的设计方法和系统,用于设计几何对象。 本发明在这种几何对象之间充分快速地内插和/或混合,使得在输入变形数据的同时发生这种物体的实时变形。 因此,用本发明设计的用户可以立即反馈输入修改,而无需单独输入执行这种变形的命令。 本发明利用新颖的计算技术来混合几何对象,其中几何对象上的点的加权和用于导出新的混合几何对象。 本发明对于设计表面的形状特别有用。 因此,本发明可应用于诸如瓶子,车辆和船舶的设计的各种设计领域。 另外,本发明通过重复地修改动画对象的表面(例如脸部的表示)来提供有效的动画。
    • 7. 发明申请
    • Electric cord reel
    • 电线卷轴
    • US20050039997A1
    • 2005-02-24
    • US10919628
    • 2004-08-16
    • Michael MackinScott HagenTimothy HillDon ZitoGregory Maley
    • Michael MackinScott HagenTimothy HillDon ZitoGregory Maley
    • H02G11/02H02G11/00
    • H02G11/02
    • An electrical cord reel includes a metal housing of rectangular shape which is adapted to be mounted set in a wall or on the surface of the wall. The electric cord is mounted on a retractable reel mounted within the housing and may be connected to a source of electricity. An outlet receptacle is mounted to the cord for supplying power to remote locations in the room or work area as the cord is unwound from the reel. A series of guide rollers permit the cord to be paid out in a direction generally perpendicular to the wall, but over a large space for flexible application. The receptacle may be reeled in for storage and used as a wall outlet in the storage position. The receptacle is secured in a recess in the front wall of the housing; and the receptacle may be moved from the storage position to a release position where it is readily removed from the housing for remote use.
    • 电线卷轴包括矩形形状的金属壳体,其适于安装在墙壁或壁的表面上。 电线被安装在安装在壳体内的可伸缩卷轴上,并且可以连接到电源。 出口插座安装到电源线上,以便当电线从卷轴上退绕时,向房间或工作区域中的远程位置供电。 一系列导辊允许在大体上垂直于墙壁的方向上支付电线,但是在大的空间上用于灵活应用。 容器可以被卷入以用于存储并用作存储位置中的墙壁出口。 容器固定在壳体的前壁的凹部中; 并且容器可以从存储位置移动到释放位置,在该释放位置容易地从壳体移除用于远程使用。