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    • 3. 发明申请
    • MUSIC GENERATION TOOL
    • 音乐发电工具
    • WO2016193739A1
    • 2016-12-08
    • PCT/GB2016/051632
    • 2016-06-02
    • SUBLIME BINARY LIMITED
    • PROKOP, Jennifer Helen
    • G10H7/00G10H1/00
    • G10H1/0025G10H7/00G10H2210/161G10H2240/075G10H2240/121G10H2240/145
    • There is disclosed a system and computer-implemented method for generating music content. A music notation data store (12) has a collection of notation data files (14) and an audio data store (18) has a collection of audio data files (20), each data file (14, 18) in the notation (12) and audio (18) data stores includes associated music characteristic metadata (16). One or more computer processor (22) is arranged to receive user music preference inputs from a user interface (26) and to search the notation (12) and audio (18) data stores to identify a plurality of data files (14, 22) corresponding to one or more user preference input. The processor randomly selects at least one notation file (14) and at least one audio file (18) from the identified notation and audio files and generates a music instance file by combining the selected notation and audio files for playback to the user.
    • 公开了一种用于产生音乐内容的系统和计算机实现的方法。 音乐符号数据存储器(12)具有符号数据文件(14)的集合,并且音频数据存储器(18)具有音频数据文件(20)的集合,符号(12)中的每个数据文件(14,18) )和音频(18)数据存储器包括相关联的音乐特征元数据(16)。 一个或多个计算机处理器(22)被布置成从用户接口(26)接收用户音乐偏好输入,并且搜索符号(12)和音频(18)数据存储以识别多个数据文件(14,22) 对应于一个或多个用户偏好输入。 处理器从所识别的符号和音频文件中随机选择至少一个符号文件(14)和至少一个音频文件(18),并通过将所选择的符号和音频文件组合到用户来再现来产生音乐实例文件。