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    • 1. 发明申请
    • ADAPTIVE TRAINING SYSTEM, METHOD AND APPARATUS
    • 自适应训练系统,方法和装置
    • WO2015134044A1
    • 2015-09-11
    • PCT/US2014/022161
    • 2014-03-07
    • L-3 COMMUNICATIONS CORPORATIONFALASH, MarkPOLLAK, EytanBARNOSKE, MichaelROVNY, GeorgeSTEWART, Coy, CliftonDUCHARME, Robert, J.
    • FALASH, MarkPOLLAK, EytanBARNOSKE, MichaelROVNY, GeorgeSTEWART, Coy, CliftonDUCHARME, Robert, J.
    • G09B19/00
    • G09B9/02G09B7/04
    • A system and method for training a student employ a simulation station that displays output to the student and receives input. The computer system has a rules engine operating on it and computer accessible data storage storing (i) learning object data including learning objects configured to provide interaction with the student at the simulation system and (ii) rule data defining a plurality of rules accessed by the rules engine. The rules data includes, for each rule, respective (a) if-portion data defining a condition of data and (b) then-portion data defining an action to be performed at the simulation station. The rules engine causes the computer system to perform the action when the condition of data is present in the data storage. For at least some of the rules, the action comprises output of one of the learning objects so as to interact with the student. The system may be networked with middleware and adapters that map data received over the network to rules engine memory.
    • 用于训练学生的系统和方法使用向学生显示输出并接收输入的模拟站。 计算机系统具有在其上操作的规则引擎和计算机可访问的数据存储,其存储(i)学习对象数据,包括被配置为在模拟系统处提供与学生的交互的学习对象,以及(ii)定义多个规则的规则数据, 规则引擎。 对于每个规则,规则数据包括定义数据条件的相应(a)if部分数据和(b)定义要在仿真站执行的动作的随后部分数据。 当数据存在于数据存储器中时,规则引擎使计算机系统执行该操作。 对于至少一些规则,该动作包括一个学习对象的输出,以便与学生交互。 该系统可以与通过网络接收的数据映射到规则引擎存储器的中间件和适配器联网。